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 Planning & Scheduling


Noise-Enabled Goal Attainment in Crowded Collectives

arXiv.org Artificial Intelligence

Departments of Physics, and Organismic and Evolutionary Biology, Harvard University, Cambridge, MA 02138 In crowded environments, individuals must navigate around other occupants to reach their destinations. Understanding and controlling traffic flows in these spaces is relevant to coordinating robot swarms and designing infrastructure for dense populations. Here, we combine simulations, theory, and robotic experiments to study how noisy motion can disrupt traffic jams and enable flow as agents travel to individual goals. Above a critical noise level, large jams do not persist. From this observation, we analytically approximate the goal attainment rate as a function of the noise level, then solve for the optimal agent density and noise level that maximize the swarm's goal attainment rate. We perform robotic experiments to corroborate our simulated and theoretical results. Finally, we compare simple, local navigation approaches with a sophisticated but computationally costly central planner. A simple reactive scheme performs well up to moderate densities and is far more computationally efficient than a planner, suggesting lessons for real-world problems. Consider a robot team with a time-sensitive distributed task such as assembling a machine, fulfilling orders in a warehouse, or cleaning up hazardous debris. Robots must transport items to specific goal locations. When the space is relatively empty, adding robots is advantageous: several robots together work faster than a lone one. However, adding too many robots will lead to traffic that slows the entire team down. Emergent traffic patterns like jam formation, laning, and various transitions between ordered and disordered behavior have been studied in diverse settings spanning car traffic [1, 2], colloids and bacteria [3], robots [4, 5], ants [6, 7], and humans [8, 9]. In these systems, the simple constraint that two agents cannot occupy the same location at the same time, so that agents must stop or slow down in high-traffic regions, produces a set of rich and interesting phenomena. For instance, it is known that collectives of random walkers with exclusion constraints alone and no attraction can self-organize into large jams [3], and that ants or pedestrians following simple rules can self-organize into lanes [7, 9].


Learning-aided Bigraph Matching Approach to Multi-Crew Restoration of Damaged Power Networks Coupled with Road Transportation Networks

arXiv.org Artificial Intelligence

The resilience of critical infrastructure networks (CINs) after disruptions, such as those caused by natural hazards, depends on both the speed of restoration and the extent to which operational functionality can be regained. Allocating resources for restoration is a combinatorial optimal planning problem that involves determining which crews will repair specific network nodes and in what order. This paper presents a novel graph-based formulation that merges two interconnected graphs, representing crew and transportation nodes and power grid nodes, into a single heterogeneous graph. To enable efficient planning, graph reinforcement learning (GRL) is integrated with bigraph matching. GRL is utilized to design the incentive function for assigning crews to repair tasks based on the graph-abstracted state of the environment, ensuring generalization across damage scenarios. Two learning techniques are employed: a graph neural network trained using Proximal Policy Optimization and another trained via Neuroevolution. The learned incentive functions inform a bipartite graph that links crews to repair tasks, enabling weighted maximum matching for crew-to-task allocations. An efficient simulation environment that pre-computes optimal node-to-node path plans is used to train the proposed restoration planning methods. An IEEE 8500-bus power distribution test network coupled with a 21 square km transportation network is used as the case study, with scenarios varying in terms of numbers of damaged nodes, depots, and crews. Results demonstrate the approach's generalizability and scalability across scenarios, with learned policies providing 3-fold better performance than random policies, while also outperforming optimization-based solutions in both computation time (by several orders of magnitude) and power restored.


Conjugated Capabilities: Interrelations of Elementary Human Capabilities and Their Implication on Human-Machine Task Allocation and Capability Testing Procedures

arXiv.org Artificial Intelligence

Human and automation capabilities are the foundation of every human-autonomy interaction and interaction pattern. Therefore, machines need to understand the capacity and performance of human doing, and adapt their own behavior, accordingly. In this work, we address the concept of conjugated capabilities, i.e. capabilities that are dependent or interrelated and between which effort can be distributed. These may be used to overcome human limitations, by shifting effort from a deficient to a conjugated capability with performative resources. For example: A limited arm's reach may be compensated by tilting the torso forward. We analyze the interrelation between elementary capabilities within the IMBA standard to uncover potential conjugation, and show evidence in data of post-rehabilitation patients. From the conjugated capabilities, within the example application of stationary manufacturing, we create a network of interrelations. With this graph, a manifold of potential uses is enabled. We showcase the graph's usage in optimizing IMBA test design to accelerate data recordings, and discuss implications of conjugated capabilities on task allocation between the human and an autonomy.


