Interactive Fiction Games: A Colossal Adventure
Hausknecht, Matthew, Ammanabrolu, Prithviraj, Côté, Marc-Alexandre, Yuan, Xingdi
–arXiv.org Artificial Intelligence
A hallmark of human intelligence is the ability to understand and communicate with language. Interactive Fiction games are fully text-based simulation environments where a player issues text commands to effect change in the environment and progress through the story. We argue that IF games are an excellent testbed for studying language-based autonomous agents. In particular, IF games combine challenges of combinatorial action spaces, language understanding, and commonsense reasoning. To facilitate rapid development of language-based agents, we introduce Jericho, a learning environment for man-made IF games and conduct a comprehensive study of text-agents across a rich set of games, highlighting directions in which agents can improve.
arXiv.org Artificial Intelligence
Sep-11-2019
- Country:
- North America > United States (0.46)
- Genre:
- Research Report (0.50)
- Industry:
- Leisure & Entertainment > Games > Computer Games (0.88)
- Technology: