Using reinforcement learning to design an AI assistantfor a satisfying co-op experience

Krishnan, Ajay, Jyothish, Niranj, Jia, Xun

arXiv.org Artificial Intelligence 

In this project, we designed an intelligent assistant player for the single-player game Space Invaders with the aim to provide a satisfying co-op experience. The agent behaviour was designed using reinforcement learning techniques and evaluated based on several criteria. We validate the hypothesis that an AI-driven computer player can provide a satisfying co-op experience.

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