Optimization
VertiBench: Advancing Feature Distribution Diversity in Vertical Federated Learning Benchmarks
Wu, Zhaomin, Hou, Junyi, He, Bingsheng
Vertical Federated Learning (VFL) is a crucial paradigm for training machine learning models on feature-partitioned, distributed data. However, due to privacy restrictions, few public real-world VFL datasets exist for algorithm evaluation, and these represent a limited array of feature distributions. Existing benchmarks often resort to synthetic datasets, derived from arbitrary feature splits from a global set, which only capture a subset of feature distributions, leading to inadequate algorithm performance assessment. This paper addresses these shortcomings by introducing two key factors affecting VFL performance - feature importance and feature correlation - and proposing associated evaluation metrics and dataset splitting methods. Additionally, we introduce a real VFL dataset to address the deficit in image-image VFL scenarios. Our comprehensive evaluation of cutting-edge VFL algorithms provides valuable insights for future research in the field.
Decentralized Planning for Car-Like Robotic Swarm in Cluttered Environments
Ma, Changjia, Han, Zhichao, Zhang, Tingrui, Wang, Jingping, Xu, Long, Li, Chengyang, Xu, Chao, Gao, Fei
Robot swarm is a hot spot in robotic research community. In this paper, we propose a decentralized framework for car-like robotic swarm which is capable of real-time planning in cluttered environments. In this system, path finding is guided by environmental topology information to avoid frequent topological change, and search-based speed planning is leveraged to escape from infeasible initial value's local minima. Then spatial-temporal optimization is employed to generate a safe, smooth and dynamically feasible trajectory. During optimization, the trajectory is discretized by fixed time steps. Penalty is imposed on the signed distance between agents to realize collision avoidance, and differential flatness cooperated with limitation on front steer angle satisfies the non-holonomic constraints. With trajectories broadcast to the wireless network, agents are able to check and prevent potential collisions. We validate the robustness of our system in simulation and real-world experiments. Code will be released as open-source packages.
Convex-Concave Min-Max Stackelberg Games
Goktas, Denizalp, Greenwald, Amy
Min-max optimization problems (i.e., min-max games) have been attracting a great deal of attention because of their applicability to a wide range of machine learning problems. Although significant progress has been made recently, the literature to date has focused on games with independent strategy sets; little is known about solving games with dependent strategy sets, which can be characterized as min-max Stackelberg games. We introduce two first-order methods that solve a large class of convex-concave min-max Stackelberg games, and show that our methods converge in polynomial time. Min-max Stackelberg games were first studied by Wald, under the posthumous name of Wald's maximin model, a variant of which is the main paradigm used in robust optimization, which means that our methods can likewise solve many convex robust optimization problems. We observe that the computation of competitive equilibria in Fisher markets also comprises a min-max Stackelberg game. Further, we demonstrate the efficacy and efficiency of our algorithms in practice by computing competitive equilibria in Fisher markets with varying utility structures. Our experiments suggest potential ways to extend our theoretical results, by demonstrating how different smoothness properties can affect the convergence rate of our algorithms.
Strictly Low Rank Constraint Optimization -- An Asymptotically $\mathcal{O}(\frac{1}{t^2})$ Method
We study a class of non-convex and non-smooth problems with \textit{rank} regularization to promote sparsity in optimal solution. We propose to apply the proximal gradient descent method to solve the problem and accelerate the process with a novel support set projection operation on the singular values of the intermediate update. We show that our algorithms are able to achieve a convergence rate of $O(\frac{1}{t^2})$, which is exactly same as Nesterov's optimal convergence rate for first-order methods on smooth and convex problems. Strict sparsity can be expected and the support set of singular values during each update is monotonically shrinking, which to our best knowledge, is novel in momentum-based algorithms.
Optimal and Efficient Binary Questioning for Human-in-the-Loop Annotation
Marchesoni-Acland, Franco, Morel, Jean-Michel, Kherroubi, Josselin, Facciolo, Gabriele
Even though data annotation is extremely important for interpretability, research and development of artificial intelligence solutions, most research efforts such as active learning or few-shot learning focus on the sample efficiency problem. This paper studies the neglected complementary problem of getting annotated data given a predictor. For the simple binary classification setting, we present the spectrum ranging from optimal general solutions to practical efficient methods. The problem is framed as the full annotation of a binary classification dataset with the minimal number of yes/no questions when a predictor is available. For the case of general binary questions the solution is found in coding theory, where the optimal questioning strategy is given by the Huffman encoding of the possible labelings. However, this approach is computationally intractable even for small dataset sizes. We propose an alternative practical solution based on several heuristics and lookahead minimization of proxy cost functions. The proposed solution is analysed, compared with optimal solutions and evaluated on several synthetic and real-world datasets. On these datasets, the method allows a significant improvement ($23-86\%$) in annotation efficiency.
