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Improved Probabilistic Image-Text Representations

arXiv.org Artificial Intelligence

Image-Text Matching (ITM) task, a fundamental vision-language (VL) task, suffers from the inherent ambiguity arising from multiplicity and imperfect annotations. Deterministic functions are not sufficiently powerful to capture ambiguity, prompting the exploration of probabilistic embeddings to tackle the challenge. However, the existing probabilistic ITM approach encounters two key shortcomings; the burden of heavy computations due to the Monte Carlo approximation, and the loss saturation issue in the face of abundant false negatives. To overcome the issues, this paper presents an improved Probabilistic Cross-Modal Embeddings (named PCME++) by introducing a new probabilistic distance with a closed-form solution. In addition, two optimization techniques are proposed to enhance PCME++ further: first, the incorporation of pseudo-positives to prevent the loss saturation problem under massive false negatives; second, mixed sample data augmentation for probabilistic matching. Experimental results on MS-COCO Caption and two extended benchmarks, CxC and ECCV Caption, demonstrate the effectiveness of PCME++ compared to state-of-the-art ITM methods. The robustness of PCME++ is also evaluated under noisy image-text correspondences. In addition, the potential applicability of PCME++ in automatic prompt tuning for zero-shot classification is shown. The code is available at https://github.com/naver-ai/pcmepp.


Water-Based Metaheuristics: How Water Dynamics Can Help Us to Solve NP-Hard Problems

arXiv.org Artificial Intelligence

Many water-based optimization metaheuristics have been introduced during the last decade, both for combinatorial and for continuous optimization. Despite the strong similarities of these methods in terms of their underlying natural metaphors (most of them emulate, in some way or another, how drops collaboratively form paths down to the sea), in general the resulting algorithms are quite different in terms of their searching approach or their solution construction approach. For instance, each entity may represent a solution by itself or, alternatively, entities may construct solutions by modifying the landscape while moving. A researcher or practitioner could assume that the degree of similarity between two water-based metaheuristics heavily depends on the similarity of the natural water mechanics they emulate, but this is not the case. In order to bring some clarity to this mosaic of apparently related metaheuristics, in this paper we introduce them, explain their mechanics, and highlight their differences.


Cascading Reinforcement Learning

arXiv.org Artificial Intelligence

Cascading bandits have gained popularity in recent years due to their applicability to recommendation systems and online advertising. In the cascading bandit model, at each timestep, an agent recommends an ordered subset of items (called an item list) from a pool of items, each associated with an unknown attraction probability. Then, the user examines the list, and clicks the first attractive item (if any), and after that, the agent receives a reward. The goal of the agent is to maximize the expected cumulative reward. However, the prior literature on cascading bandits ignores the influences of user states (e.g., historical behaviors) on recommendations and the change of states as the session proceeds. Motivated by this fact, we propose a generalized cascading RL framework, which considers the impact of user states and state transition into decisions. In cascading RL, we need to select items not only with large attraction probabilities but also leading to good successor states. This imposes a huge computational challenge due to the combinatorial action space. To tackle this challenge, we delve into the properties of value functions, and design an oracle BestPerm to efficiently find the optimal item list. Equipped with BestPerm, we develop two algorithms CascadingVI and CascadingBPI, which are both computationally-efficient and sample-efficient, and provide near-optimal regret and sample complexity guarantees. Furthermore, we present experiments to show the improved computational and sample efficiencies of our algorithms compared to straightforward adaptations of existing RL algorithms in practice.


PINSAT: Parallelized Interleaving of Graph Search and Trajectory Optimization for Kinodynamic Motion Planning

arXiv.org Artificial Intelligence

Trajectory optimization is a widely used technique in robot motion planning for letting the dynamics and constraints on the system shape and synthesize complex behaviors. Several previous works have shown its benefits in high-dimensional continuous state spaces and under differential constraints. However, long time horizons and planning around obstacles in non-convex spaces pose challenges in guaranteeing convergence or finding optimal solutions. As a result, discrete graph search planners and sampling-based planers are preferred when facing obstacle-cluttered environments. A recently developed algorithm called INSAT effectively combines graph search in the low-dimensional subspace and trajectory optimization in the full-dimensional space for global kinodynamic planning over long horizons. Although INSAT successfully reasoned about and solved complex planning problems, the numerous expensive calls to an optimizer resulted in large planning times, thereby limiting its practical use. Inspired by the recent work on edge-based parallel graph search, we present PINSAT, which introduces systematic parallelization in INSAT to achieve lower planning times and higher success rates, while maintaining significantly lower costs over relevant baselines. We demonstrate PINSAT by evaluating it on 6 DoF kinodynamic manipulation planning with obstacles.


