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 Optimization


Optimal Algorithms for Stochastic Multi-Level Compositional Optimization

arXiv.org Artificial Intelligence

In this paper, we investigate the problem of stochastic multi-level compositional optimization, where the objective function is a composition of multiple smooth but possibly non-convex functions. Existing methods for solving this problem either suffer from sub-optimal sample complexities or need a huge batch size. To address these limitations, we propose a Stochastic Multi-level Variance Reduction method (SMVR), which achieves the optimal sample complexity of $\mathcal{O}\left(1 / \epsilon^{3}\right)$ to find an $\epsilon$-stationary point for non-convex objectives. Furthermore, when the objective function satisfies the convexity or Polyak-{\L}ojasiewicz (PL) condition, we propose a stage-wise variant of SMVR and improve the sample complexity to $\mathcal{O}\left(1 / \epsilon^{2}\right)$ for convex functions or $\mathcal{O}\left(1 /\left(\mu\epsilon\right)\right)$ for non-convex functions satisfying the $\mu$-PL condition. The latter result implies the same complexity for $\mu$-strongly convex functions. To make use of adaptive learning rates, we also develop Adaptive SMVR, which achieves the same complexities but converges faster in practice. All our complexities match the lower bounds not only in terms of $\epsilon$ but also in terms of $\mu$ (for PL or strongly convex functions), without using a large batch size in each iteration.


Hierarchically Constrained Adaptive Ad Exposure in Feeds

arXiv.org Artificial Intelligence

A contemporary feed application usually provides blended results of organic items and sponsored items~(ads) to users. Conventionally, ads are exposed at fixed positions. Such a static exposure strategy is inefficient due to ignoring users' personalized preferences towards ads. To this end, adaptive ad exposure has become an appealing strategy to boost the overall performance of the feed. However, existing approaches to implementing the adaptive ad exposure still suffer from several limitations: 1) they usually fall into sub-optimal solutions because of only focusing on request-level optimization without consideration of the long-term application-level performance and constraints, 2) they neglect the necessity of keeping the game-theoretical properties of ad auctions, which may lead to anarchy in bidding, and 3) they can hardly be deployed in large-scale applications due to high computational complexity. In this paper, we focus on long-term performance optimization under hierarchical constraints in feeds and formulate the adaptive ad exposure as a Dynamic Knapsack Problem. We propose an effective approach: Hierarchically Constrained Adaptive Ad Exposure~(HCA2E). We present that HCA2E possesses desired game-theoretical properties, computational efficiency, and performance robustness. Comprehensive offline and online experiments on a leading e-commerce application demonstrate the significant performance superiority of HCA2E over representative baselines. HCA2E has also been deployed on this application to serve millions of daily users.


Explainable bilevel optimization: an application to the Helsinki deblur challenge

arXiv.org Artificial Intelligence

In general, H is a structured matrix defined in such a way that the product Hu corresponds to a convolution between the image u and a given kernel h representing the Point Spread Function (PSF) of the imaging system employed to measure the data. The deblurring (or deconvolution) problem consists in finding an approximation of g, given the blurred image f and, possibly, some information on the system PSF. If the blurring kernel h, underlying the matrix H, is completely unknown and it has to be inferred together with g, the resulting problem is a blind deconvolution one [32]. Since the PSF h usually represents a low-pass filter, the matrix H is, at best, very ill conditioned and directly solving the inverse problem Hu = f, even when it is feasible, leads to unmeaningful solutions. On the other side, the variational approach consists in designing and solving an optimization problem whose solutions are a good approximation of the unknown image g. In general, a variational model is the set composed by the objective function, i.e., the function to be minimized, and the possible constraints. In the variational models arising in image restoration applications, the objective function, called also energy functional, encompasses different kinds of information: the nature of the noise introduced in the acquisition process, geometrical and/or analytical properties on the image content and physical constraints on the pixel values. Usually, in all image reconstruction problems, and more generally inverse problems, the energy functional, besides the data, depends on a set of parameters; they may simply reduce to tuning parameters balancing the relative weights of the different terms in the functional but can also represent more complicate structures of the functionals themselves.


