ORRB -- OpenAI Remote Rendering Backend
Chociej, Maciek, Welinder, Peter, Weng, Lilian
We present the OpenAI Remote Rendering Backend (ORRB), a system that allows fast and customizable rendering of robotics environments. It is based on the Unity3d [16] game engine and interfaces with the MuJoCo [14] physics simulation library. ORRB was designed with visual domain randomization in mind. It is optimized for cloud deployment and high throughput operation. We are releasing it to the public under a liberal MIT license: https://github.com/openai/orrb.
Jun-26-2019
- Country:
- North America > United States > Massachusetts (0.14)
- Genre:
- Research Report (0.50)
- Industry:
- Information Technology (1.00)
- Leisure & Entertainment > Games
- Computer Games (1.00)
- Technology: