Omnigrasp: Grasping Diverse Objects with Simulated Humanoids Zhengyi Luo 1,2 Sammy Christen 2,3 Alexander Winkler 2
–Neural Information Processing Systems
We present a method for controlling a simulated humanoid to grasp an object and move it to follow an object's trajectory. Due to the challenges in controlling a humanoid with dexterous hands, prior methods often use a disembodied hand and only consider vertical lifts or short trajectories. This limited scope hampers their applicability for object manipulation required for animation and simulation. To close this gap, we learn a controller that can pick up a large number (>1200) of objects and carry them to follow randomly generated trajectories. Our key insight is to leverage a humanoid motion representation that provides human-like motor skills and significantly speeds up training.
Neural Information Processing Systems
May-28-2025, 07:32:02 GMT
- Genre:
- Research Report > Experimental Study (0.93)
- Industry:
- Information Technology (0.46)
- Technology:
- Information Technology
- Artificial Intelligence
- Machine Learning (1.00)
- Natural Language (1.00)
- Representation & Reasoning (1.00)
- Robots > Manipulation (0.93)
- Vision (1.00)
- Graphics (0.88)
- Artificial Intelligence
- Information Technology