ImplementationDetails

Neural Information Processing Systems 

Our code for the StarCraft II micromanagement tasks (Figure 1 of the main paper) is available at https://github.com/mzho7212/LICA. Apart from focus-firing where LICA agents simultaneously focus on individual enemy units, they also learned to build strategic formations (e.g. Fig. A3) where high health Marines are moved to the front toattract theattacks oftheheuristics-based enemy Marines thatoften prioritize closer targets. Wealsoobserve thatLICAagents learned topullMarauders forwarddespite theirlonger shooting rangecompared to Marines; this is because Marauders are more durable and can afford to divert possible enemy attention andtakemoreincoming damage. Furthermore, we observethat the ally Medivaclearned to switch between multiple ally units and prioritize units with low health.

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