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 Ontologies


MODL: A Modular Ontology Design Library

arXiv.org Artificial Intelligence

Pattern-based, modular ontologies have several beneficial properties that lend themselves to FAIR data practices, especially as it pertains to Interoperability and Reusability. However, developing such ontologies has a high upfront cost, e.g. reusing a pattern is predicated upon being aware of its existence in the first place. Thus, to help overcome these barriers, we have developed MODL: a modular ontology design library. MODL is a curated collection of well-documented ontology design patterns, drawn from a wide variety of interdisciplinary use-cases. In this paper we present MODL as a resource, discuss its use, and provide some examples of its contents.


Extending planning knowledge using ontologies for goal opportunities

arXiv.org Artificial Intelligence

Approaches to goal-directed behaviour including online planning and opportunistic planning tackle a change in the environment by generating alternative goals to avoid failures or seize opportunities. However, current approaches only address unanticipated changes related to objects or object types already defined in the planning task that is being solved. This article describes a domain-independent approach that advances the state of the art by extending the knowledge of a planning task with relevant objects of new types. The approach draws upon the use of ontologies, semantic measures, and ontology alignment to accommodate newly acquired data that trigger the formulation of goal opportunities inducing a better-valued plan.


Are Query-Based Ontology Debuggers Really Helping Knowledge Engineers?

arXiv.org Artificial Intelligence

Real-world semantic or knowledge-based systems, e.g., in the biomedical domain, can become large and complex. Tool support for the localization and repair of faults within knowledge bases of such systems can therefore be essential for their practical success. Correspondingly, a number of knowledge base debugging approaches, in particular for ontology-based systems, were proposed throughout recent years. Query-based debugging is a comparably recent interactive approach that localizes the true cause of an observed problem by asking knowledge engineers a series of questions. Concrete implementations of this approach exist, such as the OntoDebug plug-in for the ontology editor Prot\'eg\'e. To validate that a newly proposed method is favorable over an existing one, researchers often rely on simulation-based comparisons. Such an evaluation approach however has certain limitations and often cannot fully inform us about a method's true usefulness. We therefore conducted different user studies to assess the practical value of query-based ontology debugging. One main insight from the studies is that the considered interactive approach is indeed more efficient than an alternative algorithmic debugging based on test cases. We also observed that users frequently made errors in the process, which highlights the importance of a careful design of the queries that users need to answer.


A New Expert Questioning Approach to More Efficient Fault Localization in Ontologies

arXiv.org Artificial Intelligence

When ontologies reach a certain size and complexity, faults such as inconsistencies, unsatisfiable classes or wrong entailments are hardly avoidable. Locating the incorrect axioms that cause these faults is a hard and time-consuming task. Addressing this issue, several techniques for semi-automatic fault localization in ontologies have been proposed. Often, these approaches involve a human expert who provides answers to system-generated questions about the intended (correct) ontology in order to reduce the possible fault locations. To suggest as informative questions as possible, existing methods draw on various algorithmic optimizations as well as heuristics. However, these computations are often based on certain assumptions about the interacting user. In this work, we characterize and discuss different user types and show that existing approaches do not achieve optimal efficiency for all of them. As a remedy, we suggest a new type of expert question which aims at fitting the answering behavior of all analyzed experts. Moreover, we present an algorithm to optimize this new query type which is fully compatible with the (tried and tested) heuristics used in the field. Experiments on faulty real-world ontologies show the potential of the new querying method for minimizing the expert consultation time, independent of the expert type. Besides, the gained insights can inform the design of interactive debugging tools towards better meeting their users' needs.


Pondering Variables and Direct Instruction

Communications of the ACM

These are the working definitions that most of us find adequate in daily life and daily computer science. To consider whether there is more to it is to consider an ontology, the ontology of the variable. Is there a good comprehensive definition of "variable" for students and laypersons? First, however, let's address the subject that arises prominently where variables meet worldly ontology--the professional design of an ontology for some real thing, in some domain, driven by a commercial need to capture some enterprise in a database. The question is, "What do we need to keep track of?"


Iteratively Learning Embeddings and Rules for Knowledge Graph Reasoning

arXiv.org Artificial Intelligence

Reasoning is essential for the development of large knowledge graphs, especially for completion, which aims to infer new triples based on existing ones. Both rules and embeddings can be used for knowledge graph reasoning and they have their own advantages and difficulties. Rule-based reasoning is accurate and explainable but rule learning with searching over the graph always suffers from efficiency due to huge search space. Embedding-based reasoning is more scalable and efficient as the reasoning is conducted via computation between embeddings, but it has difficulty learning good representations for sparse entities because a good embedding relies heavily on data richness. Based on this observation, in this paper we explore how embedding and rule learning can be combined together and complement each other's difficulties with their advantages. We propose a novel framework IterE iteratively learning embeddings and rules, in which rules are learned from embeddings with proper pruning strategy and embeddings are learned from existing triples and new triples inferred by rules. Evaluations on embedding qualities of IterE show that rules help improve the quality of sparse entity embeddings and their link prediction results. We also evaluate the efficiency of rule learning and quality of rules from IterE compared with AMIE+, showing that IterE is capable of generating high quality rules more efficiently. Experiments show that iteratively learning embeddings and rules benefit each other during learning and prediction.


