Fuzzy Logic
Spatial Modeling of Oil Exploration Areas Using Neural Networks and ANFIS in GIS
Misagh, Nouraddin, Ashouri, Mohammadreza
Exploration of hydrocarbon resources is a highly complicated and expensive process where various geological, geochemical and geophysical factors are developed then combined together. It is highly significant how to design the seismic data acquisition survey and locate the exploratory wells since incorrect or imprecise locations lead to waste of time and money during the operation. The objective of this study is to locate high-potential oil and gas field in 1: 250,000 sheet of Ahwaz including 20 oil fields to reduce both time and costs in exploration and production processes. In this regard, 17 maps were developed using GIS functions for factors including: minimum and maximum of total organic carbon (TOC), yield potential for hydrocarbons production (PP), Tmax peak, production index (PI), oxygen index (OI), hydrogen index (HI) as well as presence or proximity to high residual Bouguer gravity anomalies, proximity to anticline axis and faults, topography and curvature maps obtained from Asmari Formation subsurface contours. To model and to integrate maps, this study employed artificial neural network and adaptive neuro-fuzzy inference system (ANFIS) methods. The results obtained from model validation demonstrated that the 17x10x5 neural network with R=0.8948, RMS=0.0267, and kappa=0.9079 can be trained better than other models such as ANFIS and predicts the potential areas more accurately. However, this method failed to predict some oil fields and wrongly predict some areas as potential zones.
Artificial Intelligence in the 21st Century
SummaryCMIS and Apache Chemistry in Action is a comprehensive guide to the CMIS standard and related ECM concepts, written by th...ries Building mobile apps with CMIS PART 3 ADVANCED TOPICS CMIS bindings Security and control Performance Building a CMIS server This is the official OOPic (object oriented embedded microcontroller) manual endorsed by the largest manufacturer of OOPics and ...Pic microcontroller, sample code you can incorporate and customize for your projects, as well as special OOPic-related software. Remarkable progress in eye-tracking technologies opened the way to design novel attention-based intelligent user interfaces, and...n human attentional behaviors and face-to-face communication which are essential in designing gaze aware interactive interfaces. Opening with a detailed review of existing techniques for selective encryption, this text then examines algorithms that combine ...heme with enhanced security features; presents an encryption scheme for image and video data based on chaotic arithmetic coding. This book and software package presents a unified approach for doing mathematical statistics with Mathematica. Create your own natural language training corpus for machine learning.
Genetic Fuzzy based Artificial Intelligence for Unmanned Combat Aerial Vehicle Control in Simulated Air Combat Missions Open Access
Breakthroughs in genetic fuzzy systems, most notably the development of the Genetic Fuzzy Tree methodology, have allowed fuzzy logic based Artificial Intelligences to be developed that can be applied to incredibly complex problems. The ability to have extreme performance and computational efficiency as well as to be robust to uncertainties and randomness, adaptable to changing scenarios, verified and validated to follow safety specifications and operating doctrines via formal methods, and easily designed and implemented are just some of the strengths that this type of control brings. Within this white paper, the authors introduce ALPHA, an Artificial Intelligence that controls flights of Unmanned Combat Aerial Vehicles in aerial combat missions within an extreme-fidelity simulation environment. To this day, this represents the most complex application of a fuzzy-logic based Artificial Intelligence to an Unmanned Combat Aerial Vehicle control problem. While development is on-going, the version of ALPHA presented withinwas assessed by Colonel (retired)Gene Lee who described ALPHA as "the most aggressive, responsive, dynamic and credible AI (he's) seen-to-date."
New AI takes down experienced human pilots in virtual dog fights
Top Gun was released 30 years ago and it looks as if the Maverick of tomorrow will be made of microchips. Developed by a University of Cincinnati (US) doctoral candidate, an Artificial Intelligence (AI) called ALPHA has consistently beaten other AIs and a retired United States Air Force Colonel in a high-fidelity, air-combat simulator using what's known as a genetic-fuzzy system that relies on off-the-shelf PC processors to do what was thought to be the reserve of supercomputers. Unmanned Combat Aerial Vehicles (UCAVs) have made great strides in recent years, going from items of speculation to the decks of aircraft carriers. But however well they've done in taking off, landing, and carrying out assigned aerial missions, there's still been a big gap between what a human pilot can do and what a combat drone can hope to achieve. Until recently, experienced humans have found it easy to beat UCAVs in simulations after learning their tricks and weaknesses.
Tracing The History Of Artificial Intelligence
Earlier this week, I found myself answering a question from a new colleague at Finning International that relates both to the research I do in the iSchool at the University of British Columbia, as well as the analytics, engineering & technology work that I lead at Finning. The questions were simple: 1) What is artificial intelligence? As I sat to reflect last evening, it dawned on me that taking time to craft a clear answer to these questions might be extremely beneficial for many. Analytics, data science, and predictive intelligence are hot topics in many communities and business areas. And yet, despite this interest, few folks I have talked to have a clear understanding of the history of the discipline; one, that frames much of the work currently going on within the space.
