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A Learning Based Scheme for Fair Timeliness in Sparse Gossip Networks

arXiv.org Artificial Intelligence

We consider a gossip network, consisting of $n$ nodes, which tracks the information at a source. The source updates its information with a Poisson arrival process and also sends updates to the nodes in the network. The nodes themselves can exchange information among themselves to become as timely as possible. However, the network structure is sparse and irregular, i.e., not every node is connected to every other node in the network, rather, the order of connectivity is low, and varies across different nodes. This asymmetry of the network implies that the nodes in the network do not perform equally in terms of timelines. Due to the gossiping nature of the network, some nodes are able to track the source very timely, whereas, some nodes fall behind versions quite often. In this work, we investigate how the rate-constrained source should distribute its update rate across the network to maintain fairness regarding timeliness, i.e., the overall worst case performance of the network can be minimized. Due to the continuous search space for optimum rate allocation, we formulate this problem as a continuum-armed bandit problem and employ Gaussian process based Bayesian optimization to meet a trade-off between exploration and exploitation sequentially.


Decision-Oriented Intervention Cost Prediction for Multi-robot Persistent Monitoring

arXiv.org Artificial Intelligence

In this paper, we present a differentiable, decision-oriented learning technique for a class of vehicle routing problems. Specifically, we consider a scenario where a team of Unmanned Aerial Vehicles (UAVs) and Unmanned Ground Vehicles (UGVs) are persistently monitoring an environment. The UGVs are occasionally taken over by humans to take detours to recharge the depleted UAVs. The goal is to select routes for the UGVs so that they can efficiently monitor the environment while reducing the cost of interventions. The former is modeled as a monotone, submodular function whereas the latter is a linear function of the routes of the UGVs. We consider a scenario where the former is known but the latter depends on the context (e.g., wind and terrain conditions) that must be learned. Typically, we first learn to predict the cost function and then solve the optimization problem. However, the loss function used in prediction may be misaligned with our final goal of finding good routes. We propose a \emph{decision-oriented learning} framework that incorporates task optimization as a differentiable layer in the prediction phase. To make the task optimization (which is a non-monotone submodular function) differentiable, we propose the Differentiable Cost Scaled Greedy algorithm. We demonstrate the efficacy of the proposed framework through numerical simulations. The results show that the proposed framework can result in better performance than the traditional approach.


Nature Inspired Evolutionary Swarm Optimizers for Biomedical Image and Signal Processing -- A Systematic Review

arXiv.org Artificial Intelligence

The challenge of finding a global optimum in a solution search space with limited resources and higher accuracy has given rise to several optimization algorithms. Generally, the gradient-based optimizers converge to the global solution very accurately, but they often require a large number of iterations to find the solution. Researchers took inspiration from different natural phenomena and behaviours of many living organisms to develop algorithms that can solve optimization problems much quicker with high accuracy. These algorithms are called nature-inspired meta-heuristic optimization algorithms. These can be used for denoising signals, updating weights in a deep neural network, and many other cases. In the state-of-the-art, there are no systematic reviews available that have discussed the applications of nature-inspired algorithms on biomedical signal processing. The paper solves that gap by discussing the applications of such algorithms in biomedical signal processing and also provides an updated survey of the application of these algorithms in biomedical image processing. The paper reviews 28 latest peer-reviewed relevant articles and 26 nature-inspired algorithms and segregates them into thoroughly explored, lesser explored and unexplored categories intending to help readers understand the reliability and exploration stage of each of these algorithms.


RETRO: Reactive Trajectory Optimization for Real-Time Robot Motion Planning in Dynamic Environments

arXiv.org Artificial Intelligence

Reactive trajectory optimization for robotics presents formidable challenges, demanding the rapid generation of purposeful robot motion in complex and swiftly changing dynamic environments. While much existing research predominantly addresses robotic motion planning with predefined objectives, emerging problems in robotic trajectory optimization frequently involve dynamically evolving objectives and stochastic motion dynamics. However, effectively addressing such reactive trajectory optimization challenges for robot manipulators proves difficult due to inefficient, high-dimensional trajectory representations and a lack of consideration for time optimization. In response, we introduce a novel trajectory optimization framework called RETRO. RETRO employs adaptive optimization techniques that span both spatial and temporal dimensions. As a result, it achieves a remarkable computing complexity of $O(T^{2.4}) + O(Tn^{2})$, a significant improvement over the traditional application of DDP, which leads to a complexity of $O(n^{4})$ when reasonable time step sizes are used. To evaluate RETRO's performance in terms of error, we conducted a comprehensive analysis of its regret bounds, comparing it to an Oracle value function obtained through an Oracle trajectory optimization algorithm. Our analytical findings demonstrate that RETRO's total regret can be upper-bounded by a function of the chosen time step size. Moreover, our approach delivers smoothly optimized robot trajectories within the joint space, offering flexibility and adaptability for various tasks. It can seamlessly integrate task-specific requirements such as collision avoidance while maintaining real-time control rates. We validate the effectiveness of our framework through extensive simulations and real-world robot experiments in closed-loop manipulation scenarios.


Solving the Quadratic Assignment Problem using Deep Reinforcement Learning

arXiv.org Artificial Intelligence

The Quadratic Assignment Problem (QAP) is an NP-hard problem which has proven particularly challenging to solve: unlike other combinatorial problems like the traveling salesman problem (TSP), which can be solved to optimality for instances with hundreds or even thousands of locations using advanced integer programming techniques, no methods are known to exactly solve QAP instances of size greater than 30. Solving the QAP is nevertheless important because of its many critical applications, such as electronic wiring design and facility layout selection. We propose a method to solve the original Koopmans-Beckman formulation of the QAP using deep reinforcement learning. Our approach relies on a novel double pointer network, which alternates between selecting a location in which to place the next facility and a facility to place in the previous location. We train our model using A2C on a large dataset of synthetic instances, producing solutions with no instance-specific retraining necessary. Out of sample, our solutions are on average within 7.5% of a high-quality local search baseline, and even outperform it on 1.2% of instances.