STay-ON-the-Ridge: Guaranteed Convergence to Local Minimax Equilibrium in Nonconvex-Nonconcave Games

arXiv.org Artificial Intelligence

Min-max optimization problems involving nonconvex-nonconcave objectives have found important applications in adversarial training and other multi-agent learning settings. Yet, no known gradient descent-based method is guaranteed to converge to (even local notions of) min-max equilibrium in the nonconvex-nonconcave setting. For all known methods, there exist relatively simple objectives for which they cycle or exhibit other undesirable behavior different from converging to a point, let alone to some game-theoretically meaningful one~\cite{flokas2019poincare,hsieh2021limits}. The only known convergence guarantees hold under the strong assumption that the initialization is very close to a local min-max equilibrium~\cite{wang2019solving}. Moreover, the afore-described challenges are not just theoretical curiosities. All known methods are unstable in practice, even in simple settings. We propose the first method that is guaranteed to converge to a local min-max equilibrium for smooth nonconvex-nonconcave objectives. Our method is second-order and provably escapes limit cycles as long as it is initialized at an easy-to-find initial point. Both the definition of our method and its convergence analysis are motivated by the topological nature of the problem. In particular, our method is not designed to decrease some potential function, such as the distance of its iterate from the set of local min-max equilibria or the projected gradient of the objective, but is designed to satisfy a topological property that guarantees the avoidance of cycles and implies its convergence.


Anchor-Changing Regularized Natural Policy Gradient for Multi-Objective Reinforcement Learning

arXiv.org Artificial Intelligence

We study policy optimization for Markov decision processes (MDPs) with multiple reward value functions, which are to be jointly optimized according to given criteria such as proportional fairness (smooth concave scalarization), hard constraints (constrained MDP), and max-min trade-off. We propose an Anchor-changing Regularized Natural Policy Gradient (ARNPG) framework, which can systematically incorporate ideas from well-performing first-order methods into the design of policy optimization algorithms for multi-objective MDP problems. Theoretically, the designed algorithms based on the ARNPG framework achieve $\tilde{O}(1/T)$ global convergence with exact gradients. Empirically, the ARNPG-guided algorithms also demonstrate superior performance compared to some existing policy gradient-based approaches in both exact gradients and sample-based scenarios.


Sample-efficient Model Predictive Control Design of Soft Robotics by Bayesian Optimization

arXiv.org Artificial Intelligence

This paper presents a sample-efficient data-driven method to design model predictive control (MPC) for cable-actuated soft robotics using Bayesian optimization. Instead of modeling the complex dynamics of the soft robots, the proposed approach uses Bayesian optimization to search the best-guessed low-dimensional prediction model and its associated controller to minimize the objective function of closed-loop responses. The prediction model is updated by Bayesian optimization from the closed-loop input-output data in each iteration. A linear MPC is then designed based on the updated prediction model, and evaluated based on the closed-loop responses. Different from directly searching controller parameters, the closed-loop system stability, and inputs/outputs constraints can be easily handled in the MPC design. After a few iterations, a convergent solution of a (sub-)optimal controller can be obtained, which minimizes the user-defined closed-loop performance index. The proposed method is simulated and validated by a high-fidelity simulation of a cable-actuated soft robot. The simulation results demonstrate that the proposed approach can achieve desired tracking controller for the soft robot without a prior-known model.


Model Predictive Control via On-Policy Imitation Learning

arXiv.org Artificial Intelligence

In this paper, we leverage the rapid advances in imitation learning, a topic of intense recent focus in the Reinforcement Learning (RL) literature, to develop new sample complexity results and performance guarantees for data-driven Model Predictive Control (MPC) for constrained linear systems. In its simplest form, imitation learning is an approach that tries to learn an expert policy by querying samples from an expert. Recent approaches to data-driven MPC have used the simplest form of imitation learning known as behavior cloning to learn controllers that mimic the performance of MPC by online sampling of the trajectories of the closed-loop MPC system. Behavior cloning, however, is a method that is known to be data inefficient and suffer from distribution shifts. As an alternative, we develop a variant of the forward training algorithm which is an on-policy imitation learning method proposed by Ross et al. (2010). Our algorithm uses the structure of constrained linear MPC, and our analysis uses the properties of the explicit MPC solution to theoretically bound the number of online MPC trajectories needed to achieve optimal performance. We validate our results through simulations and show that the forward training algorithm is indeed superior to behavior cloning when applied to MPC.


