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Locally Differentially Private Gradient Tracking for Distributed Online Learning over Directed Graphs

arXiv.org Artificial Intelligence

Distributed online learning has been proven extremely effective in solving large-scale machine learning problems over streaming data. However, information sharing between learners in distributed learning also raises concerns about the potential leakage of individual learners' sensitive data. To mitigate this risk, differential privacy, which is widely regarded as the "gold standard" for privacy protection, has been widely employed in many existing results on distributed online learning. However, these results often face a fundamental tradeoff between learning accuracy and privacy. In this paper, we propose a locally differentially private gradient tracking based distributed online learning algorithm that successfully circumvents this tradeoff. We prove that the proposed algorithm converges in mean square to the exact optimal solution while ensuring rigorous local differential privacy, with the cumulative privacy budget guaranteed to be finite even when the number of iterations tends to infinity. The algorithm is applicable even when the communication graph among learners is directed. To the best of our knowledge, this is the first result that simultaneously ensures learning accuracy and rigorous local differential privacy in distributed online learning over directed graphs. We evaluate our algorithm's performance by using multiple benchmark machine-learning applications, including logistic regression of the "Mushrooms" dataset and CNN-based image classification of the "MNIST" and "CIFAR-10" datasets, respectively. The experimental results confirm that the proposed algorithm outperforms existing counterparts in both training and testing accuracies.


Optimal Learners for Realizable Regression: PAC Learning and Online Learning

arXiv.org Machine Learning

In this work, we aim to characterize the statistical complexity of realizable regression both in the PAC learning setting and the online learning setting. Previous work had established the sufficiency of finiteness of the fat shattering dimension for PAC learnability and the necessity of finiteness of the scaled Natarajan dimension, but little progress had been made towards a more complete characterization since the work of Simon (SICOMP '97). To this end, we first introduce a minimax instance optimal learner for realizable regression and propose a novel dimension that both qualitatively and quantitatively characterizes which classes of real-valued predictors are learnable. We then identify a combinatorial dimension related to the Graph dimension that characterizes ERM learnability in the realizable setting. Finally, we establish a necessary condition for learnability based on a combinatorial dimension related to the DS dimension, and conjecture that it may also be sufficient in this context. Additionally, in the context of online learning we provide a dimension that characterizes the minimax instance optimal cumulative loss up to a constant factor and design an optimal online learner for realizable regression, thus resolving an open question raised by Daskalakis and Golowich in STOC '22.


On the Minimax Regret for Online Learning with Feedback Graphs

arXiv.org Artificial Intelligence

In this work, we improve on the upper and lower bounds for the regret of online learning with strongly observable undirected feedback graphs. The best known upper bound for this problem is $\mathcal{O}\bigl(\sqrt{\alpha T\ln K}\bigr)$, where $K$ is the number of actions, $\alpha$ is the independence number of the graph, and $T$ is the time horizon. The $\sqrt{\ln K}$ factor is known to be necessary when $\alpha = 1$ (the experts case). On the other hand, when $\alpha = K$ (the bandits case), the minimax rate is known to be $\Theta\bigl(\sqrt{KT}\bigr)$, and a lower bound $\Omega\bigl(\sqrt{\alpha T}\bigr)$ is known to hold for any $\alpha$. Our improved upper bound $\mathcal{O}\bigl(\sqrt{\alpha T(1+\ln(K/\alpha))}\bigr)$ holds for any $\alpha$ and matches the lower bounds for bandits and experts, while interpolating intermediate cases. To prove this result, we use FTRL with $q$-Tsallis entropy for a carefully chosen value of $q \in [1/2, 1)$ that varies with $\alpha$. The analysis of this algorithm requires a new bound on the variance term in the regret. We also show how to extend our techniques to time-varying graphs, without requiring prior knowledge of their independence numbers. Our upper bound is complemented by an improved $\Omega\bigl(\sqrt{\alpha T(\ln K)/(\ln\alpha)}\bigr)$ lower bound for all $\alpha > 1$, whose analysis relies on a novel reduction to multitask learning. This shows that a logarithmic factor is necessary as soon as $\alpha < K$.


An Approach to Automatically generating Riddles aiding Concept Attainment

arXiv.org Artificial Intelligence

One of the primary challenges in online learning environments, is to retain learner engagement. Several different instructional strategies are proposed both in online and offline environments to enhance learner engagement. The Concept Attainment Model is one such instructional strategy that focuses on learners acquiring a deeper understanding of a concept rather than just its dictionary definition. This is done by searching and listing the properties used to distinguish examples from non-examples of various concepts. Our work attempts to apply the Concept Attainment Model to build conceptual riddles, to deploy over online learning environments. The approach involves creating factual triples from learning resources, classifying them based on their uniqueness to a concept into `Topic Markers' and `Common', followed by generating riddles based on the Concept Attainment Model's format and capturing all possible solutions to those riddles. The results obtained from the human evaluation of riddles prove encouraging.


