Rapid Development of Characters in FPS/3PS Games Using Visually-Specified Behavior-based Control
Youngblood, G. Michael (The University of North Carolina at Charlotte) | Heckel, Frederick W. P. (The University of North Carolina at Charlotte) | Hale, D. Hunter (The University of North Carolina at Charlotte) | Carroll, Arthur (The University of North Carolina at Charlotte)
First/third-person simulations in virtual environments have become increasingly used in training; however, creating intelligent, interactive characters to populate these environments presents a large authorial burden. Our work focuses on building tools to enable rapid creation of intelligent characters for first/third-person game-like environments with no programming knowledge required by the user. This is made possible using behavior-based control combined with a user interface employing natural language-like character specification in the form of English sentences and interactive testing during development.
Oct-10-2010
- Country:
- North America > United States > North Carolina > Mecklenburg County > Charlotte (0.05)
- Technology: