Optimization
Decoupled Variational Gaussian Inference
Variational Gaussian (VG) inference methods that optimize a lower bound to the marginal likelihood are a popular approach for Bayesian inference. These methods are fast and easy to use, while being reasonably accurate. A difficulty remains in computation of the lower bound when the latent dimensionality $L$ is large. Even though the lower bound is concave for many models, its computation requires optimization over $O(L^2)$ variational parameters. Efficient reparameterization schemes can reduce the number of parameters, but give inaccurate solutions or destroy concavity leading to slow convergence. We propose decoupled variational inference that brings the best of both worlds together. First, it maximizes a Lagrangian of the lower bound reducing the number of parameters to $O(N)$, where $N$ is the number of data examples. The reparameterization obtained is unique and recovers maxima of the lower-bound even when the bound is not concave. Second, our method maximizes the lower bound using a sequence of convex problems, each of which is parallellizable over data examples and computes gradient efficiently. Overall, our approach avoids all direct computations of the covariance, only requiring its linear projections. Theoretically, our method converges at the same rate as existing methods in the case of concave lower bounds, while remaining convergent at a reasonable rate for the non-concave case.
Difference of Convex Functions Programming for Reinforcement Learning
Piot, Bilal, Geist, Matthieu, Pietquin, Olivier
Large Markov Decision Processes (MDPs) are usually solved using Approximate Dynamic Programming (ADP) methods such as Approximate Value Iteration (AVI) or Approximate Policy Iteration (API). The main contribution of this paper is to show that, alternatively, the optimal state-action value function can be estimated using Difference of Convex functions (DC) Programming. To do so, we study the minimization of a norm of the Optimal Bellman Residual (OBR) $T^*Q-Q$, where $T^*$ is the so-called optimal Bellman operator. Controlling this residual allows controlling the distance to the optimal action-value function, and we show that minimizing an empirical norm of the OBR is consistant in the Vapnik sense. Finally, we frame this optimization problem as a DC program. That allows envisioning using the large related literature on DC Programming to address the Reinforcement Leaning (RL) problem.
Metric Learning for Temporal Sequence Alignment
Garreau, Damien, Lajugie, Rรฉmi, Arlot, Sylvain, Bach, Francis
In this paper, we propose to learn a Mahalanobis distance to perform alignment of multivariate time series. The learning examples for this task are time series for which the true alignment is known. We cast the alignment problem as a structured prediction task, and propose realistic losses between alignments for which the optimization is tractable. We provide experiments on real data in the audio-to-audio context, where we show that the learning of a similarity measure leads to improvements in the performance of the alignment task. We also propose to use this metric learning framework to perform feature selection and, from basic audio features, build a combination of these with better alignment performance.
Discrete Graph Hashing
Liu, Wei, Mu, Cun, Kumar, Sanjiv, Chang, Shih-Fu
Hashing has emerged as a popular technique for fast nearest neighbor search in gigantic databases. In particular, learning based hashing has received considerable attention due to its appealing storage and search efficiency. However, the performance of most unsupervised learning based hashing methods deteriorates rapidly as the hash code length increases. We argue that the degraded performance is due to inferior optimization procedures used to achieve discrete binary codes. This paper presents a graph-based unsupervised hashing model to preserve the neighborhood structure of massive data in a discrete code space. We cast the graph hashing problem into a discrete optimization framework which directly learns the binary codes. A tractable alternating maximization algorithm is then proposed to explicitly deal with the discrete constraints, yielding high-quality codes to well capture the local neighborhoods. Extensive experiments performed on four large datasets with up to one million samples show that our discrete optimization based graph hashing method obtains superior search accuracy over state-of-the-art unsupervised hashing methods, especially for longer codes.
RAAM: The Benefits of Robustness in Approximating Aggregated MDPs in Reinforcement Learning
Petrik, Marek, Subramanian, Dharmashankar
We describe how to use robust Markov decision processes for value function approximation with state aggregation. The robustness serves to reduce the sensitivity to the approximation error of sub-optimal policies in comparison to classical methods such as fitted value iteration. This results in reducing the bounds on the gamma-discounted infinite horizon performance loss by a factor of 1/(1-gamma) while preserving polynomial-time computational complexity. Our experimental results show that using the robust representation can significantly improve the solution quality with minimal additional computational cost.
