Personal Assistant Systems
This dating app uses AI to find your soulmate by your face
Kurt "The Cyberguy" Knutsson explains how facial recognition technology can help you find your perfect match. In today's fast-paced world, the classic tale of bumping into'the one' at a coffee shop is getting rare. Now, a single selfie on the dating app SciMatch is all it takes to open the doors to potential romantic sparks. This newcomer on the dating app scene is shaking things up by tossing out the tedious task of crafting dating profiles, opting instead to dive into AI-powered facial recognition. CLICK TO GET KURT'S FREE CYBERGUY NEWSLETTER WITH SECURITY ALERTS, QUICK VIDEO TIPS, TECH REVIEWS, AND EASY HOW-TO'S TO MAKE YOU SMARTER SciMatch proposes a simple premise.
Social Robot Mediator for Multiparty Interaction
Adikari, Manith, Cangelosi, Angelo, Gomez, Randy
A social robot acting as a 'mediator' can enhance interactions between humans, for example, in fields such as education and healthcare. A particularly promising area of research is the use of a social robot mediator in a multiparty setting, which tends to be the most applicable in real-world scenarios. However, research in social robot mediation for multiparty interactions is still emerging and faces numerous challenges. This paper provides an overview of social robotics and mediation research by highlighting relevant literature and some of the ongoing problems. The importance of incorporating relevant psychological principles for developing social robot mediators is also presented. Additionally, the potential of implementing a Theory of Mind in a social robot mediator is explored, given how such a framework could greatly improve mediation by reading the individual and group mental states to interact effectively.
Unified Pretraining for Recommendation via Task Hypergraphs
Yang, Mingdai, Liu, Zhiwei, Yang, Liangwei, Liu, Xiaolong, Wang, Chen, Peng, Hao, Yu, Philip S.
Although pretraining has garnered significant attention and popularity in recent years, its application in graph-based recommender systems is relatively limited. It is challenging to exploit prior knowledge by pretraining in widely used ID-dependent datasets. On one hand, user-item interaction history in one dataset can hardly be transferred to other datasets through pretraining, where IDs are different. On the other hand, pretraining and finetuning on the same dataset leads to a high risk of overfitting. In this paper, we propose a novel multitask pretraining framework named Unified Pretraining for Recommendation via Task Hypergraphs. For a unified learning pattern to handle diverse requirements and nuances of various pretext tasks, we design task hypergraphs to generalize pretext tasks to hyperedge prediction. A novel transitional attention layer is devised to discriminatively learn the relevance between each pretext task and recommendation. Experimental results on three benchmark datasets verify the superiority of UPRTH. Additional detailed investigations are conducted to demonstrate the effectiveness of the proposed framework.
Apple Watch Series 9 and Ultra 2 review: faster chips and brighter screens
Apple's smartwatches get their first speed increase in years along with brighter screens and new hands-free gestures โ keeping the market leader still miles ahead of the pack. The Apple Watch Series 9 comes in various sizes and materials and starts at ยฃ399 (โฌ449/$399/A$649) โ a ยฃ20 price cut in the UK. It launches alongside the Ultra 2 costing ยฃ799 (โฌ899/$799/A$1,399), which is ยฃ50 cheaper than last year's model. Both watches look the same as their predecessors on the outside. The Series 9 has a more svelte pillow-shaped profile available in 41mm or 45mm size options, while the 49mm Ultra 2 embraces the chunky look with a solid titanium shell and oversized buttons. New for this year are significantly brighter screens.
Affective Conversational Agents: Understanding Expectations and Personal Influences
Hernandez, Javier, Suh, Jina, Amores, Judith, Rowan, Kael, Ramos, Gonzalo, Czerwinski, Mary
The rise of AI conversational agents has broadened opportunities to enhance human capabilities across various domains. As these agents become more prevalent, it is crucial to investigate the impact of different affective abilities on their performance and user experience. In this study, we surveyed 745 respondents to understand the expectations and preferences regarding affective skills in various applications. Specifically, we assessed preferences concerning AI agents that can perceive, respond to, and simulate emotions across 32 distinct scenarios. Our results indicate a preference for scenarios that involve human interaction, emotional support, and creative tasks, with influences from factors such as emotional reappraisal and personality traits. Overall, the desired affective skills in AI agents depend largely on the application's context and nature, emphasizing the need for adaptability and context-awareness in the design of affective AI conversational agents.
Microsoft's new AI assistant can go to meetings for you
I then saw the tool generate a multiple-slide Powerpoint presentation in around 43 seconds, based on the contents of a Word document. It can use images embedded within the document, if there are any, or it can search its own royalty-free collection. It created a simple but effective presentation - and it also wrote a suggested narrative to read out alongside it.
