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 Personal Assistant Systems


QoS-Aware Graph Contrastive Learning for Web Service Recommendation

arXiv.org Artificial Intelligence

With the rapid growth of cloud services driven by advancements in web service technology, selecting a high-quality service from a wide range of options has become a complex task. This study aims to address the challenges of data sparsity and the cold-start problem in web service recommendation using Quality of Service (QoS). We propose a novel approach called QoS-aware graph contrastive learning (QAGCL) for web service recommendation. Our model harnesses the power of graph contrastive learning to handle cold-start problems and improve recommendation accuracy effectively. By constructing contextually augmented graphs with geolocation information and randomness, our model provides diverse views. Through the use of graph convolutional networks and graph contrastive learning techniques, we learn user and service embeddings from these augmented graphs. The learned embeddings are then utilized to seamlessly integrate QoS considerations into the recommendation process. Experimental results demonstrate the superiority of our QAGCL model over several existing models, highlighting its effectiveness in addressing data sparsity and the cold-start problem in QoS-aware service recommendations. Our research contributes to the potential for more accurate recommendations in real-world scenarios, even with limited user-service interaction data.


Stochastic Graph Bandit Learning with Side-Observations

arXiv.org Artificial Intelligence

The bandit framework has garnered significant attention from the online learning community due to its widespread applicability in diverse fields such as recommendation systems, portfolio selection, and clinical trials [21]. Among the significant aspects of sequential decision making within this framework are side observations, which can be feedback from multiple sources [25] or contextual knowledge about the environment [1, 2]. These are typically represented as graph feedback and contextual bandits respectively. The multi-armed bandits framework with feedback graphs has emerged as a mature approach, providing a solid theoretical foundation for incorporating additional feedback into the exploration strategy [4, 7, 3]. The contextual bandit problem is another well-established framework for decisionmaking under uncertainty [20, 11, 1]. Despite the considerable attention given to non-contextual bandits with feedback graphs, the exploration of contextual bandits with feedback graphs has been limited [32, 30, 28].


STEM: Unleashing the Power of Embeddings for Multi-task Recommendation

arXiv.org Artificial Intelligence

Multi-task learning (MTL) has gained significant popularity in recommender systems as it enables simultaneous optimization of multiple objectives. A key challenge in MTL is negative transfer, but existing studies explored negative transfer on all samples, overlooking the inherent complexities within them. We split the samples according to the relative amount of positive feedback among tasks. Surprisingly, negative transfer still occurs in existing MTL methods on samples that receive comparable feedback across tasks. Existing work commonly employs a shared-embedding paradigm, limiting the ability of modeling diverse user preferences on different tasks. In this paper, we introduce a novel Shared and Task-specific EMbeddings (STEM) paradigm that aims to incorporate both shared and task-specific embeddings to effectively capture task-specific user preferences. Under this paradigm, we propose a simple model STEM-Net, which is equipped with an All Forward Task-specific Backward gating network to facilitate the learning of task-specific embeddings and direct knowledge transfer across tasks. Remarkably, STEM-Net demonstrates exceptional performance on comparable samples, achieving positive transfer. Comprehensive evaluation on three public MTL recommendation datasets demonstrates that STEM-Net outperforms state-of-the-art models by a substantial margin. Our code is released at https://github.com/LiangcaiSu/STEM.


Randomized algorithms for precise measurement of differentially-private, personalized recommendations

arXiv.org Artificial Intelligence

Personalized recommendations form an important part of today's internet ecosystem, helping artists and creators to reach interested users, and helping users to discover new and engaging content. However, many users today are skeptical of platforms that personalize recommendations, in part due to historically careless treatment of personal data and data privacy. Now, businesses that rely on personalized recommendations are entering a new paradigm, where many of their systems must be overhauled to be privacy-first. In this article, we propose an algorithm for personalized recommendations that facilitates both precise and differentially-private measurement. We consider advertising as an example application, and conduct offline experiments to quantify how the proposed privacy-preserving algorithm affects key metrics related to user experience, advertiser value, and platform revenue compared to the extremes of both (private) non-personalized and non-private, personalized implementations.


MGDCF: Distance Learning via Markov Graph Diffusion for Neural Collaborative Filtering

arXiv.org Artificial Intelligence

Graph Neural Networks (GNNs) have recently been utilized to build Collaborative Filtering (CF) models to predict user preferences based on historical user-item interactions. However, there is relatively little understanding of how GNN-based CF models relate to some traditional Network Representation Learning (NRL) approaches. In this paper, we show the equivalence between some state-of-the-art GNN-based CF models and a traditional 1-layer NRL model based on context encoding. Based on a Markov process that trades off two types of distances, we present Markov Graph Diffusion Collaborative Filtering (MGDCF) to generalize some state-of-the-art GNN-based CF models. Instead of considering the GNN as a trainable black box that propagates learnable user/item vertex embeddings, we treat GNNs as an untrainable Markov process that can construct constant context features of vertices for a traditional NRL model that encodes context features with a fully-connected layer. Such simplification can help us to better understand how GNNs benefit CF models. Especially, it helps us realize that ranking losses play crucial roles in GNN-based CF tasks. With our proposed simple yet powerful ranking loss InfoBPR, the NRL model can still perform well without the context features constructed by GNNs. We conduct experiments to perform detailed analysis on MGDCF.


