Semantic Networks
Rethinking Knowledge Graph Evaluation Under the Open-World Assumption
Most knowledge graphs (KGs) are incomplete, which motivates one important research topic on automatically complementing knowledge graphs. However, evaluation of knowledge graph completion (KGC) models often ignores the incompleteness---facts in the test set are ranked against all unknown triplets which may contain a large number of missing facts not included in the KG yet. Treating all unknown triplets as false is called the closed-world assumption. This closed-world assumption might negatively affect the fairness and consistency of the evaluation metrics. In this paper, we study KGC evaluation under a more realistic setting, namely the open-world assumption, where unknown triplets are considered to include many missing facts not included in the training or test sets.
Interstellar: Searching Recurrent Architecture for Knowledge Graph Embedding
Knowledge graph (KG) embedding is well-known in learning representations of KGs. Many models have been proposed to learn the interactions between entities and relations of the triplets. However, long-term information among multiple triplets is also important to KG. In this work, based on the relational paths, which are composed of a sequence of triplets, we define the Interstellar as a recurrent neural architecture search problem for the short-term and long-term information along the paths. First, we analyze the difficulty of using a unified model to work as the Interstellar.
Learning Knowledge Graph-based World Models of Textual Environments
World models improve a learning agent's ability to efficiently operate in interactive and situated environments. This work focuses on the task of building world models of text-based game environments. Text-based games, or interactive narratives, are reinforcement learning environments in which agents perceive and interact with the world using textual natural language. These environments contain long, multi-step puzzles or quests woven through a world that is filled with hundreds of characters, locations, and objects. Our world model learns to simultaneously: (1) predict changes in the world caused by an agent's actions when representing the world as a knowledge graph; and (2) generate the set of contextually relevant natural language actions required to operate in the world.
Assessing Social and Intersectional Biases in Contextualized Word Representations
Social bias in machine learning has drawn significant attention, with work ranging from demonstrations of bias in a multitude of applications, curating definitions of fairness for different contexts, to developing algorithms to mitigate bias. In natural language processing, gender bias has been shown to exist in context-free word embeddings. Recently, contextual word representations have outperformed word embeddings in several downstream NLP tasks. These word representations are conditioned on their context within a sentence, and can also be used to encode the entire sentence. In this paper, we analyze the extent to which state-of-the-art models for contextual word representations, such as BERT and GPT-2, encode biases with respect to gender, race, and intersectional identities.
Word2Fun: Modelling Words as Functions for Diachronic Word Representation
Word meaning may change over time as a reflection of changes in human society. Therefore, modeling time in word representation is necessary for some diachronic tasks. Most existing diachronic word representation approaches train the embeddings separately for each pre-grouped time-stamped corpus and align these embeddings, e.g., by orthogonal projections, vector initialization, temporal referencing, and compass. However, not only does word meaning change in a short time, word meaning may also be subject to evolution over long timespans, thus resulting in a unified continuous process. A recent approach called DiffTime' models semantic evolution as functions parameterized by multiple-layer nonlinear neural networks over time.
INDIGO: GNN-Based Inductive Knowledge Graph Completion Using Pair-Wise Encoding
The aim of knowledge graph (KG) completion is to extend an incomplete KG with missing triples. Popular approaches based on graph embeddings typically work by first representing the KG in a vector space, and then applying a predefined scoring function to the resulting vectors to complete the KG. These approaches work well in transductive settings, where predicted triples involve only constants seen during training; however, they are not applicable in inductive settings, where the KG on which the model was trained is extended with new constants or merged with other KGs. The use of Graph Neural Networks (GNNs) has recently been proposed as a way to overcome these limitations; however, existing approaches do not fully exploit the capabilities of GNNs and still rely on heuristics and ad-hoc scoring functions. In this paper, we propose a novel approach, where the KG is fully encoded into a GNN in a transparent way, and where the predicted triples can be read out directly from the last layer of the GNN without the need for additional components or scoring functions.
DRUM: End-To-End Differentiable Rule Mining On Knowledge Graphs
In this paper, we study the problem of learning probabilistic logical rules for inductive and interpretable link prediction. Despite the importance of inductive link prediction, most previous works focused on transductive link prediction and cannot manage previously unseen entities. Moreover, they are black-box models that are not easily explainable for humans. We propose DRUM, a scalable and differentiable approach for mining first-order logical rules from knowledge graphs that resolves these problems. We motivate our method by making a connection between learning confidence scores for each rule and low-rank tensor approximation. DRUM uses bidirectional RNNs to share useful information across the tasks of learning rules for different relations.