Multitask Online Learning: Listen to the Neighborhood Buzz

arXiv.org Artificial Intelligence

We study multitask online learning in a setting where agents can only exchange information with their neighbors on an arbitrary communication network. We introduce $\texttt{MT-CO}_2\texttt{OL}$, a decentralized algorithm for this setting whose regret depends on the interplay between the task similarities and the network structure. Our analysis shows that the regret of $\texttt{MT-CO}_2\texttt{OL}$ is never worse (up to constants) than the bound obtained when agents do not share information. On the other hand, our bounds significantly improve when neighboring agents operate on similar tasks. In addition, we prove that our algorithm can be made differentially private with a negligible impact on the regret when the losses are linear. Finally, we provide experimental support for our theory.


Online Learning and Planning in Cognitive Hierarchies

arXiv.org Artificial Intelligence

Complex robot behaviour typically requires the integration of multiple robotic and Artificial Intelligence (AI) techniques and components. Integrating such disparate components into a coherent system, while also ensuring global properties and behaviours, is a significant challenge for cognitive robotics. Using a formal framework to model the interactions between components can be an important step in dealing with this challenge. In this paper we extend an existing formal framework [Clark et al., 2016] to model complex integrated reasoning behaviours of robotic systems; from symbolic planning through to online learning of policies and transition systems. Furthermore the new framework allows for a more flexible modelling of the interactions between different reasoning components.


Efficient Online Learning with Offline Datasets for Infinite Horizon MDPs: A Bayesian Approach

arXiv.org Machine Learning

In this paper, we study the problem of efficient online reinforcement learning in the infinite horizon setting when there is an offline dataset to start with. We assume that the offline dataset is generated by an expert but with unknown level of competence, i.e., it is not perfect and not necessarily using the optimal policy. We show that if the learning agent models the behavioral policy (parameterized by a competence parameter) used by the expert, it can do substantially better in terms of minimizing cumulative regret, than if it doesn't do that. We establish an upper bound on regret of the exact informed PSRL algorithm that scales as $\tilde{O}(\sqrt{T})$. This requires a novel prior-dependent regret analysis of Bayesian online learning algorithms for the infinite horizon setting. We then propose an approximate Informed RLSVI algorithm that we can interpret as performing imitation learning with the offline dataset, and then performing online learning.


Multimodal Graph Learning for Generative Tasks

arXiv.org Artificial Intelligence

Multimodal learning combines multiple data modalities, broadening the types and complexity of data our models can utilize: for example, from plain text to image-caption pairs. Most multimodal learning algorithms focus on modeling simple one-to-one pairs of data from two modalities, such as image-caption pairs, or audio-text pairs. However, in most real-world settings, entities of different modalities interact with each other in more complex and multifaceted ways, going beyond one-to-one mappings. We propose to represent these complex relationships as graphs, allowing us to capture data with any number of modalities, and with complex relationships between modalities that can flexibly vary from one sample to another. Toward this goal, we propose Multimodal Graph Learning (MMGL), a general and systematic framework for capturing information from multiple multimodal neighbors with relational structures among them. In particular, we focus on MMGL for generative tasks, building upon pretrained Language Models (LMs), aiming to augment their text generation with multimodal neighbor contexts. We study three research questions raised by MMGL: (1) how can we infuse multiple neighbor information into the pretrained LMs, while avoiding scalability issues? (2) how can we infuse the graph structure information among multimodal neighbors into the LMs? and (3) how can we finetune the pretrained LMs to learn from the neighbor context in a parameter-efficient manner? We conduct extensive experiments to answer these three questions on MMGL and analyze the empirical results to pave the way for future MMGL research.


Improving Adaptive Online Learning Using Refined Discretization

arXiv.org Machine Learning

We study unconstrained Online Linear Optimization with Lipschitz losses. The goal is to simultaneously achieve ($i$) second order gradient adaptivity; and ($ii$) comparator norm adaptivity also known as "parameter freeness" in the literature. Existing regret bounds (Cutkosky and Orabona, 2018; Mhammedi and Koolen, 2020; Jacobsen and Cutkosky, 2022) have the suboptimal $O(\sqrt{V_T\log V_T})$ dependence on the gradient variance $V_T$, while the present work improves it to the optimal rate $O(\sqrt{V_T})$ using a novel continuous-time-inspired algorithm, without any impractical doubling trick. This result can be extended to the setting with unknown Lipschitz constant, eliminating the range ratio problem from prior works (Mhammedi and Koolen, 2020). Concretely, we first show that the aimed simultaneous adaptivity can be achieved fairly easily in a continuous time analogue of the problem, where the environment is modeled by an arbitrary continuous semimartingale. Then, our key innovation is a new discretization argument that preserves such adaptivity in the discrete time adversarial setting. This refines a non-gradient-adaptive discretization argument from (Harvey et al., 2023), both algorithmically and analytically, which could be of independent interest.


Online Learning with Adversaries: A Differential-Inclusion Analysis

arXiv.org Artificial Intelligence

We introduce an observation-matrix-based framework for fully asynchronous online Federated Learning (FL) with adversaries. In this work, we demonstrate its effectiveness in estimating the mean of a random vector. Our main result is that the proposed algorithm almost surely converges to the desired mean $\mu.$ This makes ours the first asynchronous FL method to have an a.s. convergence guarantee in the presence of adversaries. We derive this convergence using a novel differential-inclusion-based two-timescale analysis. Two other highlights of our proof include (a) the use of a novel Lyapunov function to show that $\mu$ is the unique global attractor for our algorithm's limiting dynamics, and (b) the use of martingale and stopping-time theory to show that our algorithm's iterates are almost surely bounded.