Fuzzy Logic
On Reward-Free RL with Kernel and Neural Function Approximations: Single-Agent MDP and Markov Game
Qiu, Shuang, Ye, Jieping, Wang, Zhaoran, Yang, Zhuoran
To achieve sample efficiency in reinforcement learning (RL), it necessitates efficiently exploring the underlying environment. Under the offline setting, addressing the exploration challenge lies in collecting an offline dataset with sufficient coverage. Motivated by such a challenge, we study the reward-free RL problem, where an agent aims to thoroughly explore the environment without any pre-specified reward function. Then, given any extrinsic reward, the agent computes the policy via a planning algorithm with offline data collected in the exploration phase. Moreover, we tackle this problem under the context of function approximation, leveraging powerful function approximators. Specifically, we propose to explore via an optimistic variant of the value-iteration algorithm incorporating kernel and neural function approximations, where we adopt the associated exploration bonus as the exploration reward. Moreover, we design exploration and planning algorithms for both single-agent MDPs and zero-sum Markov games and prove that our methods can achieve $\widetilde{\mathcal{O}}(1 /\varepsilon^2)$ sample complexity for generating a $\varepsilon$-suboptimal policy or $\varepsilon$-approximate Nash equilibrium when given an arbitrary extrinsic reward. To the best of our knowledge, we establish the first provably efficient reward-free RL algorithm with kernel and neural function approximators.
Do We Need Fuzzy Substrates?
Computers are embedded in almost all of our devices, and most of them are digital. Information at the low levels is stored as binary. Biology, in contrast, often makes use of analog systems. Take fuzzy logic for example. Fuzzy logic techniques typically involve the concept of intermediate values between true and false. But you don't need a special computer for fuzzy logic -- it's just a program running on the digital computer like any other program.
The Sigma-Max System Induced from Randomness and Fuzziness
Mei, Wei, Li, Ming, Cheng, Yuanzeng, Liu, Limin
This paper managed to induce probability theory (sigma system) and possibility theory (max system) respectively from randomness and fuzziness, through which the premature theory of possibility is expected to be well founded. Such an objective is achieved by addressing three open key issues: a) the lack of clear mathematical definitions of randomness and fuzziness; b) the lack of intuitive mathematical definition of possibility; c) the lack of abstraction procedure of the axiomatic definitions of probability/possibility from their intuitive definitions. Especially, the last issue involves the question why the key axiom of "maxitivity" is adopted for possibility measure. By taking advantage of properties of the well-defined randomness and fuzziness, we derived the important conclusion that "max" is the only but un-strict disjunctive operator that is applicable across the fuzzy event space, and is an exact operator for fuzzy feature extraction that assures the max inference is an exact mechanism. It is fair to claim that the long-standing problem of lack of consensus to the foundation of possibility theory is well resolved, which would facilitate wider adoption of possibility theory in practice and promote cross prosperity of the two uncertainty theories of probability and possibility. Randomness and fuzziness are well recognized as two kinds of fundamental uncertainties of this world. It remains as an open topic on how to correctly comprehend these uncertainties and effectively handle them in practice. For modeling of random uncertainty, probability theory and the derivative subjects of statistics and stochastic process are no doubt the classic tool set. Probability theory, which satisfies the key axiom of "additivity" [18,23], has grown up to be mature, upon which nearly the whole building of information sciences is based and applications of which could be found over a great diversity of communities [22, 29,41,42,52,53].
