Personal Assistant Systems
Revisiting Injective Attacks on Recommender Systems
Recent studies have demonstrated that recommender systems (RecSys) are vulnerable to injective attacks.Given a limited fake user budget, attackers can inject fake users with carefully designed behaviors into the open platforms, making RecSys recommend a target item to more real users for profits. In this paper, we first revisit existing attackers and reveal that they suffer from the difficulty-agnostic and diversity-deficit issues. Existing attackers concentrate their efforts on difficult users who have low tendencies toward the target item, thus reducing their effectiveness. Moreover, they are incapable of affecting the target RecSys to recommend the target item to real users in a diverse manner, because their generated fake user behaviors are dominated by large communities. To alleviate these two issues, we propose a difficulty and diversity aware attacker, namely DADA. We design the difficulty-aware and diversity-aware objectives to enable easy users from various communities to contribute more weights when optimizing attackers.
Lending Interaction Wings to Recommender Systems with Conversational Agents
An intelligent conversational agent (a.k.a., chat-bot) could embrace conversational technologies to obtain user preferences online, to overcome inherent limitations of recommender systems trained over the offline historical user behaviors. In this paper, we propose CORE, a new offline-training and online-checking framework to plug a COnversational agent into REcommender systems. Unlike most prior conversational recommendation approaches that systemically combine conversational and recommender parts through a reinforcement learning framework, CORE bridges the conversational agent and recommender system through a unified uncertainty minimization framework, which can be easily applied to any existing recommendation approach. Concretely, CORE treats a recommender system as an offline estimator to produce an estimated relevance score for each item, while CORE regards a conversational agent as an online checker that checks these estimated scores in each online session. We define uncertainty as the sum of unchecked relevance scores.
Probabilistic low-rank matrix completion on finite alphabets
The task of reconstructing a matrix given a sample of observed entries is known as the \emph{matrix completion problem}. Such a consideration arises in a wide variety of problems, including recommender systems, collaborative filtering, dimensionality reduction, image processing, quantum physics or multi-class classification to name a few. Most works have focused on recovering an unknown real-valued low-rank matrix from randomly sub-sampling its entries. Here, we investigate the case where the observations take a finite numbers of values, corresponding for examples to ratings in recommender systems or labels in multi-class classification. We also consider a general sampling scheme (non-necessarily uniform) over the matrix entries.
Generalized Delayed Feedback Model with Post-Click Information in Recommender Systems
Predicting conversion rate (e.g., the probability that a user will purchase an item) is a fundamental problem in machine learning based recommender systems. However, accurate conversion labels are revealed after a long delay, which harms the timeliness of recommender systems. Previous literature concentrates on utilizing early conversions to mitigate such a delayed feedback problem. In this paper, we show that post-click user behaviors are also informative to conversion rate prediction and can be used to improve timeliness. We propose a generalized delayed feedback model (GDFM) that unifies both post-click behaviors and early conversions as stochastic post-click information, which could be utilized to train GDFM in a streaming manner efficiently.
Human-like Nonverbal Behavior with MetaHumans in Real-World Interaction Studies: An Architecture Using Generative Methods and Motion Capture
Chojnowski, Oliver, Eberhard, Alexander, Schiffmann, Michael, Mรผller, Ana, Richert, Anja
Socially interactive agents are gaining prominence in domains like healthcare, education, and service contexts, particularly virtual agents due to their inherent scalability. To facilitate authentic interactions, these systems require verbal and nonverbal communication through e.g., facial expressions and gestures. While natural language processing technologies have rapidly advanced, incorporating human-like nonverbal behavior into real-world interaction contexts is crucial for enhancing the success of communication, yet this area remains underexplored. One barrier is creating autonomous systems with sophisticated conversational abilities that integrate human-like nonverbal behavior. This paper presents a distributed architecture using Epic Games MetaHuman, combined with advanced conversational AI and camera-based user management, that supports methods like motion capture, handcrafted animation, and generative approaches for nonverbal behavior. We share insights into a system architecture designed to investigate nonverbal behavior in socially interactive agents, deployed in a three-week field study in the Deutsches Museum Bonn, showcasing its potential in realistic nonverbal behavior research.
The EU wants to know just how X's recommendation algorithm works
As part of an ongoing investigation into X, the European Commission has requested documents from the company related to how its recommendation systems work. The European Union's regulatory arm is particularly interested in any recent changes to the algorithm. The EC said it asked X to provide the information by February 15 as it steps up the Digital Services Act (DSA) probe. On top of that, regulators asked for access to certain APIs that X provides so it can conduct "direct fact-finding on content moderation and virality of accounts." The Commission has also slapped X with a retention order.
Style4Rec: Enhancing Transformer-based E-commerce Recommendation Systems with Style and Shopping Cart Information
Ugurlu, Berke, Hong, Ming-Yi, Lin, Che
Understanding users' product preferences is essential to the efficacy of a recommendation system. Precision marketing leverages users' historical data to discern these preferences and recommends products that align with them. However, recent browsing and purchase records might better reflect current purchasing inclinations. Transformer-based recommendation systems have made strides in sequential recommendation tasks, but they often fall short in utilizing product image style information and shopping cart data effectively. In light of this, we propose Style4Rec, a transformer-based e-commerce recommendation system that harnesses style and shopping cart information to enhance existing transformer-based sequential product recommendation systems. Style4Rec represents a significant step forward in personalized e-commerce recommendations, outperforming benchmarks across various evaluation metrics. Style4Rec resulted in notable improvements: HR@5 increased from 0.681 to 0.735, NDCG@5 increased from 0.594 to 0.674, and MRR@5 increased from 0.559 to 0.654. We tested our model using an e-commerce dataset from our partnering company and found that it exceeded established transformer-based sequential recommendation benchmarks across various evaluation metrics. Thus, Style4Rec presents a significant step forward in personalized e-commerce recommendation systems.
Contrastive Graph Structure Learning via Information Bottleneck for Recommendation
Graph convolution networks (GCNs) for recommendations have emerged as an important research topic due to their ability to exploit higher-order neighbors. Despite their success, most of them suffer from the popularity bias brought by a small number of active users and popular items. Also, a real-world user-item bipartite graph contains many noisy interactions, which may hamper the sensitive GCNs. Most existing works typically perform graph augmentation to create multiple views of the original graph by randomly dropping edges/nodes or relying on predefined rules, and these augmented views always serve as an auxiliary task by maximizing their correspondence. However, we argue that the graph structures generated from these vanilla approaches may be suboptimal, and maximizing their correspondence will force the representation to capture information irrelevant for the recommendation task.
Advice on Family Feuds, Dating Apps, and Post-Divorce Truth Bombs
Bryan, Christina, and our guest host Outward Producer Palace Shaw, tackle the perplexing world of bisexual dads navigating dating apps, strategies for dealing with transphobic relatives during family gatherings, the dos and don'ts of art-gifting etiquette, and whether to fess up to a messy post-divorce disclosure. This week, we've got something for all your senses.