Agents
Analyzing Incentives and Fairness in Ordered Weighted Average for Facility Location Games
Yoshida, Kento, Kimura, Kei, Todo, Taiki, Yokoo, Makoto
Facility location games provide an abstract model of mechanism design. In such games, a mechanism takes a profile of $n$ single-peaked preferences over an interval as an input and determines the location of a facility on the interval. In this paper, we restrict our attention to distance-based single-peaked preferences and focus on a well-known class of parameterized mechanisms called ordered weighted average methods, which is proposed by Yager in 1988 and contains several practical implementations such as the standard average and the Olympic average. We comprehensively analyze their performance in terms of both incentives and fairness. More specifically, we provide necessary and sufficient conditions on their parameters to achieve strategy-proofness, non-obvious manipulability, individual fair share, and proportional fairness, respectively.
Model Swarms: Collaborative Search to Adapt LLM Experts via Swarm Intelligence
Feng, Shangbin, Wang, Zifeng, Wang, Yike, Ebrahimi, Sayna, Palangi, Hamid, Miculicich, Lesly, Kulshrestha, Achin, Rauschmayr, Nathalie, Choi, Yejin, Tsvetkov, Yulia, Lee, Chen-Yu, Pfister, Tomas
We propose Model Swarms, a collaborative search algorithm to adapt LLMs via swarm intelligence, the collective behavior guiding individual systems. Specifically, Model Swarms starts with a pool of LLM experts and a utility function. Guided by the best-found checkpoints across models, diverse LLM experts collaboratively move in the weight space and optimize a utility function representing model adaptation objectives. Compared to existing model composition approaches, Model Swarms offers tuning-free model adaptation, works in low-data regimes with as few as 200 examples, and does not require assumptions about specific experts in the swarm or how they should be composed. Extensive experiments demonstrate that Model Swarms could flexibly adapt LLM experts to a single task, multi-task domains, reward models, as well as diverse human interests, improving over 12 model composition baselines by up to 21.0% across tasks and contexts. Further analysis reveals that LLM experts discover previously unseen capabilities in initial checkpoints and that Model Swarms enable the weak-to-strong transition of experts through the collaborative search process.
Putting Gale & Shapley to Work: Guaranteeing Stability Through Learning
Hosseini, Hadi, Roy, Sanjukta, Zhang, Duohan
Two-sided matching markets describe a large class of problems wherein participants from one side of the market must be matched to those from the other side according to their preferences. In many real-world applications (e.g. content matching or online labor markets), the knowledge about preferences may not be readily available and must be learned, i.e., one side of the market (aka agents) may not know their preferences over the other side (aka arms). Recent research on online settings has focused primarily on welfare optimization aspects (i.e. minimizing the overall regret) while paying little attention to the game-theoretic properties such as the stability of the final matching. In this paper, we exploit the structure of stable solutions to devise algorithms that improve the likelihood of finding stable solutions. We initiate the study of the sample complexity of finding a stable matching, and provide theoretical bounds on the number of samples needed to reach a stable matching with high probability. Finally, our empirical results demonstrate intriguing tradeoffs between stability and optimality of the proposed algorithms, further complementing our theoretical findings.
TrajDiffuse: A Conditional Diffusion Model for Environment-Aware Trajectory Prediction
Qingze, null, Liu, null, Li, Danrui, Sohn, Samuel S., Yoon, Sejong, Kapadia, Mubbasir, Pavlovic, Vladimir
Accurate prediction of human or vehicle trajectories with good diversity that captures their stochastic nature is an essential task for many applications. However, many trajectory prediction models produce unreasonable trajectory samples that focus on improving diversity or accuracy while neglecting other key requirements, such as collision avoidance with the surrounding environment. In this work, we propose TrajDiffuse, a planning-based trajectory prediction method using a novel guided conditional diffusion model. We form the trajectory prediction problem as a denoising impaint task and design a map-based guidance term for the diffusion process. TrajDiffuse is able to generate trajectory predictions that match or exceed the accuracy and diversity of the SOTA, while adhering almost perfectly to environmental constraints. We demonstrate the utility of our model through experiments on the nuScenes and PFSD datasets and provide an extensive benchmark analysis against the SOTA methods.
Compositional Shielding and Reinforcement Learning for Multi-Agent Systems
Brorholt, Asger Horn, Larsen, Kim Guldstrand, Schilling, Christian
Deep reinforcement learning has emerged as a powerful tool for obtaining high-performance policies. However, the safety of these policies has been a long-standing issue. One promising paradigm to guarantee safety is a shield, which shields a policy from making unsafe actions. However, computing a shield scales exponentially in the number of state variables. This is a particular concern in multi-agent systems with many agents. In this work, we propose a novel approach for multi-agent shielding. We address scalability by computing individual shields for each agent. The challenge is that typical safety specifications are global properties, but the shields of individual agents only ensure local properties. Our key to overcome this challenge is to apply assume-guarantee reasoning. Specifically, we present a sound proof rule that decomposes a (global, complex) safety specification into (local, simple) obligations for the shields of the individual agents. Moreover, we show that applying the shields during reinforcement learning significantly improves the quality of the policies obtained for a given training budget. We demonstrate the effectiveness and scalability of our multi-agent shielding framework in two case studies, reducing the computation time from hours to seconds and achieving fast learning convergence.
