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Low-Complexity Semantic Packet Aggregation for Token Communication via Lookahead Search
Lee, Seunghun, Park, Jihong, Choi, Jinho, Park, Hyuncheol
Tokens are fundamental processing units of generative AI (GenAI) and large language models (LLMs), and token communication (TC) is essential for enabling remote AI-generate content (AIGC) and wireless LLM applications. Unlike traditional bits, each of which is independently treated, the semantics of each token depends on its surrounding context tokens. This inter-token dependency makes TC vulnerable to outage channels, where the loss of a single token can significantly distort the original message semantics. Motivated by this, this paper focuses on optimizing token packetization to maximize the average token similarity (ATS) between the original and received token messages under outage channels. Due to inter-token dependency, this token grouping problem is combinatorial, with complexity growing exponentially with message length. To address this, we propose a novel framework of semantic packet aggregation with lookahead search (SemPA-Look), built on two core ideas. First, it introduces the residual semantic score (RSS) as a token-level surrogate for the message-level ATS, allowing robust semantic preservation even when a certain token packet is lost. Second, instead of full search, SemPA-Look applies a lookahead search-inspired algorithm that samples intra-packet token candidates without replacement (fixed depth), conditioned on inter-packet token candidates sampled with replacement (fixed width), thereby achieving linear complexity. Experiments on a remote AIGC task with the MS-COCO dataset (text captioned images) demonstrate that SemPA-Look achieves high ATS and LPIPS scores comparable to exhaustive search, while reducing computational complexity by up to 40$\times$. Compared to other linear-complexity algorithms such as the genetic algorithm (GA), SemPA-Look achieves 10$\times$ lower complexity, demonstrating its practicality for remote AIGC and other TC applications.
Deep Electromagnetic Structure Design Under Limited Evaluation Budgets
Zheng, Shijian, Jin, Fangxiao, Zhang, Shuhai, Xue, Quan, Tan, Mingkui
Electromagnetic structure (EMS) design plays a critical role in developing advanced antennas and materials, but remains challenging due to high-dimensional design spaces and expensive evaluations. While existing methods commonly employ high-quality predictors or generators to alleviate evaluations, they are often data-intensive and struggle with real-world scale and budget constraints. To address this, we propose a novel method called Progressive Quadtree-based Search (PQS). Rather than exhaustively exploring the high-dimensional space, PQS converts the conventional image-like layout into a quadtree-based hierarchical representation, enabling a progressive search from global patterns to local details. Furthermore, to lessen reliance on highly accurate predictors, we introduce a consistency-driven sample selection mechanism. This mechanism quantifies the reliability of predictions, balancing exploitation and exploration when selecting candidate designs. We evaluate PQS on two real-world engineering tasks, i.e., Dual-layer Frequency Selective Surface and High-gain Antenna. Experimental results show that our method can achieve satisfactory designs under limited computational budgets, outperforming baseline methods. In particular, compared to generative approaches, it cuts evaluation costs by 75-85%, effectively saving 20.27-38.80 days of product designing cycle.
Evolutionary Level Repair
Bhaumik, Debosmita, Togelius, Julian, Yannakakis, Georgios N., Khalifa, Ahmed
We address the problem of game level repair, which consists of taking a designed but non-functional game level and making it functional. This might consist of ensuring the completeness of the level, reachability of objects, or other performance characteristics. The repair problem may also be constrained in that it can only make a small number of changes to the level. We investigate search-based solutions to the level repair problem, particularly using evolutionary and quality-diversity algorithms, with good results. This level repair method is applied to levels generated using a machine learning-based procedural content generation (PCGML) method that generates stylistically appropriate but frequently broken levels. This combination of PCGML for generation and search-based methods for repair shows great promise as a hybrid procedural content generation (PCG) method.
Automated Plan Refinement for Improving Efficiency of Robotic Layup of Composite Sheets
Patel, Rutvik, Kanyuck, Alec, McNulty, Zachary, Yu, Zeren, Carlson, Lisa, Heng, Vann, Johnson, Brice, Gupta, Satyandra K.
