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 Optimization


Better Orders for Saturated Cost Partitioning in Optimal Classical Planning

AAAI Conferences

Cost partitioning is a general method for adding multiple heuristic values admissibly. In the setting of optimal classical planning, saturated cost partitioning has recently been shown to be the cost partitioning algorithm of choice for pattern database heuristics found by hill climbing, systematic pattern database heuristics and Cartesian abstraction heuristics. To evaluate the synergy of the three heuristic types, we compute the saturated cost partitioning over the combined sets of heuristics and observe that the resulting heuristic is outperformed by the heuristic that simply maximizes over the three saturated cost partitioning heuristics computed separately for each heuristic type. Our new algorithm for choosing the orders in which saturated cost partitioning considers the heuristics allows us to compute heuristics outperforming not only the maximizing heuristic but even state-of-the-art planners.


Solving Graph Optimization Problems in a Framework for Monte-Carlo Search

AAAI Conferences

In this paper we solve fundamental graph optimization problems like Maximum Clique and Minimum Coloring with recent advances of Monte-Carlo Search. The optimization problems are implemented as single-agent games in a generic state-space search framework, roughly comparable to what is encoded in PDDL for an action planner.


Optimal Solutions to Large Logistics Planning Domain Problems

AAAI Conferences

We propose techniques for efficiently determining optimal solutions to large logistics planning domain problems. We map a problem instance to a directed graph and show that no more than one vehicle per weakly connected component of the graph is needed for an optimal solution. We propose techniques for efficiently finding the vehicles which must be employed for an optimal solution. Also we develop a strong admissible heuristic based on the analysis of a directed graph, the cycles of which represent situations in the problem state in which a vehicle must visit a location more than once. To the best of our knowledge, ours is the first method that determines optimal solutions for large logistics instances (including the largest instances in the IPC 1998 and IPC 2000 problem sets).


Variable Annealing Length and Parallelism in Simulated Annealing

AAAI Conferences

In this paper, we propose: (a) a restart schedule for an adaptive simulated annealer, and (b) parallel simulated annealing, with an adaptive and parameter-free annealing schedule. The foundation of our approach is the Modified Lam annealing schedule, which adaptively controls the temperature parameter to track a theoretically ideal rate of acceptance of neighboring states. A sequential implementation of Modified Lam simulated annealing is almost parameter-free. However, it requires prior knowledge of the annealing length. We eliminate this parameter using restarts, with an exponentially increasing schedule of annealing lengths. We then extend this restart schedule to parallel implementation, executing several Modified Lam simulated annealers in parallel, with varying initial annealing lengths, and our proposed parallel annealing length schedule. To validate our approach, we conduct experiments on an NP-Hard scheduling problem with sequence-dependent setup constraints. We compare our approach to fixed length restarts, both sequentially and in parallel. Our results show that our approach can achieve substantial performance gains, throughout the course of the run, demonstrating our approach to be an effective anytime algorithm.


Robust Budget Allocation via Continuous Submodular Functions

arXiv.org Artificial Intelligence

The optimal allocation of resources for maximizing influence, spread of information or coverage, has gained attention in the past years, in particular in machine learning and data mining. But in applications, the parameters of the problem are rarely known exactly, and using wrong parameters can lead to undesirable outcomes. We hence revisit a continuous version of the Budget Allocation or Bipartite Influence Maximization problem introduced by Alon et al. (2012) from a robust optimization perspective, where an adversary may choose the least favorable parameters within a confidence set. The resulting problem is a nonconvex-concave saddle point problem (or game). We show that this nonconvex problem can be solved exactly by leveraging connections to continuous submodular functions, and by solving a constrained submodular minimization problem. Although constrained submodular minimization is hard in general, here, we establish conditions under which such a problem can be solved to arbitrary precision $\epsilon$.


Lost Relatives of the Gumbel Trick

arXiv.org Machine Learning

The Gumbel trick is a method to sample from a discrete probability distribution, or to estimate its normalizing partition function. The method relies on repeatedly applying a random perturbation to the distribution in a particular way, each time solving for the most likely configuration. We derive an entire family of related methods, of which the Gumbel trick is one member, and show that the new methods have superior properties in several settings with minimal additional computational cost. In particular, for the Gumbel trick to yield computational benefits for discrete graphical models, Gumbel perturbations on all configurations are typically replaced with so-called low-rank perturbations. We show how a subfamily of our new methods adapts to this setting, proving new upper and lower bounds on the log partition function and deriving a family of sequential samplers for the Gibbs distribution. Finally, we balance the discussion by showing how the simpler analytical form of the Gumbel trick enables additional theoretical results.