The Benefit of Noise-Injection for Dynamic Gray-Box Model Creation

arXiv.org Artificial Intelligence

Gray-box models offer significant benefit over black-box approaches for equipment emulator development for equipment since their integration of physics provides more confidence in the model outside of the training domain. However, challenges such as model nonlinearity, unmodeled dynamics, and local minima introduce uncertainties into grey-box creation that contemporary approaches have failed to overcome, leading to their under-performance compared with black-box models. This paper seeks to address these uncertainties by injecting noise into the training dataset. This noise injection enriches the dataset and provides a measure of robustness against such uncertainties. A dynamic model for a water-to-water heat exchanger has been used as a demonstration case for this approach and tested using a pair of real devices with live data streaming. Compared to the unprocessed signal data, the application of noise injection resulted in a significant reduction in modeling error (root mean square error), decreasing from 0.68 to 0.27{\deg}C. This improvement amounts to a 60% enhancement when assessed on the training set, and improvements of 50% and 45% when validated against the test and validation sets, respectively.


UniQuadric: A SLAM Backend for Unknown Rigid Object 3D Tracking and Light-Weight Modeling

arXiv.org Artificial Intelligence

Tracking and modeling unknown rigid objects in the environment play a crucial role in autonomous unmanned systems and virtual-real interactive applications. However, many existing Simultaneous Localization, Mapping and Moving Object Tracking (SLAMMOT) methods focus solely on estimating specific object poses and lack estimation of object scales and are unable to effectively track unknown objects. In this paper, we propose a novel SLAM backend that unifies ego-motion tracking, rigid object motion tracking, and modeling within a joint optimization framework. In the perception part, we designed a pixel-level asynchronous object tracker (AOT) based on the Segment Anything Model (SAM) and DeAOT, enabling the tracker to effectively track target unknown objects guided by various predefined tasks and prompts. In the modeling part, we present a novel object-centric quadric parameterization to unify both static and dynamic object initialization and optimization. Subsequently, in the part of object state estimation, we propose a tightly coupled optimization model for object pose and scale estimation, incorporating hybrids constraints into a novel dual sliding window optimization framework for joint estimation. To our knowledge, we are the first to tightly couple object pose tracking with light-weight modeling of dynamic and static objects using quadric. We conduct qualitative and quantitative experiments on simulation datasets and real-world datasets, demonstrating the state-of-the-art robustness and accuracy in motion estimation and modeling. Our system showcases the potential application of object perception in complex dynamic scenes.


Residual Scheduling: A New Reinforcement Learning Approach to Solving Job Shop Scheduling Problem

arXiv.org Artificial Intelligence

Job-shop scheduling problem (JSP) is a mathematical optimization problem widely used in industries like manufacturing, and flexible JSP (FJSP) is also a common variant. Since they are NP-hard, it is intractable to find the optimal solution for all cases within reasonable times. Thus, it becomes important to develop efficient heuristics to solve JSP/FJSP. A kind of method of solving scheduling problems is construction heuristics, which constructs scheduling solutions via heuristics. Recently, many methods for construction heuristics leverage deep reinforcement learning (DRL) with graph neural networks (GNN). In this paper, we propose a new approach, named residual scheduling, to solving JSP/FJSP. In this new approach, we remove irrelevant machines and jobs such as those finished, such that the states include the remaining (or relevant) machines and jobs only. Our experiments show that our approach reaches state-of-the-art (SOTA) among all known construction heuristics on most well-known open JSP and FJSP benchmarks. In addition, we also observe that even though our model is trained for scheduling problems of smaller sizes, our method still performs well for scheduling problems of large sizes. Interestingly in our experiments, our approach even reaches zero gap for 49 among 50 JSP instances whose job numbers are more than 150 on 20 machines.


GRaCE: Optimizing Grasps to Satisfy Ranked Criteria in Complex Scenarios

arXiv.org Artificial Intelligence

This paper addresses the multi-faceted problem of robot grasping, where multiple criteria may conflict and differ in importance. We introduce Grasp Ranking and Criteria Evaluation (GRaCE), a novel approach that employs hierarchical rule-based logic and a rank-preserving utility function to optimize grasps based on various criteria such as stability, kinematic constraints, and goal-oriented functionalities. Additionally, we propose GRaCE-OPT, a hybrid optimization strategy that combines gradient-based and gradient-free methods to effectively navigate the complex, non-convex utility function. Experimental results in both simulated and real-world scenarios show that GRaCE requires fewer samples to achieve comparable or superior performance relative to existing methods. The modular architecture of GRaCE allows for easy customization and adaptation to specific application needs.


DADO -- Low-Cost Query Strategies for Deep Active Design Optimization

arXiv.org Artificial Intelligence

In this experience report, we apply deep active learning to the field of design optimization to reduce the number of computationally expensive numerical simulations. We are interested in optimizing the design of structural components, where the shape is described by a set of parameters. If we can predict the performance based on these parameters and consider only the promising candidates for simulation, there is an enormous potential for saving computing power. We present two selection strategies for self-optimization to reduce the computational cost in multi-objective design optimization problems. Our proposed methodology provides an intuitive approach that is easy to apply, offers significant improvements over random sampling, and circumvents the need for uncertainty estimation. We evaluate our strategies on a large dataset from the domain of fluid dynamics and introduce two new evaluation metrics to determine the model's performance. Findings from our evaluation highlights the effectiveness of our selection strategies in accelerating design optimization. We believe that the introduced method is easily transferable to other self-optimization problems.