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 Fuzzy Logic


Universal Function Approximation on Graphs

Neural Information Processing Systems

In this work we produce a framework for constructing universal function approximators on graph isomorphism classes. We prove how this framework comes with a collection of theoretically desirable properties and enables novel analysis. We show how this allows us to achieve state-of-the-art performance on four different well-known datasets in graph classification and separate classes of graphs that other graph-learning methods cannot. Our approach is inspired by persistent homology, dependency parsing for NLP, and multivalued functions.


A new convergent variant of Q-learning with linear function approximation

Neural Information Processing Systems

In this work, we identify a novel set of conditions that ensure convergence with probability 1 of Q-learning with linear function approximation, by proposing a two time-scale variation thereof. In the faster time scale, the algorithm features an update similar to that of DQN, where the impact of bootstrapping is attenuated by using a Q-value estimate akin to that of the target network in DQN. The slower time-scale, in turn, can be seen as a modified target network update. We establish the convergence of our algorithm, provide an error bound and discuss our results in light of existing convergence results on reinforcement learning with function approximation. Finally, we illustrate the convergent behavior of our method in domains where standard Q-learning has previously been shown to diverge.


Efficient Planning in Large MDPs with Weak Linear Function Approximation

Neural Information Processing Systems

Large-scale Markov decision processes (MDPs) require planning algorithms with runtime independent of the number of states of the MDP. We consider the planning problem in MDPs using linear value function approximation with only weak requirements: low approximation error for the optimal value function, and a small set of "core" states whose features span those of other states. In particular, we make no assumptions about the representability of policies or value functions of non-optimal policies. Our algorithm produces almost-optimal actions for any state using a generative oracle (simulator) for the MDP, while its computation time scales polynomially with the number of features, core states, and actions and the effective horizon.


On Reward-Free Reinforcement Learning with Linear Function Approximation

Neural Information Processing Systems

Reward-free reinforcement learning (RL) is a framework which is suitable for both the batch RL setting and the setting where there are many reward functions of interest. During the exploration phase, an agent collects samples without using a pre-specified reward function. After the exploration phase, a reward function is given, and the agent uses samples collected during the exploration phase to compute a near-optimal policy. Jin et al. [2020] showed that in the tabular setting, the agent only needs to collect polynomial number of samples (in terms of the number states, the number of actions, and the planning horizon) for reward-free RL. However, in practice, the number of states and actions can be large, and thus function approximation schemes are required for generalization.


Zap Q-Learning With Nonlinear Function Approximation

Neural Information Processing Systems

Zap Q-learning is a recent class of reinforcement learning algorithms, motivated primarily as a means to accelerate convergence. Stability theory has been absent outside of two restrictive classes: the tabular setting, and optimal stopping. This paper introduces a new framework for analysis of a more general class of recursive algorithms known as stochastic approximation. Based on this general theory, it is shown that Zap Q-learning is consistent under a non-degeneracy assumption, even when the function approximation architecture is nonlinear. Zap Q-learning with neural network function approximation emerges as a special case, and is tested on examples from OpenAI Gym.


Uniform-PAC Bounds for Reinforcement Learning with Linear Function Approximation

Neural Information Processing Systems

We study reinforcement learning (RL) with linear function approximation. Existing algorithms for this problem only have high-probability regret and/or Probably Approximately Correct (PAC) sample complexity guarantees, which cannot guarantee the convergence to the optimal policy. In this paper, in order to overcome the limitation of existing algorithms, we propose a new algorithm called FLUTE, which enjoys uniform-PAC convergence to the optimal policy with high probability. The uniform-PAC guarantee is the strongest possible guarantee for reinforcement learning in the literature, which can directly imply both PAC and high probability regret bounds, making our algorithm superior to all existing algorithms with linear function approximation. At the core of our algorithm is a novel minimax value function estimator and a multi-level partition scheme to select the training samples from historical observations.