The automation of composite sheet layup is essential to meet the increasing demand for composite materials in various industries. However, draping plans for the robotic layup of composite sheets are not robust. A plan that works well under a certain condition does not work well in a different condition. Changes in operating conditions due to either changes in material properties or working environment may lead a draping plan to exhibit suboptimal performance. In this paper, we present a comprehensive framework aimed at refining plans based on the observed execution performance. Our framework prioritizes the minimization of uncompacted regions while simultaneously improving time efficiency. To achieve this, we integrate human expertise with data-driven decision-making to refine expert-crafted plans for diverse production environments. We conduct experiments to validate the effectiveness of our approach, revealing significant reductions in the number of corrective paths required compared to initial expert-crafted plans. Through a combination of empirical data analysis, action-effectiveness modeling, and search-based refinement, our system achieves superior time efficiency in robotic layup. Experimental results demonstrate the efficacy of our approach in optimizing the layup process, thereby advancing the state-of-the-art in composite manufacturing automation.
Regular Tree Search for Simulation Optimization
Wang, Du-Yi, Liang, Guo, Liu, Guangwu, Zhang, Kun
Tackling simulation optimization problems with non-convex objective functions remains a fundamental challenge in operations research. In this paper, we propose a class of random search algorithms, called Regular Tree Search, which integrates adaptive sampling with recursive partitioning of the search space. The algorithm concentrates simulations on increasingly promising regions by iteratively refining a tree structure. A tree search strategy guides sampling decisions, while partitioning is triggered when the number of samples in a leaf node exceeds a threshold that depends on its depth. Furthermore, a specific tree search strategy, Upper Confidence Bounds applied to Trees (UCT), is employed in the Regular Tree Search. We prove global convergence under sub-Gaussian noise, based on assumptions involving the optimality gap, without requiring continuity of the objective function. Numerical experiments confirm that the algorithm reliably identifies the global optimum and provides accurate estimates of its objective value.
LLM Jailbreak Oracle
Lin, Shuyi, Suri, Anshuman, Oprea, Alina, Tan, Cheng
As large language models (LLMs) become increasingly deployed in safety-critical applications, the lack of systematic methods to assess their vulnerability to jailbreak attacks presents a critical security gap. We introduce the jailbreak oracle problem: given a model, prompt, and decoding strategy, determine whether a jailbreak response can be generated with likelihood exceeding a specified threshold. This formalization enables a principled study of jailbreak vulnerabilities. Answering the jailbreak oracle problem poses significant computational challenges -- the search space grows exponentially with the length of the response tokens. We present Boa, the first efficient algorithm for solving the jailbreak oracle problem. Boa employs a three-phase search strategy: (1) constructing block lists to identify refusal patterns, (2) breadth-first sampling to identify easily accessible jailbreaks, and (3) depth-first priority search guided by fine-grained safety scores to systematically explore promising low-probability paths. Boa enables rigorous security assessments including systematic defense evaluation, standardized comparison of red team attacks, and model certification under extreme adversarial conditions.
OAgents: An Empirical Study of Building Effective Agents
Zhu, He, Qin, Tianrui, Zhu, King, Huang, Heyuan, Guan, Yeyi, Xia, Jinxiang, Yao, Yi, Li, Hanhao, Wang, Ningning, Liu, Pai, Peng, Tianhao, Gui, Xin, Li, Xiaowan, Liu, Yuhui, Jiang, Yuchen Eleanor, Wang, Jun, Zhang, Changwang, Tang, Xiangru, Zhang, Ge, Yang, Jian, Liu, Minghao, Gao, Xitong, Liu, Jiaheng, Zhou, Wangchunshu
Recently, Agentic AI has become an increasingly popular research field. However, we argue that current agent research practices lack standardization and scientific rigor, making it hard to conduct fair comparisons among methods. As a result, it is still unclear how different design choices in agent frameworks affect effectiveness, and measuring their progress remains challenging. In this work, we conduct a systematic empirical study on GAIA benchmark and BrowseComp to examine the impact of popular design choices in key agent components in a fair and rigorous manner. We find that the lack of a standard evaluation protocol makes previous works, even open-sourced ones, non-reproducible, with significant variance between random runs. Therefore, we introduce a more robust evaluation protocol to stabilize comparisons. Our study reveals which components and designs are crucial for effective agents, while others are redundant, despite seeming logical. Based on our findings, we build and open-source OAgents, a new foundation agent framework that achieves state-of-the-art performance among open-source projects. OAgents offers a modular design for various agent components, promoting future research in Agentic AI.
