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 Planning & Scheduling


CONSTRUCTA: Automating Commercial Construction Schedules in Fabrication Facilities with Large Language Models

arXiv.org Artificial Intelligence

Automating planning with LLMs presents transformative opportunities for traditional industries, yet remains underexplored. In commercial construction, the complexity of automated scheduling often requires manual intervention to ensure precision. We propose CONSTRUCTA, a novel framework leveraging LLMs to optimize construction schedules in complex projects like semiconductor fabrication. CONSTRUCTA addresses key challenges by: (1) integrating construction-specific knowledge through static RAG; (2) employing context-sampling techniques inspired by architectural expertise to provide relevant input; and (3) deploying Construction DPO to align schedules with expert preferences using RLHF. Experiments on proprietary data demonstrate performance improvements of +42.3% in missing value prediction, +79.1% in dependency analysis, and +28.9% in automated planning compared to baseline methods, showcasing its potential to revolutionize construction workflows and inspire domain-specific LLM advancements.


TSS GAZ PTP: Towards Improving Gumbel AlphaZero with Two-stage Self-play for Multi-constrained Electric Vehicle Routing Problems

arXiv.org Artificial Intelligence

Recently, Gumbel AlphaZero (GAZ) was proposed to solve classic combinatorial optimization problems such as TSP and JSSP by creating a carefully designed competition model (consisting of a learning player and a competitor player), which leverages the idea of self-play. However, if the competitor is too strong or too weak, the effectiveness of self-play training can be reduced, particularly in complex CO problems. To address this problem, we further propose a two-stage self-play strategy to improve the GAZ method (named TSS GAZ PTP). In the first stage, the learning player uses the enhanced policy network based on the Gumbel Monte Carlo Tree Search (MCTS), and the competitor uses the historical best trained policy network (acts as a greedy player). In the second stage, we employ Gumbel MCTS for both players, which makes the competition fiercer so that both players can continuously learn smarter trajectories. We first investigate the performance of our proposed TSS GAZ PTP method on TSP since it is also used as a test problem by the original GAZ. The results show the superior performance of TSS GAZ PTP . Then we extend TSS GAZ PTP to deal with multi-constrained Electric V ehicle Routing Problems (EVRP), which is a recently well-known real application research topic and remains challenging as a complex CO problem. Impressively, the experimental results show that the TSS GAZ PTP outperforms the state-of-the-art Deep Reinforcement Learning methods in all types of instances tested and outperforms the optimization solver in tested large-scale instances, indicating the importance and promising of employing more dynamic self-play strategies for complex CO problems.


Bilevel Learning for Bilevel Planning

arXiv.org Artificial Intelligence

A robot that learns from demonstrations should not just imitate what it sees -- it should understand the high-level concepts that are being demonstrated and generalize them to new tasks. Bilevel planning is a hierarchical model-based approach where predicates (relational state abstractions) can be leveraged to achieve compositional generalization. However, previous bilevel planning approaches depend on predicates that are either hand-engineered or restricted to very simple forms, limiting their scalability to sophisticated, high-dimensional state spaces. To address this limitation, we present IVNTR, the first bilevel planning approach capable of learning neural predicates directly from demonstrations. Our key innovation is a neuro-symbolic bilevel learning framework that mirrors the structure of bilevel planning. In IVNTR, symbolic learning of the predicate "effects" and neural learning of the predicate "functions" alternate, with each providing guidance for the other. We evaluate IVNTR in six diverse robot planning domains, demonstrating its effectiveness in abstracting various continuous and high-dimensional states. While most existing approaches struggle to generalize (with <35% success rate), our IVNTR achieves an average of 77% success rate on unseen tasks. Additionally, we showcase IVNTR on a mobile manipulator, where it learns to perform real-world mobile manipulation tasks and generalizes to unseen test scenarios that feature new objects, new states, and longer task horizons. Our findings underscore the promise of learning and planning with abstractions as a path towards high-level generalization.


