Tomai
In this paper we present a corpus of quest stories taken from a popular commercial Massively Multiplayer Online Role-Playing Game (MMORPG). These stories are open-ended narrative, but anchored to formal, in-game actions and entities, providing valuable constraint as a narrative corpus.
Feb-8-2022, 09:42:49 GMT
- Industry:
- Leisure & Entertainment > Games > Computer Games (0.95)
- Technology:
- Information Technology > Artificial Intelligence > Games (0.61)