Learning Robot Geometry as Distance Fields: Applications to Whole-body Manipulation
Li, Yiming, Zhang, Yan, Razmjoo, Amirreza, Calinon, Sylvain
In this work, we propose to learn robot geometry as distance fields (RDF), which extend the signed distance field (SDF) of the robot with joint configurations. Unlike existing methods that learn an implicit representation encoding joint space and Euclidean space together, the proposed RDF approach leverages the kinematic chain of the robot, which reduces the dimensionality and complexity of the problem, resulting in more accurate and reliable SDFs. A simple and flexible approach that exploits basis functions to represent SDFs for individual robot links is presented, providing a smoother representation and improved efficiency compared to neural networks. RDF is naturally continuous and differentiable, enabling its direct integration as cost functions in robot tasks. It also allows us to obtain high-precision robot surface points with any desired spatial resolution, with the capability of whole-body manipulation. We verify the effectiveness of our RDF representation by conducting various experiments in both simulations and with the 7-axis Franka Emika robot. We compare our approach against baseline methods and demonstrate its efficiency in dual-arm settings for tasks involving collision avoidance and whole-body manipulation. Project page: https://sites.google.com/view/lrdf/home}{https://sites.google.com/view/lrdf/home
Scenario-Based Motion Planning with Bounded Probability of Collision
de Groot, Oscar, Ferranti, Laura, Gavrila, Dariu, Alonso-Mora, Javier
Robots will increasingly operate near humans that introduce uncertainties in the motion planning problem due to their complex nature. Typically, chance constraints are introduced in the planner to optimize performance while guaranteeing probabilistic safety. However, existing methods do not consider the actual probability of collision for the planned trajectory, but rather its marginalization, that is, the independent collision probabilities for each planning step and/or dynamic obstacle, resulting in conservative trajectories. To address this issue, we introduce a novel real-time capable method termed Safe Horizon MPC, that explicitly constrains the joint probability of collision with all obstacles over the duration of the motion plan. This is achieved by reformulating the chance-constrained planning problem using scenario optimization and predictive control. Our method is less conservative than state-of-the-art approaches, applicable to arbitrary probability distributions of the obstacles' trajectories, computationally tractable and scalable. We demonstrate our proposed approach using a mobile robot and an autonomous vehicle in an environment shared with humans.
Large Language and Text-to-3D Models for Engineering Design Optimization
Rios, Thiago, Menzel, Stefan, Sendhoff, Bernhard
The current advances in generative AI for learning large neural network models with the capability to produce essays, images, music and even 3D assets from text prompts create opportunities for a manifold of disciplines. In the present paper, we study the potential of deep text-to-3D models in the engineering domain, with focus on the chances and challenges when integrating and interacting with 3D assets in computational simulation-based design optimization. In contrast to traditional design optimization of 3D geometries that often searches for the optimum designs using numerical representations, such as B-Spline surface or deformation parameters in vehicle aerodynamic optimization, natural language challenges the optimization framework by requiring a different interpretation of variation operators while at the same time may ease and motivate the human user interaction. Here, we propose and realize a fully automated evolutionary design optimization framework using Shap-E, a recently published text-to-3D asset network by OpenAI, in the context of aerodynamic vehicle optimization. For representing text prompts in the evolutionary optimization, we evaluate (a) a bag-of-words approach based on prompt templates and Wordnet samples, and (b) a tokenisation approach based on prompt templates and the byte pair encoding method from GPT4. Our main findings from the optimizations indicate that, first, it is important to ensure that the designs generated from prompts are within the object class of application, i.e. diverse and novel designs need to be realistic, and, second, that more research is required to develop methods where the strength of text prompt variations and the resulting variations of the 3D designs share causal relations to some degree to improve the optimization.
A numerical algorithm for attaining the Chebyshev bound in optimal learning
Paruchuri, Pradyumna, Chatterjee, Debasish
Given a compact subset of a Banach space, the Chebyshev center problem consists of finding a minimal circumscribing ball containing the set. In this article we establish a numerically tractable algorithm for solving the Chebyshev center problem in the context of optimal learning from a finite set of data points. For a hypothesis space realized as a compact but not necessarily convex subset of a finite-dimensional subspace of some underlying Banach space, this algorithm computes the Chebyshev radius and the Chebyshev center of the hypothesis space, thereby solving the problem of optimal recovery of functions from data. The algorithm itself is based on, and significantly extends, recent results for near-optimal solutions of convex semi-infinite problems by means of targeted sampling, and it is of independent interest. Several examples of numerical computations of Chebyshev centers are included in order to illustrate the effectiveness of the algorithm.
Tractability from overparametrization: The example of the negative perceptron
Montanari, Andrea, Zhong, Yiqiao, Zhou, Kangjie
In the negative perceptron problem we are given $n$ data points $({\boldsymbol x}_i,y_i)$, where ${\boldsymbol x}_i$ is a $d$-dimensional vector and $y_i\in\{+1,-1\}$ is a binary label. The data are not linearly separable and hence we content ourselves to find a linear classifier with the largest possible \emph{negative} margin. In other words, we want to find a unit norm vector ${\boldsymbol \theta}$ that maximizes $\min_{i\le n}y_i\langle {\boldsymbol \theta},{\boldsymbol x}_i\rangle$. This is a non-convex optimization problem (it is equivalent to finding a maximum norm vector in a polytope), and we study its typical properties under two random models for the data. We consider the proportional asymptotics in which $n,d\to \infty$ with $n/d\to\delta$, and prove upper and lower bounds on the maximum margin $\kappa_{\text{s}}(\delta)$ or -- equivalently -- on its inverse function $\delta_{\text{s}}(\kappa)$. In other words, $\delta_{\text{s}}(\kappa)$ is the overparametrization threshold: for $n/d\le \delta_{\text{s}}(\kappa)-\varepsilon$ a classifier achieving vanishing training error exists with high probability, while for $n/d\ge \delta_{\text{s}}(\kappa)+\varepsilon$ it does not. Our bounds on $\delta_{\text{s}}(\kappa)$ match to the leading order as $\kappa\to -\infty$. We then analyze a linear programming algorithm to find a solution, and characterize the corresponding threshold $\delta_{\text{lin}}(\kappa)$. We observe a gap between the interpolation threshold $\delta_{\text{s}}(\kappa)$ and the linear programming threshold $\delta_{\text{lin}}(\kappa)$, raising the question of the behavior of other algorithms.