On Measuring the Impact of Human Actions in the Machine Learning of a Board Game's Playing Policies

Kalles, Dimitris

arXiv.org Artificial Intelligence 

We investigate systematically the impact of human intervention in the training of computer players in a strategy board game. In that game, computer players utilise reinforcement learning with neural networks for evolving th eir playing strategies and demonstrate a slow learning speed. Human intervention can significan tly enhance learning performance, but carrying it out systematically seems to be more of a problem of an integrated game development environment as opposed to automatic evolutionary learning.