Semi-Supervised Learning Approach for Efficient Resource Allocation with Network Slicing in O-RAN

arXiv.org Artificial Intelligence

The Open Radio Access Network (O-RAN) technology has emerged as a promising solution for network operators, providing them with an open and favorable environment. Ensuring effective coordination of x-applications (xAPPs) is crucial to enhance flexibility and optimize network performance within the O-RAN. In this paper, we introduce an innovative approach to the resource allocation problem, aiming to coordinate multiple independent xAPPs for network slicing and resource allocation in O-RAN. Our proposed method focuses on maximizing the weighted throughput among user equipments (UE), as well as allocating physical resource blocks (PRBs). We prioritize two service types, namely enhanced Mobile Broadband and Ultra Reliable Low Latency Communication. To achieve this, we have designed two xAPPs: a power control xAPP for each UE and a PRB allocation xAPP. The proposed method consists of a two-part training phase, where the first part uses supervised learning with a Variational Autoencoder trained to regress the power transmission as well as the user association and PRB allocation decisions, and the second part uses unsupervised learning with a contrastive loss approach to improve the generalization and robustness of the model. We evaluate the performance of our proposed method by comparing its results to those obtained from an exhaustive search algorithm, deep Q-network algorithm, and by reporting performance metrics for the regression task. We also evaluate the proposed model's performance in different scenarios among the service types. The results show that the proposed method is a more efficient and effective solution for network slicing problems compared to state-of-the-art methods.


Learning from Sparse Offline Datasets via Conservative Density Estimation

arXiv.org Artificial Intelligence

Offline reinforcement learning (RL) offers a promising direction for learning policies from pre-collected datasets without requiring further interactions with the environment. However, existing methods struggle to handle out-of-distribution (OOD) extrapolation errors, especially in sparse reward or scarce data settings. In this paper, we propose a novel training algorithm called Conservative Density Estimation (CDE), which addresses this challenge by explicitly imposing constraints on the state-action occupancy stationary distribution. CDE overcomes the limitations of existing approaches, such as the stationary distribution correction method, by addressing the support mismatch issue in marginal importance sampling. Our method achieves state-of-the-art performance on the D4RL benchmark. Notably, CDE consistently outperforms baselines in challenging tasks with sparse rewards or insufficient data, demonstrating the advantages of our approach in addressing the extrapolation error problem in offline RL.


Exploiting Inter-Layer Expert Affinity for Accelerating Mixture-of-Experts Model Inference

arXiv.org Artificial Intelligence

In large language models like the Generative Pre-trained Transformer, the Mixture of Experts paradigm has emerged as a powerful technique for enhancing model expressiveness and accuracy. However, deploying GPT MoE models for parallel inference on distributed systems presents significant challenges, primarily due to the extensive Alltoall communication required for expert routing and aggregation. This communication bottleneck exacerbates the already complex computational landscape, hindering the efficient utilization of high-performance computing resources. In this paper, we propose a lightweight optimization technique called ExFlow, to largely accelerate the inference of these MoE models. We take a new perspective on alleviating the communication overhead by exploiting the inter-layer expert affinity. Unlike previous methods, our solution can be directly applied to pre-trained MoE models without any fine-tuning or accuracy degradation. By proposing a context-coherent expert parallelism on distributed systems, our design only uses one Alltoall communication to deliver the same functionality while previous methods all require two Alltoalls. By carefully examining the conditional probability in tokens' routing across multiple layers, we proved that pre-trained GPT MoE models implicitly exhibit a strong inter-layer expert affinity. We then design an efficient integer programming model to capture such features and show that by properly placing the experts on corresponding GPUs, we can reduce up to 67% cross-GPU routing latency. Our solution beats the cutting-edge MoE implementations with experts from 8 to 64, with up to 2.2x improvement in inference throughput. We further provide a detailed study of how the model implicitly acquires this expert affinity at the very early training stage and how this affinity evolves and stabilizes during training.