Exploring Gender Biases in Language Patterns of Human-Conversational Agent Conversations

arXiv.org Artificial Intelligence

With the rise of human-machine communication, machines are increasingly designed with humanlike characteristics, such as gender, which can inadvertently trigger cognitive biases. Many conversational agents (CAs), such as voice assistants and chatbots, default to female personas, leading to concerns about perpetuating gender stereotypes and inequality. Critiques have emerged regarding the potential objectification of females and reinforcement of gender stereotypes by these technologies. This research, situated in conversational AI design, aims to delve deeper into the impacts of gender biases in human-CA interactions. From a behavioral and communication research standpoint, this program focuses not only on perceptions but also the linguistic styles of users when interacting with CAs, as previous research has rarely explored. It aims to understand how pre-existing gender biases might be triggered by CAs' gender designs. It further investigates how CAs' gender designs may reinforce gender biases and extend them to human-human communication. The findings aim to inform ethical design of conversational agents, addressing whether gender assignment in CAs is appropriate and how to promote gender equality in design.


Let's Get It Started: Fostering the Discoverability of New Releases on Deezer

arXiv.org Artificial Intelligence

This paper presents our recent initiatives to foster the discoverability of new releases on the music streaming service Deezer. After introducing our search and recommendation features dedicated to new releases, we outline our shift from editorial to personalized release suggestions using cold start embeddings and contextual bandits. Backed by online experiments, we discuss the advantages of this shift in terms of recommendation quality and exposure of new releases on the service. Note: This short article presents a work that has been accepted for oral presentation as an "Industry Talk" at the 46th European Conference on Information Retrieval (ECIR 2024).


Levels of AGI: Operationalizing Progress on the Path to AGI

arXiv.org Artificial Intelligence

We propose a framework for classifying the capabilities and behavior of Artificial General Intelligence (AGI) models and their precursors. This framework introduces levels of AGI performance, generality, and autonomy. It is our hope that this framework will be useful in an analogous way to the levels of autonomous driving, by providing a common language to compare models, assess risks, and measure progress along the path to AGI. To develop our framework, we analyze existing definitions of AGI, and distill six principles that a useful ontology for AGI should satisfy. These principles include focusing on capabilities rather than mechanisms; separately evaluating generality and performance; and defining stages along the path toward AGI, rather than focusing on the endpoint. With these principles in mind, we propose 'Levels of AGI' based on depth (performance) and breadth (generality) of capabilities, and reflect on how current systems fit into this ontology. We discuss the challenging requirements for future benchmarks that quantify the behavior and capabilities of AGI models against these levels. Finally, we discuss how these levels of AGI interact with deployment considerations such as autonomy and risk, and emphasize the importance of carefully selecting Human-AI Interaction paradigms for responsible and safe deployment of highly capable AI systems.


Explainable Recommender with Geometric Information Bottleneck

arXiv.org Artificial Intelligence

Explainable recommender systems can explain their recommendation decisions, enhancing user trust in the systems. Most explainable recommender systems either rely on human-annotated rationales to train models for explanation generation or leverage the attention mechanism to extract important text spans from reviews as explanations. The extracted rationales are often confined to an individual review and may fail to identify the implicit features beyond the review text. To avoid the expensive human annotation process and to generate explanations beyond individual reviews, we propose to incorporate a geometric prior learnt from user-item interactions into a variational network which infers latent factors from user-item reviews. The latent factors from an individual user-item pair can be used for both recommendation and explanation generation, which naturally inherit the global characteristics encoded in the prior knowledge. Experimental results on three e-commerce datasets show that our model significantly improves the interpretability of a variational recommender using the Wasserstein distance while achieving performance comparable to existing content-based recommender systems in terms of recommendation behaviours.


Evaluating Human-Language Model Interaction

arXiv.org Artificial Intelligence

Many real-world applications of language models (LMs), such as writing assistance and code autocomplete, involve human-LM interaction. However, most benchmarks are non-interactive in that a model produces output without human involvement. To evaluate human-LM interaction, we develop a new framework, Human-AI Language-based Interaction Evaluation (HALIE), that defines the components of interactive systems and dimensions to consider when designing evaluation metrics. Compared to standard, non-interactive evaluation, HALIE captures (i) the interactive process, not only the final output; (ii) the first-person subjective experience, not just a third-party assessment; and (iii) notions of preference beyond quality (e.g., enjoyment and ownership). We then design five tasks to cover different forms of interaction: social dialogue, question answering, crossword puzzles, summarization, and metaphor generation. With four state-of-the-art LMs (three variants of OpenAI's GPT-3 and AI21 Labs' Jurassic-1), we find that better non-interactive performance does not always translate to better human-LM interaction. In particular, we highlight three cases where the results from non-interactive and interactive metrics diverge and underscore the importance of human-LM interaction for LM evaluation.