Linear-space best-first search
Best-first search is a general heuristic search algorithm that always expands next a frontier node of lowest cost. It includes as special cases breadth-first search, Dijkstra's single-source shortest-path algorithm, and the A∗ algorithm. Its applicability, however, is limited by its exponential memory requirement. Previous approaches to this problem, such as iterative deepening, do not expand nodes in best-first order if the cost function can decrease along a path. We present a linear-space best-first search algorithm (RBFS) that always explores new nodes in best-first order, regardless of the cost function, and expands fewer nodes than iterative deepening with a nondecreasing cost function. On the sliding-tile puzzles, RBFS with a nonmonotonic weighted evaluation function dramatically reduces computation time with only a small penalty in solution cost.
Feb-1-1993
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