A Framework for Learning Scoring Rules in Autonomous Driving Planning Systems

arXiv.org Artificial Intelligence

In autonomous driving systems, motion planning is commonly implemented as a two-stage process: first, a trajectory proposer generates multiple candidate trajectories, then a scoring mechanism selects the most suitable trajectory for execution. For this critical selection stage, rule-based scoring mechanisms are particularly appealing as they can explicitly encode driving preferences, safety constraints, and traffic regulations in a formalized, human-understandable format. However, manually crafting these scoring rules presents significant challenges: the rules often contain complex interdependencies, require careful parameter tuning, and may not fully capture the nuances present in real-world driving data. This work introduces FLoRA, a novel framework that bridges this gap by learning interpretable scoring rules represented in temporal logic. Our method features a learnable logic structure that captures nuanced relationships across diverse driving scenarios, optimizing both rules and parameters directly from real-world driving demonstrations collected in NuPlan. Our approach effectively learns to evaluate driving behavior even though the training data only contains positive examples (successful driving demonstrations). Evaluations in closed-loop planning simulations demonstrate that our learned scoring rules outperform existing techniques, including expert-designed rules and neural network scoring models, while maintaining interpretability. This work introduces a data-driven approach to enhance the scoring mechanism in autonomous driving systems, designed as a plug-in module to seamlessly integrate with various trajectory proposers. Our video and code are available on xiong.zikang.me/FLoRA.


Planning of Heuristics: Strategic Planning on Large Language Models with Monte Carlo Tree Search for Automating Heuristic Optimization

arXiv.org Artificial Intelligence

Heuristics have achieved great success in solving combinatorial optimization problems (COPs). However, heuristics designed by humans require too much domain knowledge and testing time. Given the fact that Large Language Models (LLMs) possess strong capabilities to understand and generate content, and a knowledge base that covers various domains, which offer a novel way to automatically optimize heuristics. Therefore, we propose Planning of Heuristics (PoH), an optimization method that integrates the self-reflection of LLMs with the Monte Carlo Tree Search (MCTS), a well-known planning algorithm. PoH iteratively refines generated heuristics by evaluating their performance and providing improvement suggestions. Our method enables to iteratively evaluate the generated heuristics (states) and improve them based on the improvement suggestions (actions) and evaluation results (rewards), by effectively simulating future states to search for paths with higher rewards. In this paper, we apply PoH to solve the Traveling Salesman Problem (TSP) and the Flow Shop Scheduling Problem (FSSP). The experimental results show that PoH outperforms other hand-crafted heuristics and Automatic Heuristic Design (AHD) by other LLMs-based methods, and achieves the significant improvements and the state-of-the-art performance of our proposed method in automating heuristic optimization with LLMs to solve COPs.


Real-Time Fast Marching Tree for Mobile Robot Motion Planning in Dynamic Environments

arXiv.org Artificial Intelligence

This paper proposes the Real-Time Fast Marching Tree (RT-FMT), a real-time planning algorithm that features local and global path generation, multiple-query planning, and dynamic obstacle avoidance. During the search, RT-FMT quickly looks for the global solution and, in the meantime, generates local paths that can be used by the robot to start execution faster. In addition, our algorithm constantly rewires the tree to keep branches from forming inside the dynamic obstacles and to maintain the tree root near the robot, which allows the tree to be reused multiple times for different goals. Our algorithm is based on the planners Fast Marching Tree (FMT*) and Real-time Rapidly-Exploring Random Tree (RT-RRT*). We show via simulations that RT-FMT outperforms RT- RRT* in both execution cost and arrival time, in most cases. Moreover, we also demonstrate via simulation that it is worthwhile taking the local path before the global path is available in order to reduce arrival time, even though there is a small possibility of taking an inferior path.


Counterfactual Explanations as Plans

arXiv.org Artificial Intelligence

There has been considerable recent interest in explainability in AI, especially with black-box machine learning models. As correctly observed by the planning community, when the application at hand is not a single-shot decision or prediction, but a sequence of actions that depend on observations, a richer notion of explanations are desirable. In this paper, we look to provide a formal account of ``counterfactual explanations," based in terms of action sequences. We then show that this naturally leads to an account of model reconciliation, which might take the form of the user correcting the agent's model, or suggesting actions to the agent's plan. For this, we will need to articulate what is true versus what is known, and we appeal to a modal fragment of the situation calculus to formalise these intuitions. We consider various settings: the agent knowing partial truths, weakened truths and having false beliefs, and show that our definitions easily generalize to these different settings.


