Asynchronous Muddy Children Puzzle (work in progress)

Trufaş, Dafina, Teodorescu, Ioan, Diaconescu, Denisa, Şerbănuţă, Traian, Zamfir, Vlad

arXiv.org Artificial Intelligence 

In this work-in-progress paper we explore using the recently introduced VLSM formalism to define and reason about the dynamics of agent-based systems. To this aim we use VLSMs to formally present several possible approaches to modeling the interactions in the Muddy Children Puzzle as protocols that reach consensus asynchronously.

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