Solving the Constrained Random Disambiguation Path Problem via Lagrangian Relaxation and Graph Reduction

arXiv.org Artificial Intelligence

We study a resource-constrained variant of the Random Disambiguation Path (RDP) problem, a generalization of the Stochastic Obstacle Scene (SOS) problem, in which a navigating agent must reach a target in a spatial environment populated with uncertain obstacles. Each ambiguous obstacle may be disambiguated at a (possibly) heterogeneous resource cost, subject to a global disambiguation budget. We formulate this constrained planning problem as a Weight-Constrained Shortest Path Problem (WCSPP) with risk-adjusted edge costs that incorporate probabilistic blockage and traversal penalties. To solve it, we propose a novel algorithmic framework-COLOGR-combining Lagrangian relaxation with a two-phase vertex elimination (TPVE) procedure. The method prunes infeasible and suboptimal paths while provably preserving the optimal solution, and leverages dual bounds to guide efficient search. We establish correctness, feasibility guarantees, and surrogate optimality under mild assumptions. Our analysis also demonstrates that COLOGR frequently achieves zero duality gap and offers improved computational complexity over prior constrained path-planning methods. Extensive simulation experiments validate the algorithm's robustness across varying obstacle densities, sensor accuracies, and risk models, consistently outperforming greedy baselines and approaching offline-optimal benchmarks. The proposed framework is broadly applicable to stochastic network design, mobility planning, and constrained decision-making under uncertainty.


Trust-Region Twisted Policy Improvement

arXiv.org Artificial Intelligence

Monte-Carlo tree search (MCTS) has driven many recent breakthroughs in deep reinforcement learning (RL). However, scaling MCTS to parallel compute has proven challenging in practice which has motivated alternative planners like sequential Monte-Carlo (SMC). Many of these SMC methods adopt particle filters for smoothing through a reformulation of RL as a policy inference problem. Yet, persisting design choices of these particle filters often conflict with the aim of online planning in RL, which is to obtain a policy improvement at the start of planning. Drawing inspiration from MCTS, we tailor SMC planners specifically for RL by improving data generation within the planner through constrained action sampling and explicit terminal state handling, as well as improving policy and value target estimation. This leads to our Trust-Region Twisted SMC (TRT-SMC), which shows improved runtime and sample-efficiency over baseline MCTS and SMC methods in both discrete and continuous domains.


Comparison of Path Planning Algorithms for Autonomous Vehicle Navigation Using Satellite and Airborne LiDAR Data

arXiv.org Artificial Intelligence

Autonomous vehicle navigation in unstructured environments, such as forests and mountainous regions, presents significant challenges due to irregular terrain and complex road conditions. This work provides a comparative evaluation of mainstream and well-established path planning algorithms applied to weighted pixel-level road networks derived from high-resolution satellite imagery and airborne LiDAR data. For 2D road-map navigation, where the weights reflect road conditions and terrain difficulty, A*, Dijkstra, RRT*, and a Novel Improved Ant Colony Optimization Algorithm (NIACO) are tested on the DeepGlobe satellite dataset. For 3D road-map path planning, 3D A*, 3D Dijkstra, RRT-Connect, and NIACO are evaluated using the Hamilton airborne LiDAR dataset, which provides detailed elevation information. All algorithms are assessed under identical start and end point conditions, focusing on path cost, computation time, and memory consumption. Results demonstrate that Dijkstra consistently offers the most stable and efficient performance in both 2D and 3D scenarios, particularly when operating on dense, pixel-level geospatial road-maps. These findings highlight the reliability of Dijkstra-based planning for static terrain navigation and establish a foundation for future research on dynamic path planning under complex environmental constraints.