The Value-Sensitive Conversational Agent Co-Design Framework
Sadek, Malak, Calvo, Rafael A., Mougenot, Celine
Conversational agents (CAs) are gaining traction in both industry and academia, especially with the advent of generative AI and large language models. As these agents are used more broadly by members of the general public and take on a number of critical use cases and social roles, it becomes important to consider the values embedded in these systems. This consideration includes answering questions such as 'whose values get embedded in these agents?' and 'how do those values manifest in the agents being designed?' Accordingly, the aim of this paper is to present the Value-Sensitive Conversational Agent (VSCA) Framework for enabling the collaborative design (co-design) of value-sensitive CAs with relevant stakeholders. Firstly, requirements for co-designing value-sensitive CAs which were identified in previous works are summarised here. Secondly, the practical framework is presented and discussed, including its operationalisation into a design toolkit. The framework facilitates the co-design of three artefacts that elicit stakeholder values and have a technical utility to CA teams to guide CA implementation, enabling the creation of value-embodied CA prototypes. Finally, an evaluation protocol for the framework is proposed where the effects of the framework and toolkit are explored in a design workshop setting to evaluate both the process followed and the outcomes produced.
Topic-Level Bayesian Surprise and Serendipity for Recommender Systems
Hasan, Tonmoy, Bunescu, Razvan
A recommender system that optimizes its recommendations solely to fit a user's history of ratings for consumed items can create a filter bubble, wherein the user does not get to experience items from novel, unseen categories. One approach to mitigate this undesired behavior is to recommend items with high potential for serendipity, namely surprising items that are likely to be highly rated. In this paper, we propose a content-based formulation of serendipity that is rooted in Bayesian surprise and use it to measure the serendipity of items after they are consumed and rated by the user. When coupled with a collaborative-filtering component that identifies similar users, this enables recommending items with high potential for serendipity. To facilitate the evaluation of topic-level models for surprise and serendipity, we introduce a dataset of book reading histories extracted from Goodreads, containing over 26 thousand users and close to 1.3 million books, where we manually annotate 449 books read by 4 users in terms of their time-dependent, topic-level surprise. Experimental evaluations show that models that use Bayesian surprise correlate much better with the manual annotations of topic-level surprise than distance-based heuristics, and also obtain better serendipitous item recommendation performance.
Amazon-M2: A Multilingual Multi-locale Shopping Session Dataset for Recommendation and Text Generation
Jin, Wei, Mao, Haitao, Li, Zheng, Jiang, Haoming, Luo, Chen, Wen, Hongzhi, Han, Haoyu, Lu, Hanqing, Wang, Zhengyang, Li, Ruirui, Li, Zhen, Cheng, Monica Xiao, Goutam, Rahul, Zhang, Haiyang, Subbian, Karthik, Wang, Suhang, Sun, Yizhou, Tang, Jiliang, Yin, Bing, Tang, Xianfeng
Modeling customer shopping intentions is a crucial task for e-commerce, as it directly impacts user experience and engagement. Thus, accurately understanding customer preferences is essential for providing personalized recommendations. Session-based recommendation, which utilizes customer session data to predict their next interaction, has become increasingly popular. However, existing session datasets have limitations in terms of item attributes, user diversity, and dataset scale. As a result, they cannot comprehensively capture the spectrum of user behaviors and preferences. To bridge this gap, we present the Amazon Multilingual Multi-locale Shopping Session Dataset, namely Amazon-M2. It is the first multilingual dataset consisting of millions of user sessions from six different locales, where the major languages of products are English, German, Japanese, French, Italian, and Spanish. Remarkably, the dataset can help us enhance personalization and understanding of user preferences, which can benefit various existing tasks as well as enable new tasks. To test the potential of the dataset, we introduce three tasks in this work: (1) next-product recommendation, (2) next-product recommendation with domain shifts, and (3) next-product title generation. With the above tasks, we benchmark a range of algorithms on our proposed dataset, drawing new insights for further research and practice. In addition, based on the proposed dataset and tasks, we hosted a competition in the KDD CUP 2023 and have attracted thousands of users and submissions. The winning solutions and the associated workshop can be accessed at our website https://kddcup23.github.io/.
Interactive Explanation with Varying Level of Details in an Explainable Scientific Literature Recommender System
Guesmi, Mouadh, Chatti, Mohamed Amine, Joarder, Shoeb, Ain, Qurat Ul, Alatrash, Rawaa, Siepmann, Clara, Vahidi, Tannaz
Explainable recommender systems (RS) have traditionally followed a one-size-fits-all approach, delivering the same explanation level of detail to each user, without considering their individual needs and goals. Further, explanations in RS have so far been presented mostly in a static and non-interactive manner. To fill these research gaps, we aim in this paper to adopt a user-centered, interactive explanation model that provides explanations with different levels of detail and empowers users to interact with, control, and personalize the explanations based on their needs and preferences. We followed a user-centered approach to design interactive explanations with three levels of detail (basic, intermediate, and advanced) and implemented them in the transparent Recommendation and Interest Modeling Application (RIMA). We conducted a qualitative user study (N=14) to investigate the impact of providing interactive explanations with varying level of details on the users' perception of the explainable RS. Our study showed qualitative evidence that fostering interaction and giving users control in deciding which explanation they would like to see can meet the demands of users with different needs, preferences, and goals, and consequently can have positive effects on different crucial aspects in explainable recommendation, including transparency, trust, satisfaction, and user experience.