Towards a Forensic Event Ontology to Assist Video Surveillance-based Vandalism Detection

arXiv.org Artificial Intelligence

In the context of vandalism and terrorist activities, video surveillance forms an integral part of any incident investigation and, thus, there is a critical need for developing an "automated video surveillance system" with the capability of detecting complex events to aid the forensic investigators in solving the criminal cases. As an example, in the aftermath of the London riots in August 2011 police had to scour through more than 200,000 hours of CCTV videos to identify suspects. Around 5,000 offenders were found by trawling through the footage, after a process that took more than five months. With the aim to develop an open and expandable video analysis framework equipped with tools for analysing, recognising, extracting and classifying events in video, which can be used for searching during investigations with unpredictable characteristics, or exploring normative (or abnormal) behaviours, several efforts for standardising event representation from surveillance footage have been made [9, 10, 11, 22, 23, 28, 30, 37]. While various approaches have relied on offering foundational support for the domain ontology extension, to the best of our knowledge, a systematic ontology for standardising the event vocabulary for forensic analysis and an application of it has not been presented in the literature so far. In this paper, we present an OWL 2 [25] ontology for the semantic retrieval of complex events to aid video surveillance-based vandalism detection.


Artificial Intelligence : from Research to Application ; the Upper-Rhine Artificial Intelligence Symposium (UR-AI 2019)

arXiv.org Artificial Intelligence

The TriRhenaTech alliance universities and their partners presented their competences in the field of artificial intelligence and their cross-border cooperations with the industry at the tri-national conference 'Artificial Intelligence : from Research to Application' on March 13th, 2019 in Offenburg. The TriRhenaTech alliance is a network of universities in the Upper Rhine Trinational Metropolitan Region comprising of the German universities of applied sciences in Furtwangen, Kaiserslautern, Karlsruhe, and Offenburg, the Baden-Wuerttemberg Cooperative State University Loerrach, the French university network Alsace Tech (comprised of 14 'grandes \'ecoles' in the fields of engineering, architecture and management) and the University of Applied Sciences and Arts Northwestern Switzerland. The alliance's common goal is to reinforce the transfer of knowledge, research, and technology, as well as the cross-border mobility of students.


CaosDB - Research Data Management for Complex, Changing, and Automated Research Workflows

arXiv.org Artificial Intelligence

Here we present CaosDB, a Research Data Management System (RDMS) designed to ensure seamless integration of inhomogeneous data sources and repositories of legacy data. Its primary purpose is the management of data from biomedical sciences, both from simulations and experiments during the complete research data lifecycle. An RDMS for this domain faces particular challenges: Research data arise in huge amounts, from a wide variety of sources, and traverse a highly branched path of further processing. To be accepted by its users, an RDMS must be built around workflows of the scientists and practices and thus support changes in workflow and data structure. Nevertheless it should encourage and support the development and observation of standards and furthermore facilitate the automation of data acquisition and processing with specialized software. The storage data model of an RDMS must reflect these complexities with appropriate semantics and ontologies while offering simple methods for finding, retrieving, and understanding relevant data. We show how CaosDB responds to these challenges and give an overview of the CaosDB Server, its data model and its easy-to-learn CaosDB Query Language. We briefly discuss the status of the implementation, how we currently use CaosDB, and how we plan to use and extend it.


Ontology of Card Sleights

arXiv.org Artificial Intelligence

We present a machine-readable movement writing for sleight-of-hand moves with cards -- a "Labanotation of card magic." This scheme of movement writing contains 440 categories of motion, and appears to taxonomize all card sleights that have appeared in over 1500 publications. The movement writing is axiomatized in $\mathcal{SROIQ}$(D) Description Logic, and collected formally as an Ontology of Card Sleights, a computational ontology that extends the Basic Formal Ontology and the Information Artifact Ontology. The Ontology of Card Sleights is implemented in OWL DL, a Description Logic fragment of the Web Ontology Language. While ontologies have historically been used to classify at a less granular level, the algorithmic nature of card tricks allows us to transcribe a performer's actions step by step. We conclude by discussing design criteria we have used to ensure the ontology can be accessed and modified with a simple click-and-drag interface. This may allow database searches and performance transcriptions by users with card magic knowledge, but no ontology background.