A Text-to-Game Engine for UGC-Based Role-Playing Games
Zhang, Lei, Peng, Xuezheng, Yang, Shuyi, Wang, Feiyang
–arXiv.org Artificial Intelligence
The shift from professionally generated content (PGC) to user-generated content (UGC) has revolutionized various media formats, from text to video. With the rapid advancements in generative AI, a similar shift is set to transform the game industry, particularly in the realm of role-playing games (RPGs). This paper introduces a new framework for a text-to-game engine that utilizes foundation models to convert simple textual inputs into complex, interactive RPG experiences. The engine dynamically renders the game story in a multi-modal format and adjusts the game character, environment, and mechanics in real-time in response to player actions. Using this framework, we developed the "Zagii" game engine, which has successfully supported hundreds of RPG games across a diverse range of genres and facilitated tens of thousands of online user gameplay instances. This validates the effectiveness of our frame-work. Our work showcases the potential for a more open and democratized gaming paradigm, highlighting the transformative impact of generative AI on the game life cycle.
arXiv.org Artificial Intelligence
Jul-11-2024
- Genre:
- Research Report (1.00)
- Industry:
- Leisure & Entertainment > Games > Computer Games (1.00)
- Technology:
- Information Technology > Artificial Intelligence
- Cognitive Science (1.00)
- Games (0.94)
- Machine Learning > Neural Networks
- Deep Learning > Generative AI (0.54)
- Natural Language (1.00)
- Representation & Reasoning > Agents (1.00)
- Information Technology > Artificial Intelligence