Reward-Free Model-Based Reinforcement Learning with Linear Function Approximation
Zhang, Weitong, Zhou, Dongruo, Gu, Quanquan
We study the model-based reward-free reinforcement learning with linear function approximation for episodic Markov decision processes (MDPs). In this setting, the agent works in two phases. In the exploration phase, the agent interacts with the environment and collects samples without the reward. In the planning phase, the agent is given a specific reward function and uses samples collected from the exploration phase to learn a good policy. We propose a new provably efficient algorithm, called UCRL-RFE under the Linear Mixture MDP assumption, where the transition probability kernel of the MDP can be parameterized by a linear function over certain feature mappings defined on the triplet of state, action, and next state. We show that to obtain an $\epsilon$-optimal policy for arbitrary reward function, UCRL-RFE needs to sample at most $\tilde O(H^5d^2\epsilon^{-2})$ episodes during the exploration phase. Here, $H$ is the length of the episode, $d$ is the dimension of the feature mapping. We also propose a variant of UCRL-RFE using Bernstein-type bonus and show that it needs to sample at most $\tilde O(H^4d(H + d)\epsilon^{-2})$ to achieve an $\epsilon$-optimal policy. By constructing a special class of linear Mixture MDPs, we also prove that for any reward-free algorithm, it needs to sample at least $\tilde \Omega(H^2d\epsilon^{-2})$ episodes to obtain an $\epsilon$-optimal policy. Our upper bound matches the lower bound in terms of the dependence on $\epsilon$ and the dependence on $d$ if $H \ge d$.
TSK Fuzzy System Towards Few Labeled Incomplete Multi-View Data Classification
Zhang, Wei, Deng, Zhaohong, Lou, Qiongdan, Zhang, Te, Choi, Kup-Sze, Wang, Shitong
Data collected by multiple methods or from multiple sources is called multi-view data. To make full use of the multi-view data, multi-view learning plays an increasingly important role. Traditional multi-view learning methods rely on a large number of labeled and completed multi-view data. However, it is expensive and time-consuming to obtain a large number of labeled multi-view data in real-world applications. Moreover, multi-view data is often incomplete because of data collection failures, self-deficiency, or other reasons. Therefore, we may have to face the problem of fewer labeled and incomplete multi-view data in real application scenarios. In this paper, a transductive semi-supervised incomplete multi-view TSK fuzzy system modeling method (SSIMV_TSK) is proposed to address these challenges. First, in order to alleviate the dependency on labeled data and keep the model interpretable, the proposed method integrates missing view imputation, pseudo label learning of unlabeled data, and fuzzy system modeling into a single process to yield a model with interpretable fuzzy rules. Then, two new mechanisms, i.e. the bidirectional structural preservation of instance and label, as well as the adaptive multiple alignment collaborative learning, are proposed to improve the robustness of the model. The proposed method has the following distinctive characteristics: 1) it can deal with the incomplete and few labeled multi-view data simultaneously; 2) it integrates the missing view imputation and model learning as a single process, which is more efficient than the traditional two-step strategy; 3) attributed to the interpretable fuzzy inference rules, this method is more interpretable. Experimental results on real datasets show that the proposed method significantly outperforms the state-of-the-art methods.
Theoretically Principled Deep RL Acceleration via Nearest Neighbor Function Approximation
Recently, deep reinforcement learning (RL) has achieved remarkable empirical success by integrating deep neural networks into RL frameworks. However, these algorithms often require a large number of training samples and admit little theoretical understanding. To mitigate these issues, we propose a theoretically principled nearest neighbor (NN) function approximator that can improve the value networks in deep RL methods. Inspired by human similarity judgments, the NN approximator estimates the action values using rollouts on past observations and can provably obtain a small regret bound that depends only on the intrinsic complexity of the environment. We present (1) Nearest Neighbor Actor-Critic (NNAC), an online policy gradient algorithm that demonstrates the practicality of combining function approximation with deep RL, and (2) a plug-and-play NN update module that aids the training of existing deep RL methods. Experiments on classical control and MuJoCo locomotion tasks show that the NN-accelerated agents achieve higher sample efficiency and stability than the baseline agents. Based on its theoretical benefits, we believe that the NN approximator can be further applied to other complex domains to speed-up learning.