Expectation-Maximization for Learning Determinantal Point Processes
Gillenwater, Jennifer A., Kulesza, Alex, Fox, Emily, Taskar, Ben
A determinantal point process (DPP) is a probabilistic model of set diversity compactly parameterized by a positive semi-definite kernel matrix. To fit a DPP to a given task, we would like to learn the entries of its kernel matrix by maximizing the log-likelihood of the available data. However, log-likelihood is non-convex in the entries of the kernel matrix, and this learning problem is conjectured to be NP-hard. Thus, previous work has instead focused on more restricted convex learning settings: learning only a single weight for each row of the kernel matrix, or learning weights for a linear combination of DPPs with fixed kernel matrices. In this work we propose a novel algorithm for learning the full kernel matrix. By changing the kernel parameterization from matrix entries to eigenvalues and eigenvectors, and then lower-bounding the likelihood in the manner of expectation-maximization algorithms, we obtain an effective optimization procedure. We test our method on a real-world product recommendation task, and achieve relative gains of up to 16.5% in test log-likelihood compared to the naive approach of maximizing likelihood by projected gradient ascent on the entries of the kernel matrix.
Fairness in Multi-Agent Sequential Decision-Making
Zhang, Chongjie, Shah, Julie A.
We define a fairness solution criterion for multi-agent decision-making problems, where agents have local interests. This new criterion aims to maximize the worst performance of agents with consideration on the overall performance. We develop a simple linear programming approach and a more scalable game-theoretic approach for computing an optimal fairness policy. This game-theoretic approach formulates this fairness optimization as a two-player, zero-sum game and employs an iterative algorithm for finding a Nash equilibrium, corresponding to an optimal fairness policy. We scale up this approach by exploiting problem structure and value function approximation. Our experiments on resource allocation problems show that this fairness criterion provides a more favorable solution than the utilitarian criterion, and that our game-theoretic approach is significantly faster than linear programming.
Constrained convex minimization via model-based excessive gap
Tran-Dinh, Quoc, Cevher, Volkan
We introduce a model-based excessive gap technique to analyze first-order primal- dual methods for constrained convex minimization. As a result, we construct first- order primal-dual methods with optimal convergence rates on the primal objec- tive residual and the primal feasibility gap of their iterates separately. Through a dual smoothing and prox-center selection strategy, our framework subsumes the augmented Lagrangian, alternating direction, and dual fast-gradient methods as special cases, where our rates apply.
A* Sampling
Maddison, Chris J., Tarlow, Daniel, Minka, Tom
The problem of drawing samples from a discrete distribution can be converted into a discrete optimization problem. In this work, we show how sampling from a continuous distribution can be converted into an optimization problem over continuous space. Central to the method is a stochastic process recently described in mathematical statistics that we call the Gumbel process. We present a new construction of the Gumbel process and A* sampling, a practical generic sampling algorithm that searches for the maximum of a Gumbel process using A* search. We analyze the correctness and convergence time of A* sampling and demonstrate empirically that it makes more efficient use of bound and likelihood evaluations than the most closely related adaptive rejection sampling-based algorithms.
Shaping Social Activity by Incentivizing Users
Farajtabar, Mehrdad, Du, Nan, Rodriguez, Manuel Gomez, Valera, Isabel, Zha, Hongyuan, Song, Le
Events in an online social network can be categorized roughly into endogenous events, where users just respond to the actions of their neighbors within the network, or exogenous events, where users take actions due to drives external to the network. How much external drive should be provided to each user, such that the network activity can be steered towards a target state? In this paper, we model social events using multivariate Hawkes processes, which can capture both endogenous and exogenous event intensities, and derive a time dependent linear relation between the intensity of exogenous events and the overall network activity. Exploiting this connection, we develop a convex optimization framework for determining the required level of external drive in order for the network to reach a desired activity level. We experimented with event data gathered from Twitter, and show that our method can steer the activity of the network more accurately than alternatives.