A Richer Theory of Convex Constrained Optimization with Reduced Projections and Improved Rates

arXiv.org Machine Learning

This paper focuses on convex constrained optimization problems, where the solution is subject to a convex inequality constraint. In particular, we aim at challenging problems for which both projection into the constrained domain and a linear optimization under the inequality constraint are time-consuming, which render both projected gradient methods and conditional gradient methods (a.k.a. the Frank-Wolfe algorithm) expensive. In this paper, we develop projection reduced optimization algorithms for both smooth and non-smooth optimization with improved convergence rates under a certain regularity condition of the constraint function. We first present a general theory of optimization with only one projection. Its application to smooth optimization with only one projection yields $O(1/\epsilon)$ iteration complexity, which improves over the $O(1/\epsilon^2)$ iteration complexity established before for non-smooth optimization and can be further reduced under strong convexity. Then we introduce a local error bound condition and develop faster algorithms for non-strongly convex optimization at the price of a logarithmic number of projections. In particular, we achieve an iteration complexity of $\widetilde O(1/\epsilon^{2(1-\theta)})$ for non-smooth optimization and $\widetilde O(1/\epsilon^{1-\theta})$ for smooth optimization, where $\theta\in(0,1]$ appearing the local error bound condition characterizes the functional local growth rate around the optimal solutions. Novel applications in solving the constrained $\ell_1$ minimization problem and a positive semi-definite constrained distance metric learning problem demonstrate that the proposed algorithms achieve significant speed-up compared with previous algorithms.


Multilevel Clustering via Wasserstein Means

arXiv.org Machine Learning

We propose a novel approach to the problem of multilevel clustering, which aims to simultaneously partition data in each group and discover grouping patterns among groups in a potentially large hierarchically structured corpus of data. Our method involves a joint optimization formulation over several spaces of discrete probability measures, which are endowed with Wasserstein distance metrics. We propose a number of variants of this problem, which admit fast optimization algorithms, by exploiting the connection to the problem of finding Wasserstein barycenters. Consistency properties are established for the estimates of both local and global clusters. Finally, experiment results with both synthetic and real data are presented to demonstrate the flexibility and scalability of the proposed approach.


An Alternative to EM for Gaussian Mixture Models: Batch and Stochastic Riemannian Optimization

arXiv.org Machine Learning

We consider maximum likelihood estimation for Gaussian Mixture Models (Gmms). This task is almost invariably solved (in theory and practice) via the Expectation Maximization (EM) algorithm. EM owes its success to various factors, of which is its ability to fulfill positive definiteness constraints in closed form is of key importance. We propose an alternative to EM by appealing to the rich Riemannian geometry of positive definite matrices, using which we cast Gmm parameter estimation as a Riemannian optimization problem. Surprisingly, such an out-of-the-box Riemannian formulation completely fails and proves much inferior to EM. This motivates us to take a closer look at the problem geometry, and derive a better formulation that is much more amenable to Riemannian optimization. We then develop (Riemannian) batch and stochastic gradient algorithms that outperform EM, often substantially. We provide a non-asymptotic convergence analysis for our stochastic method, which is also the first (to our knowledge) such global analysis for Riemannian stochastic gradient. Numerous empirical results are included to demonstrate the effectiveness of our methods.


Sketched Ridge Regression: Optimization Perspective, Statistical Perspective, and Model Averaging

arXiv.org Machine Learning

We address the statistical and optimization impacts of using classical sketch versus Hessian sketch to solve approximately the Matrix Ridge Regression (MRR) problem. Prior research has considered the effects of classical sketch on least squares regression (LSR), a strictly simpler problem. We establish that classical sketch has a similar effect upon the optimization properties of MRR as it does on those of LSR---namely, it recovers nearly optimal solutions. In contrast, Hessian sketch does not have this guarantee, instead, the approximation error is governed by a subtle interplay between the "mass" in the responses and the optimal objective value. For both types of approximations, the regularization in the sketched MRR problem gives it significantly different statistical properties from the sketched LSR problem. In particular, there is a bias-variance trade-off in sketched MRR that is not present in sketched LSR. We provide upper and lower bounds on the biases and variances of sketched MRR, these establish that the variance is significantly increased when classical sketches are used, while the bias is significantly increased when using Hessian sketches. Empirically, sketched MRR solutions can have risks that are higher by an order-of-magnitude than those of the optimal MRR solutions. We establish theoretically and empirically that model averaging greatly decreases this gap. Thus, in the distributed setting, sketching combined with model averaging is a powerful technique that quickly obtains near-optimal solutions to the MRR problem while greatly mitigating the statistical risks incurred by sketching.