Spatial Reasoning
Controllable Audio-Visual Viewpoint Generation from 360ยฐ Spatial Information
Marinoni, Christian, Gramaccioni, Riccardo Fosco, Grassucci, Eleonora, Comminiello, Danilo
The generation of sounding videos has seen significant advancements with the advent of diffusion models. However, existing methods often lack the fine-grained control needed to generate viewpoint-specific content from larger, immersive 360-degree environments. This limitation restricts the creation of audio-visual experiences that are aware of off-camera events. To the best of our knowledge, this is the first work to introduce a framework for controllable audio-visual generation, addressing this unexplored gap. Specifically, we propose a diffusion model by introducing a set of powerful conditioning signals derived from the full 360-degree space: a panoramic saliency map to identify regions of interest, a bounding-box-aware signed distance map to define the target viewpoint, and a descriptive caption of the entire scene. By integrating these controls, our model generates spatially-aware viewpoint videos and audios that are coherently influenced by the broader, unseen environmental context, introducing a strong controllability that is essential for realistic and immersive audio-visual generation. We show audiovisual examples proving the effectiveness of our framework.
StereoSync: Spatially-Aware Stereo Audio Generation from Video
Marinoni, Christian, Gramaccioni, Riccardo Fosco, Shimada, Kazuki, Shibuya, Takashi, Mitsufuji, Yuki, Comminiello, Danilo
Although audio generation has been widely studied over recent years, video-aligned audio generation still remains a relatively unexplored frontier. To address this gap, we introduce StereoSync, a novel and efficient model designed to generate audio that is both temporally synchronized with a reference video and spatially aligned with its visual context. Moreover, StereoSync also achieves efficiency by leveraging pretrained foundation models, reducing the need for extensive training while maintaining high-quality synthesis. Unlike existing methods that primarily focus on temporal synchronization, StereoSync introduces a significant advancement by incorporating spatial awareness into video-aligned audio generation. Indeed, given an input video, our approach extracts spatial cues from depth maps and bounding boxes, using them as cross-attention conditioning in a diffusion-based audio generation model. Such an approach allows StereoSync to go beyond simple synchronization, producing stereo audio that dynamically adapts to the spatial structure and movement of a video scene. We evaluate StereoSync on Walking The Maps, a curated dataset comprising videos from video games that feature animated characters walking through diverse environments. Experimental results demonstrate the ability of StereoSync to achieve both temporal and spatial alignment, advancing the state of the art in video-to-audio generation and resulting in a significantly more immersive and realistic audio experience.
Active Semantic Perception
Tang, Huayi, Chaudhari, Pratik
We develop an approach for active semantic perception which refers to using the semantics of the scene for tasks such as exploration. We build a compact, hierarchical multi-layer scene graph that can represent large, complex indoor environments at various levels of abstraction, e.g., nodes corresponding to rooms, objects, walls, windows etc. as well as fine-grained details of their geometry. We develop a procedure based on large language models (LLMs) to sample plausible scene graphs of unobserved regions that are consistent with partial observations of the scene. These samples are used to compute an information gain of a potential waypoint for sophisticated spatial reasoning, e.g., the two doors in the living room can lead to either a kitchen or a bedroom. We evaluate this approach in complex, realistic 3D indoor environments in simulation. We show using qualitative and quantitative experiments that our approach can pin down the semantics of the environment quicker and more accurately than baseline approaches.
RainSeer: Fine-Grained Rainfall Reconstruction via Physics-Guided Modeling
Chen, Lin, Chen, Jun, Qiu, Minghui, Zhong, Shuxin, Chen, Binghong, Wu, Kaishun
Reconstructing high-resolution rainfall fields is essential for flood forecasting, hydrological modeling, and climate analysis. However, existing spatial interpolation methods-whether based on automatic weather station (AWS) measurements or enhanced with satellite/radar observations often over-smooth critical structures, failing to capture sharp transitions and localized extremes. We introduce RainSeer, a structure-aware reconstruction framework that reinterprets radar reflectivity as a physically grounded structural prior-capturing when, where, and how rain develops. This shift, however, introduces two fundamental challenges: (i) translating high-resolution volumetric radar fields into sparse point-wise rainfall observations, and (ii) bridging the physical disconnect between aloft hydro-meteors and ground-level precipitation. RainSeer addresses these through a physics-informed two-stage architecture: a Structure-to-Point Mapper performs spatial alignment by projecting mesoscale radar structures into localized ground-level rainfall, through a bidirectional mapping, and a Geo-Aware Rain Decoder captures the semantic transformation of hydro-meteors through descent, melting, and evaporation via a causal spatiotemporal attention mechanism. We evaluate RainSeer on two public datasets-RAIN-F (Korea, 2017-2019) and MeteoNet (France, 2016-2018)-and observe consistent improvements over state-of-the-art baselines, reducing MAE by over 13.31% and significantly enhancing structural fidelity in reconstructed rainfall fields.
