25 How to See a Simple World: An Exegesis of Some Computer Programs for Scene Analysis

AI Classics/files/AI/classics/Machine_Intelligence_8/MI-8-Ch25-Mackworth.pdf 

The junction categories and link planting rules of SEE lyzed. That, however, is not the main point; it is merely typical of the way in which the program developed by a process of finding counter-examples that both invalidated old rules and hinted at new ones (Winston, 1973). The need to add and modify rules almost continuously to handle exceptions suggests that there is a basic flaw in the design. The flaw seems to be that Guzman used locally computed picture predicates as evidence for global scene-based properties. To avoid this one must ask what do the lines in the picture depict?

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