Provably Efficient Model-Free Constrained RL with Linear Function Approximation

Neural Information Processing Systems

We study the constrained reinforcement learning problem, in which an agent aims to maximize the expected cumulative reward subject to a constraint on the expected total value of a utility function. In contrast to existing model-based approaches or model-free methods accompanied with a simulator', we aim to develop the first \emph{model-free}, \emph{simulator-free} algorithm that achieves a sublinear regret and a sublinear constraint violation even in \emph{large-scale} systems. To this end, we consider the episodic constrained Markov decision processes with linear function approximation, where the transition dynamics and the reward function can be represented as a linear function of some known feature mapping. We show that \tilde{\mathcal{O}}(\sqrt{d 3H 3T}) regret and \tilde{\mathcal{O}}(\sqrt{d 3H 3T}) constraint violation bounds can be achieved, where d is the dimension of the feature mapping, H is the length of the episode, and T is the total number of steps. Our bounds are attained without explicitly estimating the unknown transition model or requiring a simulator, and they depend on the state space only through the dimension of the feature mapping.


Provably Efficient Reinforcement Learning with Linear Function Approximation under Adaptivity Constraints

Neural Information Processing Systems

We study reinforcement learning (RL) with linear function approximation under the adaptivity constraint. We consider two popular limited adaptivity models: the batch learning model and the rare policy switch model, and propose two efficient online RL algorithms for episodic linear Markov decision processes, where the transition probability and the reward function can be represented as a linear function of some known feature mapping. In specific, for the batch learning model, our proposed LSVI-UCB-Batch algorithm achieves an \tilde O(\sqrt{d 3H 3T} dHT/B) regret, where d is the dimension of the feature mapping, H is the episode length, T is the number of interactions and B is the number of batches. Our algorithms achieve the same regret as the LSVI-UCB algorithm \citep{jin2020provably}, yet with a substantially smaller amount of adaptivity. We also establish a lower bound for the batch learning model, which suggests that the dependency on B in our regret bound is tight.


Provably Efficient Reinforcement Learning with Kernel and Neural Function Approximations

Neural Information Processing Systems

Reinforcement learning (RL) algorithms combined with modern function approximators such as kernel functions and deep neural networks have achieved significant empirical successes in large-scale application problems with a massive number of states. From a theoretical perspective, however, RL with functional approximation poses a fundamental challenge to developing algorithms with provable computational and statistical efficiency, due to the need to take into consideration both the exploration-exploitation tradeoff that is inherent in RL and the bias-variance tradeoff that is innate in statistical estimation. To address such a challenge, focusing on the episodic setting where the action-value functions are represented by a kernel function or over-parametrized neural network, we propose the first provable RL algorithm with both polynomial runtime and sample complexity, without additional assumptions on the data-generating model. In particular, for both the kernel and neural settings, we prove that an optimistic modification of the least-squares value iteration algorithm incurs an \tilde{\mathcal{O}}(\delta_{\cF} H 2 \sqrt{T}) regret, where \delta_{\cF} characterizes the intrinsic complexity of the function class \cF, H is the length of each episode, and T is the total number of episodes. Our regret bounds are independent of the number of states and therefore even allows it to diverge, which exhibits the benefit of function approximation.


Decentralized TD Tracking with Linear Function Approximation and its Finite-Time Analysis

Neural Information Processing Systems

The present contribution deals with decentralized policy evaluation in multi-agent Markov decision processes using temporal-difference (TD) methods with linear function approximation for scalability. The agents cooperate to estimate the value function of such a process by observing continual state transitions of a shared environment over the graph of interconnected nodes (agents), along with locally private rewards. Different from existing consensus-type TD algorithms, the approach here develops a simple decentralized TD tracker by wedding TD learning with gradient tracking techniques. The non-asymptotic properties of the novel TD tracker are established for both independent and identically distributed (i.i.d.) as well as Markovian transitions through a unifying multistep Lyapunov analysis. In contrast to the prior art, the novel algorithm forgoes the limiting error bounds on the number of agents, which endows it with performance comparable to that of centralized TD methods that are the sharpest known to date.