Local Aggregative Games

Vikas Garg, Tommi Jaakkola

Neural Information Processing Systems 

Structured prediction methods have been remarkably successful in learning mappings between input observations and output configurations [1; 2; 3]. The central guiding formulation involves learning a scoring function that recovers the configuration as the highest scoring assignment. In contrast, in a game theoretic setting, myopic strategic interactions among players lead to a Nash equilibrium or locally optimal configuration rather than highest scoring global configuration. Learning games therefore involves, at best, enforcement of local consistency constraints as recently advocated [4].