STACKFEED: Structured Textual Actor-Critic Knowledge Base Editing with FeedBack
Gupta, Naman, Kirtania, Shashank, Gupta, Priyanshu, Kariya, Krishna, Gulwani, Sumit, Iyer, Arun, Parthasarathy, Suresh, Radhakrishna, Arjun, Rajamani, Sriram K., Soares, Gustavo
Large Language Models (LLMs) often generate incorrect or outdated information, especially in low-resource settings or when dealing with private data. To address this, Retrieval-Augmented Generation (RAG) uses external knowledge bases (KBs), but these can also suffer from inaccuracies. We introduce STACKFEED, a novel Structured Textual Actor-Critic Knowledge base editing with FEEDback approach that iteratively refines the KB based on expert feedback using a multi-actor, centralized critic reinforcement learning framework. Each document is assigned to an actor, modeled as a ReACT agent, which performs structured edits based on document-specific targeted instructions from a centralized critic. Experimental results show that STACKFEED significantly improves KB quality and RAG system performance, enhancing accuracy by up to 8% over baselines.
V2I-Calib++: A Multi-terminal Spatial Calibration Approach in Urban Intersections for Collaborative Perception
Qu, Qianxin, Zhang, Xinyu, Xiong, Yijin, Guo, Shichun, Song, Ziqiang, Li, Jun
Urban intersections, dense with pedestrian and vehicular traffic and compounded by GPS signal obstructions from high-rise buildings, are among the most challenging areas in urban traffic systems. Traditional single-vehicle intelligence systems often perform poorly in such environments due to a lack of global traffic flow information and the ability to respond to unexpected events. Vehicle-to-Everything (V2X) technology, through real-time communication between vehicles (V2V) and vehicles to infrastructure (V2I), offers a robust solution. However, practical applications still face numerous challenges. Calibration among heterogeneous vehicle and infrastructure endpoints in multi-end LiDAR systems is crucial for ensuring the accuracy and consistency of perception system data. Most existing multi-end calibration methods rely on initial calibration values provided by positioning systems, but the instability of GPS signals due to high buildings in urban canyons poses severe challenges to these methods. To address this issue, this paper proposes a novel multi-end LiDAR system calibration method that does not require positioning priors to determine initial external parameters and meets real-time requirements. Our method introduces an innovative multi-end perception object association technique, utilizing a new Overall Distance metric (oDist) to measure the spatial association between perception objects, and effectively combines global consistency search algorithms with optimal transport theory. By this means, we can extract co-observed targets from object association results for further external parameter computation and optimization. Extensive comparative and ablation experiments conducted on the simulated dataset V2X-Sim and the real dataset DAIR-V2X confirm the effectiveness and efficiency of our method. The code for this method can be accessed at: \url{https://github.com/MassimoQu/v2i-calib}.
Learning Sub-Second Routing Optimization in Computer Networks requires Packet-Level Dynamics
Boltres, Andreas, Freymuth, Niklas, Jahnke, Patrick, Karl, Holger, Neumann, Gerhard
Finding efficient routes for data packets is an essential task in computer networking. The optimal routes depend greatly on the current network topology, state and traffic demand, and they can change within milliseconds. Reinforcement Learning can help to learn network representations that provide routing decisions for possibly novel situations. So far, this has commonly been done using fluid network models. We investigate their suitability for millisecond-scale adaptations with a range of traffic mixes and find that packet-level network models are necessary to capture true dynamics, in particular in the presence of TCP traffic. To this end, we present $\textit{PackeRL}$, the first packet-level Reinforcement Learning environment for routing in generic network topologies. Our experiments confirm that learning-based strategies that have been trained in fluid environments do not generalize well to this more realistic, but more challenging setup. Hence, we also introduce two new algorithms for learning sub-second Routing Optimization. We present $\textit{M-Slim}$, a dynamic shortest-path algorithm that excels at high traffic volumes but is computationally hard to scale to large network topologies, and $\textit{FieldLines}$, a novel next-hop policy design that re-optimizes routing for any network topology within milliseconds without requiring any re-training. Both algorithms outperform current learning-based approaches as well as commonly used static baseline protocols in scenarios with high-traffic volumes. All findings are backed by extensive experiments in realistic network conditions in our fast and versatile training and evaluation framework.
A Scalable Communication Protocol for Networks of Large Language Models
Marro, Samuele, La Malfa, Emanuele, Wright, Jesse, Li, Guohao, Shadbolt, Nigel, Wooldridge, Michael, Torr, Philip
Communication is a prerequisite for collaboration. When scaling networks of AI-powered agents, communication must be versatile, efficient, and portable. These requisites, which we refer to as the Agent Communication Trilemma, are hard to achieve in large networks of agents. We introduce Agora, a meta protocol that leverages existing communication standards to make LLM-powered agents solve complex problems efficiently. In Agora, agents typically use standardised routines for frequent communications, natural language for rare communications, and LLM-written routines for everything in between. Agora sidesteps the Agent Communication Trilemma and robustly handles changes in interfaces and members, allowing unprecedented scalability with full decentralisation and minimal involvement of human beings. On large Agora networks, we observe the emergence of self-organising, fully automated protocols that achieve complex goals without human intervention.
Multi-objective Reinforcement Learning: A Tool for Pluralistic Alignment
Vamplew, Peter, Hayes, Conor F, Foale, Cameron, Dazeley, Richard, Harland, Hadassah
Reinforcement learning (RL) is a valuable tool for the creation of AI systems. However it may be problematic to adequately align RL based on scalar rewards if there are multiple conflicting values or stakeholders to be considered. Over the last decade multi-objective reinforcement learning (MORL) using vector rewards has emerged as an alternative to standard, scalar RL. This paper provides an overview of the role which MORL can play in creating pluralistically-aligned AI.