LimSim Series: An Autonomous Driving Simulation Platform for Validation and Enhancement

arXiv.org Artificial Intelligence

Closed-loop simulation environments play a crucial role in the validation and enhancement of autonomous driving systems (ADS). However, certain challenges warrant significant attention, including balancing simulation accuracy with duration, reconciling functionality with practicality, and establishing comprehensive evaluation mechanisms. This paper addresses these challenges by introducing the LimSim Series, a comprehensive simulation platform designed to support the rapid deployment and efficient iteration of ADS. The LimSim Series integrates multi-type information from road networks, employs human-like decision-making and planning algorithms for background vehicles, and introduces the concept of the Area of Interest (AoI) to optimize computational resources. The platform offers a variety of baseline algorithms and user-friendly interfaces, facilitating flexible validation of multiple technical pipelines. Additionally, the LimSim Series incorporates multi-dimensional evaluation metrics, delivering thorough insights into system performance, thus enabling researchers to promptly identify issues for further improvements. Experiments demonstrate that the LimSim Series is compatible with modular, end-to-end, and VLM-based knowledge-driven systems. It can assist in the iteration and updating of ADS by evaluating performance across various scenarios. The code of the LimSim Series is released at: https://github.com/PJLab-ADG/LimSim.


Generalizable Reinforcement Learning with Biologically Inspired Hyperdimensional Occupancy Grid Maps for Exploration and Goal-Directed Path Planning

arXiv.org Artificial Intelligence

Real-time autonomous systems utilize multi-layer computational frameworks to perform critical tasks such as perception, goal finding, and path planning. Traditional methods implement perception using occupancy grid mapping (OGM), segmenting the environment into discretized cells with probabilistic information. This classical approach is well-established and provides a structured input for downstream processes like goal finding and path planning algorithms. Recent approaches leverage a biologically inspired mathematical framework known as vector symbolic architectures (VSA), commonly known as hyperdimensional computing, to perform probabilistic OGM in hyperdimensional space. This approach, VSA-OGM, provides native compatibility with spiking neural networks, positioning VSA-OGM as a potential neuromorphic alternative to conventional OGM. However, for large-scale integration, it is essential to assess the performance implications of VSA-OGM on downstream tasks compared to established OGM methods. This study examines the efficacy of VSA-OGM against a traditional OGM approach, Bayesian Hilbert Maps (BHM), within reinforcement learning based goal finding and path planning frameworks, across a controlled exploration environment and an autonomous driving scenario inspired by the F1-Tenth challenge. Our results demonstrate that VSA-OGM maintains comparable learning performance across single and multi-scenario training configurations while improving performance on unseen environments by approximately 47%. These findings highlight the increased generalizability of policy networks trained with VSA-OGM over BHM, reinforcing its potential for real-world deployment in diverse environments.


A Survey on Video Analytics in Cloud-Edge-Terminal Collaborative Systems

arXiv.org Artificial Intelligence

The explosive growth of video data has driven the development of distributed video analytics in cloud-edge-terminal collaborative (CETC) systems, enabling efficient video processing, real-time inference, and privacy-preserving analysis. Among multiple advantages, CETC systems can distribute video processing tasks and enable adaptive analytics across cloud, edge, and terminal devices, leading to breakthroughs in video surveillance, autonomous driving, and smart cities. In this survey, we first analyze fundamental architectural components, including hierarchical, distributed, and hybrid frameworks, alongside edge computing platforms and resource management mechanisms. Building upon these foundations, edge-centric approaches emphasize on-device processing, edge-assisted offloading, and edge intelligence, while cloud-centric methods leverage powerful computational capabilities for complex video understanding and model training. Our investigation also covers hybrid video analytics incorporating adaptive task offloading and resource-aware scheduling techniques that optimize performance across the entire system. Beyond conventional approaches, recent advances in large language models and multimodal integration reveal both opportunities and challenges in platform scalability, data protection, and system reliability. Future directions also encompass explainable systems, efficient processing mechanisms, and advanced video analytics, offering valuable insights for researchers and practitioners in this dynamic field.