Diversified and Adaptive Negative Sampling on Knowledge Graphs
Liu, Ran, Liu, Zhongzhou, Li, Xiaoli, Wu, Hao, Fang, Yuan
In knowledge graph embedding, aside from positive triplets (ie: facts in the knowledge graph), the negative triplets used for training also have a direct influence on the model performance. In reality, since knowledge graphs are sparse and incomplete, negative triplets often lack explicit labels, and thus they are often obtained from various sampling strategies (eg: randomly replacing an entity in a positive triplet). An ideal sampled negative triplet should be informative enough to help the model train better. However, existing methods often ignore diversity and adaptiveness in their sampling process, which harms the informativeness of negative triplets. As such, we propose a generative adversarial approach called Diversified and Adaptive Negative Sampling DANS on knowledge graphs. DANS is equipped with a two-way generator that generates more diverse negative triplets through two pathways, and an adaptive mechanism that produces more fine-grained examples by localizing the global generator for different entities and relations. On the one hand, the two-way generator increase the overall informativeness with more diverse negative examples; on the other hand, the adaptive mechanism increases the individual sample-wise informativeness with more fine-grained sampling. Finally, we evaluate the performance of DANS on three benchmark knowledge graphs to demonstrate its effectiveness through quantitative and qualitative experiments.
Representation-Enhanced Neural Knowledge Integration with Application to Large-Scale Medical Ontology Learning
Liu, Suqi, Cai, Tianxi, Li, Xiaoou
A large-scale knowledge graph enhances reproducibility in biomedical data discovery by providing a standardized, integrated framework that ensures consistent interpretation across diverse datasets. It improves generalizability by connecting data from various sources, enabling broader applicability of findings across different populations and conditions. Generating reliable knowledge graph, leveraging multi-source information from existing literature, however, is challenging especially with a large number of node sizes and heterogeneous relations. In this paper, we propose a general theoretically guaranteed statistical framework, called RENKI, to enable simultaneous learning of multiple relation types. RENKI generalizes various network models widely used in statistics and computer science. The proposed framework incorporates representation learning output into initial entity embedding of a neural network that approximates the score function for the knowledge graph and continuously trains the model to fit observed facts. We prove nonasymptotic bounds for in-sample and out-of-sample weighted MSEs in relation to the pseudo-dimension of the knowledge graph function class. Additionally, we provide pseudo-dimensions for score functions based on multilayer neural networks with ReLU activation function, in the scenarios when the embedding parameters either fixed or trainable. Finally, we complement our theoretical results with numerical studies and apply the method to learn a comprehensive medical knowledge graph combining a pretrained language model representation with knowledge graph links observed in several medical ontologies. The experiments justify our theoretical findings and demonstrate the effect of weighting in the presence of heterogeneous relations and the benefit of incorporating representation learning in nonparametric models.
Inference over Unseen Entities, Relations and Literals on Knowledge Graphs
Demir, Caglar, Kouagou, N'Dah Jean, Sharma, Arnab, Ngomo, Axel-Cyrille Ngonga
In recent years, knowledge graph embedding models have been successfully applied in the transductive setting to tackle various challenging tasks including link prediction, and query answering. Yet, the transductive setting does not allow for reasoning over unseen entities, relations, let alone numerical or non-numerical literals. Although increasing efforts are put into exploring inductive scenarios, inference over unseen entities, relations, and literals has yet to come. This limitation prohibits the existing methods from handling real-world dynamic knowledge graphs involving heterogeneous information about the world. Here, we propose a remedy to this limitation. We propose the attentive byte-pair encoding layer (BytE) to construct a triple embedding from a sequence of byte-pair encoded subword units of entities and relations. Compared to the conventional setting, BytE leads to massive feature reuse via weight tying, since it forces a knowledge graph embedding model to learn embeddings for subword units instead of entities and relations directly. Consequently, the size of the embedding matrices are not anymore bound to the unique number of entities and relations of a knowledge graph. Experimental results show that BytE improves the link prediction performance of 4 knowledge graph embedding models on datasets where the syntactic representations of triples are semantically meaningful. However, benefits of training a knowledge graph embedding model with BytE dissipate on knowledge graphs where entities and relations are represented with plain numbers or URIs. We provide an open source implementation of BytE to foster reproducible research.