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 Uncertainty


A Personalised Thermal Comfort Model Using a Bayesian Network

AAAI Conferences

In this paper, we address the challenge of predicting optimal comfort temperatures of individual users of a smart heating system. At present, such systems use simple models of user comfort when deciding on a set point temperature. These models generally fail to adapt to an individual user’s preferences, resulting in poor estimates of a user’s preferred temperature. To address this issue, we propose a personalised thermal comfort model that uses a Bayesian network to learn and adapt to a user’s individual preferences. Through an empirical evaluation based on the ASHRAE RP-884 data set, we show that our model is consistently 17.5- 23.5% more accurate than current models, regardless of environmental conditions and the type of heating system used. Our model is not limited to a single metric but can also infer information about expected user feedback, optimal comfort temperature and thermal sensitivity at the same time, which can be used to reduce energy used for heating with minimal comfort loss.


A Unified Probabilistic Model of User Activities and Relations on Social Networking Sites

AAAI Conferences

In this work, we investigate the bidirectional mutual interactions (BMI) between users' activities and user-user relationships on social networking sites. We analyze and study the fundamental mechanism that drives the characteristics and dynamics of BMI is the underlying social influence. We make an attempt at a unified probabilistic approach, called joint activity and relation (JAR), for modeling and predicting users' activities and user-user relationships simultaneously in a single coherent framework. Instead of incorporating social influence in an ad hoc manner, we show that social influence can be captured quantitatively. Based on JAR, we learn social influence between users and users' personal preferences for both user activity prediction and user-user relation discovery through statistical inference. To address the challenges of the introduced multiple layers of hidden variables in JAR, we propose a new learning algorithm based on expectation maximization (EM) and we further propose a powerful and efficient generalization of the EM based algorithm for model fitting.We show that JAR exploits mutual interactions and benefits, by taking advantage of the learned social influence and users' personal preferences, for enhanced user activity prediction and user-user relation discovery. We further experiment with real world dataset to verify the claimed advantages achieving substantial performance gains.


A Scalable Community Detection Algorithm for Large Graphs Using Stochastic Block Models

AAAI Conferences

Community detection in graphs is widely used in social and biological networks, and the stochastic block model is a powerful probabilistic tool for describing graphs with community structures. However, in the era of ''big data,'' traditional inference algorithms for such a model are increasingly limited due to their high time complexity and poor scalability. In this paper, we propose a multi-stage maximum likelihood approach to recover the latent parameters of the stochastic block model, in time linear with respect to the number of edges. We also propose a parallel algorithm based on message passing. Our algorithm can overlap communication and computation, providing speedup without compromising accuracy as the number of processors grows. For example, to process a real-world graph with about 1.3 million nodes and 10 million edges, our algorithm requires about 6 seconds on 64 cores of a contemporary commodity Linux cluster. Experiments demonstrate that the algorithm can produce high quality results on both benchmark and real-world graphs. An example of finding more meaningful communities is illustrated consequently in comparison with a popular modularity maximization algorithm.


Saul: Towards Declarative Learning Based Programming

AAAI Conferences

We present Saul, a new probabilistic programming language designed to address some of the shortcomings of programming languages that aim at advancing and simplifying the development of AI systems. Such languages need to interact with messy, naturally occurring data, to allow a programmer to specify what needs to be done at an appropriate level of abstraction rather than at the data level, to be developed on a solid theory that supports moving to and reasoning at this level of abstraction and, finally, to support flexible integration of these learning and inference models within an application program. Saul is an object-functional programming language written in Scala that facilitates these by (1) allowing a programmer to learn, name and manipulate named abstractions over relational data; (2) supporting seamless incorporation of trainable (probabilistic or discriminative) components into the program, and (3) providing a level of inference over trainable models to support composition and make decisions that respect domain and application constraints. Saul is developed over a declaratively defined relational data model, can use piecewise learned factor graphs with declaratively specified learning and inference objectives, and it supports inference over probabilistic models augmented with declarative knowledge-based constraints.We describe the key constructs of Saul and exemplify its use in developing applications that require relational feature engineering and structured output prediction.


Sparse Probabilistic Matrix Factorization by Laplace Distribution for Collaborative Filtering

AAAI Conferences

In recommendation systems, probabilistic matrix factorization (PMF) is a state-of-the-art collaborative filtering method by determining the latent features to represent users and items. However, two major issues limiting the usefulness of PMF are the sparsity problem and long-tail distribution. Sparsity refers to the situation that the observed rating data are sparse, which results in that only part of latent features are informative for describing each item/user. Long tail distribution implies that a large fraction of items have few ratings. In this work, we propose a sparse probabilistic matrix factorization method (SPMF) by utilizing a Laplacian distribution to model the item/user factor vector. Laplacian distribution has ability to generate sparse coding, which is beneficial for SPMF to distinguish the relevant and irrelevant latent features with respect to each item/user. Meanwhile, the tails in Laplacian distribution are comparatively heavy, which is rewarding for SPMF to recommend the tail items. Furthermore, a distributed Gibbs sampling algorithm is developed to efficiently train the proposed sparse probabilistic model. A series of experiments on Netfilix and Movielens datasets have been conducted to demonstrate that SPMF outperforms the existing PMF and its extended version Bayesian PMF (BPMF), especially for the recommendation of tail items.