Circle-RoPE: Cone-like Decoupled Rotary Positional Embedding for Large Vision-Language Models
Wang, Chengcheng, Guo, Jianyuan, Li, Hongguang, Tian, Yuchuan, Nie, Ying, Xu, Chang, Han, Kai
Rotary Position Embedding (RoPE) is a widely adopted technique for encoding relative positional information in large language models (LLMs). However, when extended to vision-language models (VLMs), RoPE and its variants enforce relative positional dependencies separately within text and image tokens, introducing unintended cross-modal positional biases. For example, image tokens depicting semantically consistent content are assigned distinct positional encodings solely due to spatial location variations. As a result, such tokens exhibit entirely different relative positional relationships with their corresponding text tokens, ultimately leading to misaligned cross-modal representations. To address this, we propose Per-Token Distance, a simple yet effective metric for quantifying the independence of positional encodings across modalities. Informed by this analysis, we introduce Circle-RoPE, a novel encoding scheme designed to eliminate spurious cross-modal biases. Our key idea is to project image token indices onto a \emph{ring} that is orthogonal to the linear axis of text token indices, thereby forming a cone-like structure in the positional encoding space. In this configuration, each text token (point on the linear text axis) becomes the apex of a cone and maintains an equal distance to all image tokens (points on the circular image \emph{ring}), reducing artificial cross-modal biases while preserving intra-image spatial information. To further enhance performance, we propose a staggered strategy that applies different RoPE variants across layers. Extensive experiments demonstrate that our method effectively preserves spatial information from images while reducing relative positional bias, offering a more robust and flexible positional encoding framework for VLMs. The code is available at https://github.com/lose4578/CircleRoPE.
Bridging Text and Video Generation: A Survey
Kumar, Nilay, Bhandari, Priyansh, Maragatham, G.
Text-to-video (T2V) generation technology holds potential to transform multiple domains such as education, marketing, entertainment, and assistive technologies for individuals with visual or reading comprehension challenges, by creating coherent visual content from natural language prompts. From its inception, the field has advanced from adversarial models to diffusion-based models, yielding higher-fidelity, temporally consistent outputs. Yet challenges persist, such as alignment, long-range coherence, and computational efficiency. Addressing this evolving landscape, we present a comprehensive survey of text-to-video generative models, tracing their development from early GANs and VAEs to hybrid Diffusion-Transformer (DiT) architectures, detailing how these models work, what limitations they addressed in their predecessors, and why shifts toward new architectural paradigms were necessary to overcome challenges in quality, coherence, and control. We provide a systematic account of the datasets, which the surveyed text-to-video models were trained and evaluated on, and, to support reproducibility and assess the accessibility of training such models, we detail their training configurations, including their hardware specifications, GPU counts, batch sizes, learning rates, optimizers, epochs, and other key hyperparameters. Further, we outline the evaluation metrics commonly used for evaluating such models and present their performance across standard benchmarks, while also discussing the limitations of these metrics and the emerging shift toward more holistic, perception-aligned evaluation strategies. Finally, drawing from our analysis, we outline the current open challenges and propose a few promising future directions, laying out a perspective for future researchers to explore and build upon in advancing T2V research and applications.
MetaFind: Scene-Aware 3D Asset Retrieval for Coherent Metaverse Scene Generation
Pan, Zhenyu, Lu, Yucheng, Liu, Han
We present MetaFind, a scene-aware tri-modal compositional retrieval framework designed to enhance scene generation in the metaverse by retrieving 3D assets from large-scale repositories. MetaFind addresses two core challenges: (i) inconsistent asset retrieval that overlooks spatial, semantic, and stylistic constraints, and (ii) the absence of a standardized retrieval paradigm specifically tailored for 3D asset retrieval, as existing approaches mainly rely on general-purpose 3D shape representation models. Our key innovation is a flexible retrieval mechanism that supports arbitrary combinations of text, image, and 3D modalities as queries, enhancing spatial reasoning and style consistency by jointly modeling object-level features (including appearance) and scene-level layout structures. Methodologically, MetaFind introduces a plug-and-play equivariant layout encoder ESSGNN that captures spatial relationships and object appearance features, ensuring retrieved 3D assets are contextually and stylistically coherent with the existing scene, regardless of coordinate frame transformations. The framework supports iterative scene construction by continuously adapting retrieval results to current scene updates. Empirical evaluations demonstrate the improved spatial and stylistic consistency of MetaFind in various retrieval tasks compared to baseline methods.
Spatial CAPTCHA: Generatively Benchmarking Spatial Reasoning for Human-Machine Differentiation
Kharlamova, Arina, He, Bowei, Ma, Chen, Liu, Xue
Online services rely on CAPTCHAs as a first line of defense against automated abuse, yet recent advances in multi-modal large language models (MLLMs) have eroded the effectiveness of conventional designs that focus on text recognition or 2D image understanding. To address this challenge, we present Spatial CAPTCHA, a novel human-verification framework that leverages fundamental differences in spatial reasoning between humans and MLLMs. Unlike existing CAPTCHAs which rely on low-level perception tasks that are vulnerable to modern AI, Spatial CAPTCHA generates dynamic questions requiring geometric reasoning, perspective-taking, occlusion handling, and mental rotation. These skills are intuitive for humans but difficult for state-of-the-art (SOTA) AI systems. The system employs a procedural generation pipeline with constraint-based difficulty control, automated correctness verification, and human-in-the-loop validation to ensure scalability, robustness, and adaptability. Evaluation on a corresponding benchmark, Spatial-CAPTCHA-Bench, demonstrates that humans vastly outperform 10 state-of-the-art MLLMs, with the best model achieving only 31.0% Pass@1 accuracy. Furthermore, we compare Spatial CAPTCHA with Google reCAPTCHA, which confirms its effectiveness as both a security mechanism and a diagnostic tool for spatial reasoning in AI.