Supplementary Material

Neural Information Processing Systems 

Figure 1: Five large-scale scenes rendered in real-time using UE4-NeRF . Each scene can be rendered in real-time using UE4-NeRF. In Figure 2, we have provided additional qualitative comparisons with MVS. MVS utilizes sparse reconstruction to extract feature points, which are then expanded based on morphological and color differences to generate a dense point cloud. This dense point cloud is further used for surface reconstruction, resulting in triangulated meshes.

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