What to Do Next? Memorizing skills from Egocentric Instructional Video

arXiv.org Artificial Intelligence

Learning to perform activities through demonstration requires extracting meaningful information about the environment from observations. In this research, we investigate the challenge of planning high-level goal-oriented actions in a simulation setting from an egocentric perspective. W e present a novel task, interactive action planning, and propose an approach that combines topological affordance memory with transformer architecture. The process of memorizing the environment's structure through extracting af-fordances facilitates selecting appropriate actions based on the context. Moreover, the memory model allows us to detect action deviations while accomplishing specific objectives. T o assess the method's versatility, we evaluate it in a realistic interactive simulation environment. Our experimental results demonstrate that the proposed approach learns meaningful representations, resulting in improved performance and robust when action deviations occur .


Are Learning-Based Approaches Ready for Real-World Indoor Navigation? A Case for Imitation Learning

arXiv.org Artificial Intelligence

Traditional indoor robot navigation methods provide a reliable solution when adapted to constrained scenarios, but lack flexibility or require manual re-tuning when deployed in more complex settings. In contrast, learning-based approaches learn directly from sensor data and environmental interactions, enabling easier adaptability. While significant work has been presented in the context of learning navigation policies, learning-based methods are rarely compared to traditional navigation methods directly, which is a problem for their ultimate acceptance in general navigation contexts. In this work, we explore the viability of imitation learning (IL) for indoor navigation, using expert (joystick) demonstrations to train various navigation policy networks based on RGB images, LiDAR, and a combination of both, and we compare our IL approach to a traditional potential field-based navigation method. We evaluate the approach on a physical mobile robot platform equipped with a 2D LiDAR and a camera in an indoor university environment. Our multimodal model demonstrates superior navigation capabilities in most scenarios, but faces challenges in dynamic environments, likely due to limited diversity in the demonstrations. Nevertheless, the ability to learn directly from data and generalise across layouts suggests that IL can be a practical navigation approach, and potentially a useful initialisation strategy for subsequent lifelong learning.


MOSU: Autonomous Long-range Robot Navigation with Multi-modal Scene Understanding

arXiv.org Artificial Intelligence

We present MOSU, a novel autonomous long-range navigation system that enhances global navigation for mobile robots through multimodal perception and on-road scene understanding. MOSU addresses the outdoor robot navigation challenge by integrating geometric, semantic, and contextual information to ensure comprehensive scene understanding. The system combines GPS and QGIS map-based routing for high-level global path planning and multi-modal trajectory generation for local navigation refinement. For trajectory generation, MOSU leverages multi-modalities: LiDAR-based geometric data for precise obstacle avoidance, image-based semantic segmentation for traversability assessment, and Vision-Language Models (VLMs) to capture social context and enable the robot to adhere to social norms in complex environments. This multi-modal integration improves scene understanding and enhances traversability, allowing the robot to adapt to diverse outdoor conditions. We evaluate our system in real-world on-road environments and benchmark it on the GND dataset, achieving a 10% improvement in traversability on navigable terrains while maintaining a comparable navigation distance to existing global navigation methods.


Mission-Aligned Learning-Informed Control of Autonomous Systems: Formulation and Foundations

arXiv.org Artificial Intelligence

Research, innovation and practical capital investment have been increasing rapidly toward the realization of autonomous physical agents. This includes industrial and service robots, unmanned aerial vehicles, embedded control devices, and a number of other realizations of cybernetic/mechatronic implementations of intelligent autonomous devices. In this paper, we consider a stylized version of robotic care, which would normally involve a two-level Reinforcement Learning procedure that trains a policy for both lower level physical movement decisions as well as higher level conceptual tasks and their sub-components. In order to deliver greater safety and reliability in the system, we present the general formulation of this as a two-level optimization scheme which incorporates control at the lower level, and classical planning at the higher level, integrated with a capacity for learning. This synergistic integration of multiple methodologies -- control, classical planning, and RL -- presents an opportunity for greater insight for algorithm development, leading to more efficient and reliable performance. Here, the notion of reliability pertains to physical safety and interpretability into an otherwise black box operation of autonomous agents, concerning users and regulators. This work presents the necessary background and general formulation of the optimization framework, detailing each component and its integration with the others.