Contact-Implicit Planning and Control for Non-Prehensile Manipulation Using State-Triggered Constraints

arXiv.org Artificial Intelligence

We present a contact-implicit planning approach that can generate contact-interaction trajectories for non-prehensile manipulation problems without tuning or a tailored initial guess and with high success rates. This is achieved by leveraging the concept of state-triggered constraints (STCs) to capture the hybrid dynamics induced by discrete contact modes without explicitly reasoning about the combinatorics. STCs enable triggering arbitrary constraints by a strict inequality condition in a continuous way. We first use STCs to develop an automatic contact constraint activation method to minimize the effective constraint space based on the utility of contact candidates for a given task. Then, we introduce a re-formulation of the Coulomb friction model based on STCs that is more efficient for the discovery of tangential forces than the well-studied complementarity constraints-based approach. Last, we include the proposed friction model in the planning and control of quasi-static planar pushing. The performance of the STC-based contact activation and friction methods is evaluated by extensive simulation experiments in a dynamic pushing scenario. The results demonstrate that our methods outperform the baselines based on complementarity constraints with a significant decrease in the planning time and a higher success rate. We then compare the proposed quasi-static pushing controller against a mixed-integer programming-based approach in simulation and find that our method is computationally more efficient and provides a better tracking accuracy, with the added benefit of not requiring an initial control trajectory. Finally, we present hardware experiments demonstrating the usability of our framework in executing complex trajectories in real-time even with a low-accuracy tracking system.


Cluster Explanation via Polyhedral Descriptions

arXiv.org Artificial Intelligence

Clustering is an unsupervised learning problem that aims to partition unlabelled data points into groups with similar features. Traditional clustering algorithms provide limited insight into the groups they find as their main focus is accuracy and not the interpretability of the group assignments. This has spurred a recent line of work on explainable machine learning for clustering. In this paper we focus on the cluster description problem where, given a dataset and its partition into clusters, the task is to explain the clusters. We introduce a new approach to explain clusters by constructing polyhedra around each cluster while minimizing either the complexity of the resulting polyhedra or the number of features used in the description. We formulate the cluster description problem as an integer program and present a column generation approach to search over an exponential number of candidate half-spaces that can be used to build the polyhedra. To deal with large datasets, we introduce a novel grouping scheme that first forms smaller groups of data points and then builds the polyhedra around the grouped data, a strategy which out-performs simply sub-sampling data. Compared to state of the art cluster description algorithms, our approach is able to achieve competitive interpretability with improved description accuracy.


Diversity Preference-Aware Link Recommendation for Online Social Networks

arXiv.org Artificial Intelligence

Link recommendation, which recommends links to connect unlinked online social network users, is a fundamental social network analytics problem with ample business implications. Existing link recommendation methods tend to recommend similar friends to a user but overlook the user's diversity preference, although social psychology theories suggest the criticality of diversity preference to link recommendation performance. In recommender systems, a field related to link recommendation, a number of diversification methods have been proposed to improve the diversity of recommended items. Nevertheless, diversity preference is distinct from diversity studied by diversification methods. To address these research gaps, we define and operationalize the concept of diversity preference for link recommendation and propose a new link recommendation problem: the diversity preference-aware link recommendation problem. We then analyze key properties of the new link recommendation problem and develop a novel link recommendation method to solve the problem. Using two large-scale online social network data sets, we conduct extensive empirical evaluations to demonstrate the superior performance of our method over representative diversification methods adapted for link recommendation as well as state-of-the-art link recommendation methods.