Evolving Prompts In-Context: An Open-ended, Self-replicating Perspective
Wang, Jianyu, Hu, Zhiqiang, Bing, Lidong
We propose a novel prompt design paradigm that challenges conventional wisdom in large language model (LLM) prompting. While conventional wisdom prioritizes well-crafted instructions and demonstrations for in-context learning (ICL), we show that pruning random demonstrations into seemingly incoherent "gibberish" can remarkably improve performance across diverse tasks. Notably, the "gibberish" always matches or surpasses state-of-the-art automatic prompt optimization techniques, achieving substantial gains regardless of LLM alignment. Nevertheless, discovering an effective pruning strategy is non-trivial, as existing attribution methods and prompt compression algorithms fail to deliver robust results, let alone human intuition. In terms of this, we propose a self-discover prompt optimization framework, PromptQuine, an evolutionary search framework that automatically searches for the pruning strategy by itself using only low-data regimes. Much like the emergent complexity in nature--such as symbiosis and self-organization--arising in response to resource constraints, our framework evolves and refines unconventional yet highly effective prompts by leveraging only the tokens present within the context. We demonstrate its effectiveness across classification, multi-choice question answering, generation and math reasoning tasks across LLMs, while achieving decent runtime efficiency. We hope our findings can guide mechanistic studies on in-context learning, and provide a call to action, to pave the way for more open-ended search algorithms for more effective LLM prompting.
Multimodal Fused Learning for Solving the Generalized Traveling Salesman Problem in Robotic Task Planning
Chen, Jiaqi, Fan, Mingfeng, Zhang, Xuefeng, Liang, Jingsong, Cao, Yuhong, Wu, Guohua, Sartoretti, Guillaume Adrien
Effective and efficient task planning is essential for mobile robots, especially in applications like warehouse retrieval and environmental monitoring. These tasks often involve selecting one location from each of several target clusters, forming a Generalized Traveling Salesman Problem (GTSP) that remains challenging to solve both accurately and efficiently. To address this, we propose a Multimodal Fused Learning (MMFL) framework that leverages both graph and image-based representations to capture complementary aspects of the problem, and learns a policy capable of generating high-quality task planning schemes in real time. Specifically, we first introduce a coordinate-based image builder that transforms GTSP instances into spatially informative representations. We then design an adaptive resolution scaling strategy to enhance adaptability across different problem scales, and develop a multimodal fusion module with dedicated bottlenecks that enables effective integration of geometric and spatial features. Extensive experiments show that our MMFL approach significantly outperforms state-of-the-art methods across various GTSP instances while maintaining the computational efficiency required for real-time robotic applications. Physical robot tests further validate its practical effectiveness in real-world scenarios.
M-Predictive Spliner: Enabling Spatiotemporal Multi-Opponent Overtaking for Autonomous Racing
Imholz, Nadine, Brunner, Maurice, Baumann, Nicolas, Ghignone, Edoardo, Magno, Michele
Unrestricted multi-agent racing presents a significant research challenge, requiring decision-making at the limits of a robot's operational capabilities. While previous approaches have either ignored spatiotemporal information in the decision-making process or been restricted to single-opponent scenarios, this work enables arbitrary multi-opponent head-to-head racing while considering the opponents' future intent. The proposed method employs a KF-based multi-opponent tracker to effectively perform opponent ReID by associating them across observations. Simultaneously, spatial and velocity GPR is performed on all observed opponent trajectories, providing predictive information to compute the overtaking maneuvers. This approach has been experimentally validated on a physical 1:10 scale autonomous racing car, achieving an overtaking success rate of up to 91.65% and demonstrating an average 10.13%-point improvement in safety at the same speed as the previous SotA. These results highlight its potential for high-performance autonomous racing.