Sum Throughput Maximization in Multi-BD Symbiotic Radio NOMA Network Assisted by Active-STAR-RIS

arXiv.org Artificial Intelligence

In this paper, we employ active simultaneously transmitting and reflecting reconfigurable intelligent surface (ASRIS) to aid in establishing and enhancing communication within a commensal symbiotic radio (CSR) network. Unlike traditional RIS, ASRIS not only ensures coverage in an omni directional manner but also amplifies received signals, consequently elevating overall network performance. in the first phase, base station (BS) with active massive MIMO antennas, send ambient signal to SBDs. In the first phase, the BS transmits ambient signals to the symbiotic backscatter devices (SBDs), and after harvesting the energy and modulating their information onto the signal carrier, the SBDs send Backscatter signals back to the BS. In this scheme, we employ the Backscatter Relay system to facilitate the transmission of information from the SBDs to the symbiotic User Equipments (SUEs) with the assistance of the BS. In the second phase, the BS transmits information signals to the SUEs after eliminating interference using the Successive Interference Cancellation (SIC) method. ASRIS is employed to establish communication among SUEs lacking a line of sight (LoS) and to amplify power signals for SUEs with a LoS connection to the BS. It is worth noting that we use NOMA for multiple access in all network. The main goal of this paper is to maximize the sum throughput between all users. To achieve this, we formulate an optimization problem with variables including active beamforming coefficients at the BS and ASRIS, as well as the phase adjustments of ASRIS and scheduling parameters between the first and second phases. To model this optimization problem, we employ three deep reinforcement learning (DRL) methods, namely PPO, TD3, and A3C. Finally, the mentioned methods are simulated and compared with each other.


Safe Mission-Level Path Planning for Exploration of Lunar Shadowed Regions by a Solar-Powered Rover

arXiv.org Artificial Intelligence

Exploration of the lunar south pole with a solar-powered rover is challenging due to the highly dynamic solar illumination conditions and the presence of permanently shadowed regions (PSRs). In turn, careful planning in space and time is essential. Mission-level path planning is a global, spatiotemporal paradigm that addresses this challenge, taking into account rover resources and mission requirements. However, existing approaches do not proactively account for random disturbances, such as recurring faults, that may temporarily delay rover traverse progress. In this paper, we formulate a chance-constrained mission-level planning problem for the exploration of PSRs by a solar-powered rover affected by random faults. The objective is to find a policy that visits as many waypoints of scientific interest as possible while respecting an upper bound on the probability of mission failure. Our approach assumes that faults occur randomly, but at a known, constant average rate. Each fault is resolved within a fixed time, simulating the recovery period of an autonomous system or the time required for a team of human operators to intervene. Unlike solutions based upon dynamic programming alone, our method breaks the chance-constrained optimization problem into smaller offline and online subtasks to make the problem computationally tractable. Specifically, our solution combines existing mission-level path planning techniques with a stochastic reachability analysis component. We find mission plans that remain within reach of safety throughout large state spaces. To empirically validate our algorithm, we simulate mission scenarios using orbital terrain and illumination maps of Cabeus Crater. Results from simulations of multi-day, long-range drives in the LCROSS impact region are also presented.


Centralized vs. Decoupled Dual-Arm Planning Taking into Account Path Quality

arXiv.org Artificial Intelligence

The aim of coordinated planning is to avoid robot-to-robot collisions in a multi-robot system, and there are two standard solution approaches: centralized planning and decoupled planning. Our first contribution is a decoupled planning approach that ensures C2-continuous control commands with zero velocities at the start and goal. We benchmark our decoupled approach with a centralized approach. Contrary to literature, we show that for a standard motion planning pipeline, such as the one used by MoveIt!, centralized planning is superior to decoupled planning in dual-arm manipulation: It has a lower computation time and a higher robustness. Our second contribution is an optimization that minimizes the rotational motion of an end-effector while considering obstacle avoidance. We derive the analytic gradients of this optimization problem, making the algorithm suitable for online motion planning. Our optimization extends an existing path quality improvement method. Integrating it into our decoupled approach overcomes its shortcomings and provides a motion planning pipeline that is robust at up to 99.9% with a planning time of less than 1s and that computes high-quality paths.