Towards Inductive Logic Programming for Game Analysis: Leda

Summerville, Adam (University of California, Santa Cruz)

AAAI Conferences 

Game generation and analysis has commonly relied on hand authored rules and heuristics.  This authoring task comes with a high authorial burden, both in the amount of rules and heuristics that need to be authored for decent coverage and in the complexity of authoring these rules.  In this paper I present early work on \textit{Leda} and inductive logic programming system designed to learn these rules, so as to support further generation and analysis.  I present Leda, describe its process, and finally show a sample set of the rules that it learns.

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