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 Planning & Scheduling


Monte Carlo Tree Search With Iteratively Refining State Abstractions

Neural Information Processing Systems

Decision-time planning is the process of constructing a transient, local policy with the intent of using it to make the immediate decision. Monte Carlo tree search (MCTS), which has been leveraged to great success in Go, chess, shogi, Hex, Atari, and other settings, is perhaps the most celebrated decision-time planning algorithm. Unfortunately, in its original form, MCTS can degenerate to one-step search in domains with stochasticity. Progressive widening is one way to ameliorate this issue, but we argue that it possesses undesirable properties for some settings. In this work, we present a method, called abstraction refining, for extending MCTS to stochastic environments which, unlike progressive widening, leverages the geometry of the state space.


PB-NBV: Efficient Projection-Based Next-Best-View Planning Framework for Reconstruction of Unknown Objects

arXiv.org Artificial Intelligence

Completely capturing the three-dimensional (3D) data of an object is essential in industrial and robotic applications. The task of next-best-view (NBV) planning is to calculate the next optimal viewpoint based on the current data, gradually achieving a complete 3D reconstruction of the object. However, many existing NBV planning algorithms incur heavy computational costs due to the extensive use of ray-casting. Specifically, this framework refits different types of voxel clusters into ellipsoids based on the voxel structure. Then, the next optimal viewpoint is selected from the candidate views using a projection-based viewpoint quality evaluation function in conjunction with a global partitioning strategy. This process replaces extensive ray-casting, significantly improving the computational efficiency. Comparison experiments in the simulation environment show that our framework achieves the highest point cloud coverage with low computational time compared to other frameworks. The real-world experiments also confirm the efficiency and feasibility of the framework. Our method will be made open source to benefit the community.


Modelling Activity Scheduling Behaviour with Deep Generative Machine Learning

arXiv.org Artificial Intelligence

Activity schedules, which represent the activities and associated travel behaviours of individuals, are a core component of many applied models in the transport, energy and epidemiology domains. Our data driven approach learns human preferences and scheduling logic without the need for complex interacting combinations of sub-models and custom-rules, this makes our approach significantly faster and simpler to operate that existing approaches. We find activity schedule data combines aspects of both continuous image data and also discrete text data, requiring novel approaches. We additionally contribute a novel schedule representation and comprehensive evaluation framework for generated schedules. Evaluation shows our approach is able to rapidly generate large, diverse and realistic synthetic samples of activity schedules.


LLM Reasoner and Automated Planner: A new NPC approach

arXiv.org Artificial Intelligence

In domains requiring intelligent agents to emulate plausible human-like behaviour, such as formative simulations, traditional techniques like behaviour trees encounter significant challenges. Large Language Models (LLMs), despite not always yielding optimal solutions, usually offer plausible and human-like responses to a given problem. In this paper, we exploit this capability and propose a novel architecture that integrates an LLM for decision-making with a classical automated planner that can generate sound plans for that decision. The combination aims to equip an agent with the ability to make decisions in various situations, even if they were not anticipated during the design phase.


Prompt-Based Monte Carlo Tree Search for Mitigating Hallucinations in Large Models

arXiv.org Artificial Intelligence

With the rapid development of large models in the field of artificial intelligence, how to enhance their application capabilities in handling complex problems in the field of scientific research remains a challenging problem to be solved. This study proposes an improved Monte Carlo Tree Search (MCTS) method based on prompt words. In the simulation search stage, it introduces dynamic adjustment of exploration parameters and adaptive selection strategies, which can better balance exploration and exploitation, thereby reducing the hallucination phenomenon. This paper takes the four subsets of the SciEval dataset as the test objects, and compares the Glm-4-flash+Improved MCTS method with the methods of several existing models. The results show that the Improved MCTS method performs better, providing new ideas and methods for the application of large models in the field of scientific research.


Enhancing UAV Path Planning Efficiency Through Accelerated Learning

arXiv.org Artificial Intelligence

Unmanned Aerial Vehicles (UAVs) are increasingly essential in various fields such as surveillance, reconnaissance, and telecommunications. This study aims to develop a learning algorithm for the path planning of UAV wireless communication relays, which can reduce storage requirements and accelerate Deep Reinforcement Learning (DRL) convergence. Assuming the system possesses terrain maps of the area and can estimate user locations using localization algorithms or direct GPS reporting, it can input these parameters into the learning algorithms to achieve optimized path planning performance. However, higher resolution terrain maps are necessary to extract topological information such as terrain height, object distances, and signal blockages. This requirement increases memory and storage demands on UAVs while also lengthening convergence times in DRL algorithms. Similarly, defining the telecommunication coverage map in UAV wireless communication relays using these terrain maps and user position estimations demands higher memory and storage utilization for the learning path planning algorithms. Our approach reduces path planning training time by applying a dimensionality reduction technique based on Principal Component Analysis (PCA), sample combination, Prioritized Experience Replay (PER), and the combination of Mean Squared Error (MSE) and Mean Absolute Error (MAE) loss calculations in the coverage map estimates, thereby enhancing a Twin Delayed Deep Deterministic Policy Gradient (TD3) algorithm. The proposed solution reduces the convergence episodes needed for basic training by approximately four times compared to the traditional TD3.