New artificial intelligence beats tactical experts in combat simulation
The artificial intelligence, dubbed ALPHA, was the victor in that simulated scenario, and according to Lee, is "the most aggressive, responsive, dynamic and credible AI I've seen to date." Details on ALPHA -- a significant breakthrough in the application of what's called genetic-fuzzy systems are published in the most-recent issue of the Journal of Defense Management, as this application is specifically designed for use with Unmanned Combat Aerial Vehicles (UCAVs) in simulated air-combat missions for research purposes. The tools used to create ALPHA as well as the ALPHA project have been developed by Psibernetix, Inc., recently founded by UC College of Engineering and Applied Science 2015 doctoral graduate Nick Ernest, now president and CEO of the firm; as well as David Carroll, programming lead, Psibernetix, Inc.; with supporting technologies and research from Gene Lee; Kelly Cohen, UC aerospace professor; Tim Arnett, UC aerospace doctoral student; and Air Force Research Laboratory sponsors. ALPHA is currently viewed as a research tool for manned and unmanned teaming in a simulation environment. In its earliest iterations, ALPHA consistently outperformed a baseline computer program previously used by the Air Force Research Lab for research.
ALPHA: The Artificial Intelligence that will be a combat pilot in the future
Aptly name artificial intelligence, ALPHA recently beat a veteran aerial combat expert in a high-fidelity combat simulator. News of an AI beating a highly skilled combat pilot has caused ripples, not only across the artificial intelligence industry, but also the entire tech, social media community. This, a landmark achievement in what's known as genetic-fuzzy systems, was the brainchild of a collaboration between AI development firm - Psibernetix, U.S. Air Force, and a team of scientists from University of Cincinnati. Gene Lee, who is a retired U.S. Air Force Colonel with oodles of experience as an instructor as well as an Air Battle Manager, lost to AI ALPHA, after sparring in what was an action-packed air combat simulation. Lee described ALPHA as, "the most aggressive, responsive, dynamic and credible AI" he has ever seen.
AI Pilot Drone Beats Retired US Air Force Colonel in Simulated Combat
ALPHA, whose destiny was once just to help train fighter pilots in simulated exercises, has proved to be so good that the Air Force Research Laboratory (AFRL) is investigating whether the bot could provide the AI blueprint for combat drones in the future, potentially flying missions alongside human pilots. "ALPHA is an incredibly difficult opponent to face," its developer Nick Earnest, CEO of Psibernetix told Digital Trends. "Even flying against other pilots when ALPHA has severe handicaps to a number of its systems -- including speed, turning, missile capability and sensors -- it is able to win," Earnest said. "There is additional work to be done to both increase ALPHA's capabilities and improve its model fidelity -- but these results represent a significant breakthrough," said Earnest, University of Cincinnati graduate said. ALPHA was created using a Genetic Fuzzy Tree (GFT) system that uses genetic algorithms to train independent and interconnected systems.
AI bests Air Force combat tactics experts in simulated dogfights
In the future, the US Air Force hopes to have armed drones flying in formation with human pilots, responding to their verbal and digital commands to fight the enemy and strike targets. That would require an artificial intelligence capable of interpreting commands and applying knowledge of combat tactics--something that is already being proven in a project funded by the Air Force Research Lab. ALPHA, an artificial intelligence trained by a retired Air Force expert in air combat, was originally developed as what amounts to ultimate video game AI--an autonomous simulated enemy for use in training fighter pilots. The AI is so good that it has consistently beaten human pilots in simulated air combat--even when heavily handicapped by simulated physics. And now AFRL is investigating using ALPHA as the AI for Unmanned Combat Aerial Vehicles (UCAVs) in the physical world, potentially flying missions alongside human pilots.
Beyond video games: New artificial intelligence beats tactical experts in combat simulation
Artificial intelligence (AI) developed by a University of Cincinnati doctoral graduate was recently assessed by subject-matter expert and retired United States Air Force Colonel Gene Lee - who holds extensive aerial combat experience as an instructor and Air Battle Manager with considerable fighter aircraft expertise - in a high-fidelity air combat simulator. The artificial intelligence, dubbed ALPHA, was the victor in that simulated scenario, and according to Lee, is "the most aggressive, responsive, dynamic and credible AI I've seen to date." Details on ALPHA - a significant breakthrough in the application of what's called genetic-fuzzy systems are published in the most-recent issue of the Journal of Defense Management, as this application is specifically designed for use with Unmanned Combat Aerial Vehicles (UCAVs) in simulated air-combat missions for research purposes. The tools used to create ALPHA as well as the ALPHA project have been developed by Psibernetix, Inc., recently founded by UC College of Engineering and Applied Science 2015 doctoral graduate Nick Ernest, now president and CEO of the firm; as well as David Carroll, programming lead, Psibernetix, Inc.; with supporting technologies and research from Gene Lee; Kelly Cohen, UC aerospace professor; Tim Arnett, UC aerospace doctoral student; and Air Force Research Laboratory sponsors. ALPHA is currently viewed as a research tool for manned and unmanned teaming in a simulation environment.