Agents
Intelligent Sailing Model for Open Sea Navigation
Krasowski, Hanna, Schärdinger, Stefan, Arcak, Murat, Althoff, Matthias
Autonomous vessels potentially enhance safety and reliability of seaborne trade. To facilitate the development of autonomous vessels, high-fidelity simulations are required to model realistic interactions with other vessels. However, modeling realistic interactive maritime traffic is challenging due to the unstructured environment, coarsely specified traffic rules, and largely varying vessel types. Currently, there is no standard for simulating interactive maritime environments in order to rigorously benchmark autonomous vessel algorithms. In this paper, we introduce the first intelligent sailing model (ISM), which simulates rule-compliant vessels for navigation on the open sea. An ISM vessel reacts to other traffic participants according to maritime traffic rules while at the same time solving a motion planning task characterized by waypoints. In particular, the ISM monitors the applicable rules, generates rule-compliant waypoints accordingly, and utilizes a model predictive control for tracking the waypoints. We evaluate the ISM in two environments: interactive traffic with only ISM vessels and mixed traffic where some vessel trajectories are from recorded real-world maritime traffic data or handcrafted for criticality. Our results show that simulations with many ISM vessels of different vessel types are rule-compliant and scalable. We tested 4,049 critical traffic scenarios. For interactive traffic with ISM vessels, no collisions occurred while goal-reaching rates of about 97 percent were achieved. We believe that our ISM can serve as a standard for challenging and realistic maritime traffic simulation to accelerate autonomous vessel development.
Active Inference for Self-Organizing Multi-LLM Systems: A Bayesian Thermodynamic Approach to Adaptation
This paper introduces a novel approach to creating adaptive language agents by integrating active inference with large language models (LLMs). While LLMs demonstrate remarkable capabilities, their reliance on static prompts limits adaptation to new information and changing environments. We address this by implementing an active inference framework that acts as a cognitive layer above an LLM-based agent, dynamically adjusting prompts and search strategies through principled information-seeking behavior. Our framework models the environment using three state factors (prompt, search, and information states) with seven observation modalities capturing quality metrics. By framing the agent's learning through the free energy principle, we enable systematic exploration of prompt combinations and search strategies. Experimental results demonstrate the effectiveness of this approach, with the agent developing accurate models of environment dynamics evidenced by emergent structure in observation matrices. Action selection patterns reveal sophisticated exploration-exploitation behavior, transitioning from initial information-gathering to targeted prompt testing. The integration of thermodynamic principles with language model capabilities provides a principled framework for creating robust, adaptable agents, extending active inference beyond traditional low-dimensional control problems to high-dimensional, language-driven environments.
Scaling Safe Multi-Agent Control for Signal Temporal Logic Specifications
Eappen, Joe, Xiong, Zikang, Patel, Dipam, Bera, Aniket, Jagannathan, Suresh
This is because they rely either on single-agent perspectives or on Mixed Integer Linear Programming (MILP)-based planners, which are complex to optimize. These methods have proven to be computationally expensive and inefficient when dealing with a large number of agents. To address these limitations, we present a new scalable approach to multi-agent control in this setting. Our method treats the relationships between agents using a graph structure rather than in terms of a single-agent perspective. Moreover, it combines a multi-agent collision avoidance controller with a Graph Neural Network (GNN) based planner, models the system in a decentralized fashion, and trains on STL-based objectives to generate safe and efficient plans for multiple agents, thereby optimizing the satisfaction of complex temporal specifications while also facilitating multi-agent collision avoidance. Our experiments show that our approach significantly outperforms existing methods that use a state-of-the-art MILP-based planner in terms of scalability and performance.
On Corrigibility and Alignment in Multi Agent Games
Dable-Heath, Edmund, Vodenicharski, Boyko, Bishop, James
Corrigibility of autonomous agents is an under explored part of system design, with previous work focusing on single agent systems. It has been suggested that uncertainty over the human preferences acts to keep the agents corrigible, even in the face of human irrationality. We present a general framework for modelling corrigibility in a multi-agent setting as a 2 player game in which the agents always have a move in which they can ask the human for supervision. This is formulated as a Bayesian game for the purpose of introducing uncertainty over the human beliefs. We further analyse two specific cases. First, a two player corrigibility game, in which we want corrigibility displayed in both agents for both common payoff (monotone) games and harmonic games. Then we investigate an adversary setting, in which one agent is considered to be a `defending' agent and the other an `adversary'. A general result is provided for what belief over the games and human rationality the defending agent is required to have to induce corrigibility.