Scalable Rule-Based Representation Learning for Interpretable Classification
Wang, Zhuo, Zhang, Wei, Liu, Ning, Wang, Jianyong
Rule-based models, e.g., decision trees, are widely used in scenarios demanding high model interpretability for their transparent inner structures and good model expressivity. However, rule-based models are hard to optimize, especially on large data sets, due to their discrete parameters and structures. Ensemble methods and fuzzy/soft rules are commonly used to improve performance, but they sacrifice the model interpretability. To obtain both good scalability and interpretability, we propose a new classifier, named Rule-based Representation Learner (RRL), that automatically learns interpretable non-fuzzy rules for data representation and classification. To train the non-differentiable RRL effectively, we project it to a continuous space and propose a novel training method, called Gradient Grafting, that can directly optimize the discrete model using gradient descent. An improved design of logical activation functions is also devised to increase the scalability of RRL and enable it to discretize the continuous features end-to-end. Exhaustive experiments on nine small and four large data sets show that RRL outperforms the competitive interpretable approaches and can be easily adjusted to obtain a trade-off between classification accuracy and model complexity for different scenarios. Our code is available at: https://github.com/12wang3/rrl.
The Role of Lookahead and Approximate Policy Evaluation in Policy Iteration with Linear Value Function Approximation
Winnicki, Anna, Lubars, Joseph, Livesay, Michael, Srikant, R.
When the sizes of the state and action spaces are large, solving MDPs can be computationally prohibitive even if the probability transition matrix is known. So in practice, a number of techniques are used to approximately solve the dynamic programming problem, including lookahead, approximate policy evaluation using an m-step return, and function approximation. In a recent paper, (Efroni et al. 2019) studied the impact of lookahead on the convergence rate of approximate dynamic programming. In this paper, we show that these convergence results change dramatically when function approximation is used in conjunction with lookout and approximate policy evaluation using an m-step return. Specifically, we show that when linear function approximation is used to represent the value function, a certain minimum amount of lookahead and multi-step return is needed for the algorithm to even converge. And when this condition is met, we characterize the finite-time performance of policies obtained using such approximate policy iteration. Our results are presented for two different procedures to compute the function approximation: linear least-squares regression and gradient descent.
Weakly Supervised Explainable Phrasal Reasoning with Neural Fuzzy Logic
Wu, Zijun, Naik, Atharva, Zhang, Zi Xuan, Mou, Lili
Natural language inference (NLI) aims to determine the logical relationship between two sentences among the target labels Entailment, Contradiction, and Neutral. In recent years, deep learning models have become a prevailing approach to NLI, but they lack interpretability and explainability. In this work, we address the explainability for NLI by weakly supervised logical reasoning, and propose an Explainable Phrasal Reasoning (EPR) approach. Our model first detects phrases as the semantic unit and aligns corresponding phrases. Then, the model predicts the NLI label for the aligned phrases, and induces the sentence label by fuzzy logic formulas. Our EPR is almost everywhere differentiable and thus the system can be trained end-to-end in a weakly supervised manner. We annotated a corpus and developed a set of metrics to evaluate phrasal reasoning. Results show that our EPR yields much more meaningful explanations in terms of F scores than previous studies. To the best of our knowledge, we are the first to develop a weakly supervised phrasal reasoning model for the NLI task.
Algebraic Semantics of Generalized RIFs
A number of numeric measures like rough inclusion functions (RIFs) are used in general rough sets and soft computing. But these are often intrusive by definition, and amount to making unjustified assumptions about the data. The contamination problem is also about recognizing the domains of discourses involved in this, specifying errors and reducing data intrusion relative to them. In this research, weak quasi rough inclusion functions (wqRIFs) are generalized to general granular operator spaces with scope for limiting contamination. New algebraic operations are defined over collections of such functions, and are studied by the present author. It is shown by her that the algebras formed by the generalized wqRIFs are ordered hemirings with additional operators. By contrast, the generalized rough inclusion functions lack similar structure. This potentially contributes to improving the selection (possibly automatic) of such functions, training methods, and reducing contamination (and data intrusion) in applications. The underlying framework and associated concepts are explained in some detail, as they are relatively new.