Monte Carlo Tree Search with Velocity Obstacles for safe and efficient motion planning in dynamic environments

arXiv.org Artificial Intelligence

Online motion planning is a challenging problem for intelligent robots moving in dense environments with dynamic obstacles, e.g., crowds. In this work, we propose a novel approach for optimal and safe online motion planning with minimal information about dynamic obstacles. Specifically, our approach requires only the current position of the obstacles and their maximum speed, but it does not need any information about their exact trajectories or dynamic model. The proposed methodology combines Monte Carlo Tree Search (MCTS), for online optimal planning via model simulations, with Velocity Obstacles (VO), for obstacle avoidance. We perform experiments in a cluttered simulated environment with walls, and up to 40 dynamic obstacles moving with random velocities and directions. With an ablation study, we show the key contribution of VO in scaling up the efficiency of MCTS, selecting the safest and most rewarding actions in the tree of simulations. Moreover, we show the superiority of our methodology with respect to state-of-the-art planners, including Non-linear Model Predictive Control (NMPC), in terms of improved collision rate, computational and task performance.


CoNav Chair: Design of a ROS-based Smart Wheelchair for Shared Control Navigation in the Built Environment

arXiv.org Artificial Intelligence

With the number of people with disabilities (PWD) increasing worldwide each year, the demand for mobility support to enable independent living and social integration is also growing. Wheelchairs commonly support the mobility of PWD in both indoor and outdoor environments. However, current powered wheelchairs (PWC) often fail to meet the needs of PWD, who may find it difficult to operate them. Furthermore, existing research on robotic wheelchairs typically focuses either on full autonomy or enhanced manual control, which can lead to reduced efficiency and user trust. To address these issues, this paper proposes a Robot Operating System (ROS)-based smart wheelchair, called CoNav Chair, that incorporates a shared control navigation algorithm and obstacle avoidance to support PWD while fostering efficiency and trust between the robot and the user. Our design consists of hardware and software components. Experimental results conducted in a typical indoor social environment demonstrate the performance and effectiveness of the smart wheelchair hardware and software design. This integrated design promotes trust and autonomy, which are crucial for the acceptance of assistive mobility technologies in the built environment.


Platform-Aware Mission Planning

arXiv.org Artificial Intelligence

Planning for autonomous systems typically requires reasoning with models at different levels of abstraction, and the harmonization of two competing sets of objectives: high-level mission goals that refer to an interaction of the system with the external environment, and low-level platform constraints that aim to preserve the integrity and the correct interaction of the subsystems. The complicated interplay between these two models makes it very hard to reason on the system as a whole, especially when the objective is to find plans with robustness guarantees, considering the non-deterministic behavior of the lower layers of the system. In this paper, we introduce the problem of Platform-Aware Mission Planning (PAMP), addressing it in the setting of temporal durative actions. The PAMP problem differs from standard temporal planning for its exists-forall nature: the high-level plan dealing with mission goals is required to satisfy safety and executability constraints, for all the possible non-deterministic executions of the low-level model of the platform and the environment. We propose two approaches for solving PAMP. The first baseline approach amalgamates the mission and platform levels, while the second is based on an abstraction-refinement loop that leverages the combination of a planner and a verification engine. We prove the soundness and completeness of the proposed approaches and validate them experimentally, demonstrating the importance of heterogeneous modeling and the superiority of the technique based on abstraction-refinement.


Path Planning for a UAV Swarm Using Formation Teaching-Learning-Based Optimization

arXiv.org Artificial Intelligence

This work addresses the path planning problem for a group of unmanned aerial vehicles (UAVs) to maintain a desired formation during operation. Our approach formulates the problem as an optimization task by defining a set of fitness functions that not only ensure the formation but also include constraints for optimal and safe UAV operation. To optimize the fitness function and obtain a suboptimal path, we employ the teaching-learning-based optimization algorithm and then further enhance it with mechanisms such as mutation, elite strategy, and multi-subject combination. A number of simulations and experiments have been conducted to evaluate the proposed method. The results demonstrate that the algorithm successfully generates valid paths for the UAVs to fly in a triangular formation for an inspection task.