Stratified Bayesian Optimization

Toscano-Palmerin, Saul, Frazier, Peter I.

arXiv.org Machine Learning 

We suppose that f has no special structural properties, e.g., concavity, or linearity, that we can exploit to solve this problem, making it a "black blox." We also suppose that evaluating f is costly or time-consuming, making these evaluations "expensive", severely limiting the number of evaluations we may perform. This typically occurs because each evaluation requires running a complex PDE-based or discrete-event simulation, or requires training a machine learning algorithm on a large dataset. When f comes from a discrete-event simulation, this problem is also called "simulation optimization." Bayesian optimization is a popular class of techniques for solving this problem, originating with the seminal paper (Kushner, 1964), and enjoying early contributions from (Mockus et al., 1978; Mockus, 1989). This class of techniques was popularized in the 1990s by the introduction in (Jones et al., 1998) of the most well-known Bayesian optimization method, Efficient Global Optimization (EGO), relying on earlier ideas from (Mockus, 1989). Recently the machine learning community has devoted considerable attention to Bayesian optimization for its applications to tuning computationally intensive machine learning models, as in, e.g., (Snoek et al., 2012). Textbooks and surveys on Bayesian optimization include (Forrester et al., 2008; Brochu et al., 2010). Most work on Bayesian optimization assumes we can observe the objective function directly without noise, but a substantial number of papers, e.g.

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