Planning for Stochastic Games with Co-Safe Objectives

AAAI Conferences

We consider planning problems for stochastic games with objectives specified by a branching-time logic, called probabilistic computation tree logic (PCTL). This problem has been shown to be undecidable if strategies with perfect recall, i.e., history-dependent, are considered. In this paper, we show that, if restricted to co-safe properties, a subset of PCTL properties capable to specify a wide range of properties in practice including reachability ones, the problem turns to be decidable, even when the class of general strategies is considered. We also give an algorithm for solving robust stochastic planning, where a winning strategy is tolerant to some perturbations of probabilities in the model. Our result indicates that satisfiability of co-safe PCTL is decidable as well.


Metareasoning for Planning Under Uncertainty

AAAI Conferences

The conventional model for online planning under uncertainty assumes that an agent can stop and plan without incurring costs for the time spent planning. However, planning time is not free in most real-world settings. For example, an autonomous drone is subject to nature's forces, like gravity, even while it thinks, and must either pay a price for counteracting these forces to stay in place, or grapple with the state change caused by acquiescing to them. Policy optimization in these settings requires metareasoning---a process that trades off the cost of planning and the potential policy improvement that can be achieved. We formalize and analyze the metareasoning problem for Markov Decision Processes (MDPs). Our work subsumes previously studied special cases of metareasoning and shows that in the general case, metareasoning is at most polynomially harder than solving MDPs with any given algorithm that disregards the cost of thinking. For reasons we discuss, optimal general metareasoning turns out to be impractical, motivating approximations. We present approximate metareasoning procedures which rely on special properties of the BRTDP planning algorithm and explore the effectiveness of our methods on a variety of problems.


Optimal Policy Generation for Partially Satisfiable Co-Safe LTL Specifications

AAAI Conferences

We present a method to calculate cost-optimal policies for co-safe linear temporal logic task specifications over a Markov decision process model of a stochastic system. Our key contribution is to address scenarios in which the task may not be achievable with probability one. We formalise a task progression metric and, using multi-objective probabilistic model checking, generate policies that are formally guaranteed to, in decreasing order of priority: maximise the probability of finishing the task; maximise progress towards completion, if this is not possible; and minimise the expected time or cost required. We illustrate and evaluate our approach in a robot task planning scenario, where the task is to visit a set of rooms that may be inaccessible during execution.


On Conceptual Labeling of a Bag of Words

AAAI Conferences

In natural language processing and information retrieval, the bag of words representation is used to implicitly represent the meaning of the text. Implicit semantics, however, are insufficient in supporting text or natural language based interfaces, which are adopted by an increasing number of applications. Indeed, in applications ranging from automatic ontology construction to question answering, explicit representation of semantics is starting to play a more prominent role. In this paper, we introduce the task of conceptual labeling (CL), which aims at generating a minimum set of conceptual labels that best summarize a bag of words. We draw the labels from a data driven semantic network that contains millions of highly connected concepts. The semantic network provides meaning to the concepts, and in turn, it provides meaning to the bag of words through the conceptual labels we generate. To achieve our goal, we use an information theoretic approach to trade-off the semantic coverage of a bag of words against the minimality of the output labels. Specifically, we use Minimum Description Length (MDL) as the criteria in selecting the best concepts. Our extensive experimental results demonstrate the effectiveness of our approach in representing the explicit semantics of a bag of words.


Revisiting Gaussian Process Dynamical Models

AAAI Conferences

The recently proposed Gaussian process dynamical models (GPDMs) have been successfully applied to time series modeling. There are four learning algorithms for GPDMs: maximizing a posterior (MAP), fixing the kernel hyperparameters α _ (Fix.α _ ), balanced GPDM (B-GPDM) and two-stage MAP (T.MAP), which are designed for model training with complete data. When data are incomplete, GPDMs reconstruct the missing data using a function of the latent variables before parameter updates, which, however, may cause cumulative errors. In this paper, we present four new algorithms (MAP+, Fix.α + , B-GPDM+ and T.MAP+) for learning GPDMs with incomplete training data and a new conditional model (CM+) for recovering incomplete test data. Our methods adopt the Bayesian framework and can fully and properly use the partially observed data. We conduct experiments on incomplete motion capture data (walk, run, swing and multiple-walker) and make comparisons with the existing four algorithms as well as k-NN, spline interpolation and VGPDS. Our methods perform much better on both training with incomplete data and recovering incomplete test data.