The Bakers and Millers Game with Restricted Locations
Krogmann, Simon, Lenzner, Pascal, Skopalik, Alexander
We study strategic location choice by customers and sellers, termed the Bakers and Millers Game in the literature. In our generalized setting, each miller can freely choose any location for setting up a mill, while each baker is restricted in the choice of location for setting up a bakery. For optimal bargaining power, a baker would like to select a location with many millers to buy flour from and with little competition from other bakers. Likewise, a miller aims for a location with many bakers and few competing millers. Thus, both types of agents choose locations to optimize the ratio of agents of opposite type divided by agents of the same type at their chosen location. Originally raised in the context of Fractional Hedonic Games, the Bakers and Millers Game has applications that range from commerce to product design. We study the impact of location restrictions on the properties of the game. While pure Nash equilibria trivially exist in the setting without location restrictions, we show via a sophisticated, efficient algorithm that even the more challenging restricted setting admits equilibria. Moreover, the computed equilibrium approximates the optimal social welfare by a factor of at most $2\left(\frac{e}{e-1}\right)$. Furthermore, we give tight bounds on the price of anarchy/stability. On the conceptual side, the location choice feature adds a new layer to the standard setting of Hedonic Games, in the sense that agents that select the same location form a coalition. This allows to naturally restrict the possible coalitions that can be formed. With this, our model generalizes simple symmetric Fractional Hedonic Games on complete bipartite valuation graphs and also Hedonic Diversity Games with utilities single-peaked at 0. We believe that this generalization is also a very interesting direction for other types of Hedonic Games.
CoDe: Communication Delay-Tolerant Multi-Agent Collaboration via Dual Alignment of Intent and Timeliness
Song, Shoucheng, Lin, Youfang, Han, Sheng, Yao, Chang, Wu, Hao, Wang, Shuo, Lv, Kai
Communication has been widely employed to enhance multi-agent collaboration. Previous research has typically assumed delay-free communication, a strong assumption that is challenging to meet in practice. However, real-world agents suffer from channel delays, receiving messages sent at different time points, termed {\it{Asynchronous Communication}}, leading to cognitive biases and breakdowns in collaboration. This paper first defines two communication delay settings in MARL and emphasizes their harm to collaboration. To handle the above delays, this paper proposes a novel framework, Communication Delay-tolerant Multi-Agent Collaboration (CoDe). At first, CoDe learns an intent representation as messages through future action inference, reflecting the stable future behavioral trends of the agents. Then, CoDe devises a dual alignment mechanism of intent and timeliness to strengthen the fusion process of asynchronous messages. In this way, agents can extract the long-term intent of others, even from delayed messages, and selectively utilize the most recent messages that are relevant to their intent. Experimental results demonstrate that CoDe outperforms baseline algorithms in three MARL benchmarks without delay and exhibits robustness under fixed and time-varying delays.
Constrained Optimization of Charged Particle Tracking with Multi-Agent Reinforcement Learning
Kortus, Tobias, Keidel, Ralf, Gauger, Nicolas R., Kieseler, Jan
Reinforcement learning demonstrated immense success in modelling complex physics-driven systems, providing end-to-end trainable solutions by interacting with a simulated or real environment, maximizing a scalar reward signal. In this work, we propose, building upon previous work, a multi-agent reinforcement learning approach with assignment constraints for reconstructing particle tracks in pixelated particle detectors. Our approach optimizes collaboratively a parametrized policy, functioning as a heuristic to a multidimensional assignment problem, by jointly minimizing the total amount of particle scattering over the reconstructed tracks in a readout frame. To satisfy constraints, guaranteeing a unique assignment of particle hits, we propose a safety layer solving a linear assignment problem for every joint action. Further, to enforce cost margins, increasing the distance of the local policies predictions to the decision boundaries of the optimizer mappings, we recommend the use of an additional component in the blackbox gradient estimation, forcing the policy to solutions with lower total assignment costs. We empirically show on simulated data, generated for a particle detector developed for proton imaging, the effectiveness of our approach, compared to multiple single- and multi-agent baselines. We further demonstrate the effectiveness of constraints with cost margins for both optimization and generalization, introduced by wider regions with high reconstruction performance as well as reduced predictive instabilities. Our results form the basis for further developments in RL-based tracking, offering both enhanced performance with constrained policies and greater flexibility in optimizing tracking algorithms through the option for individual and team rewards.
LearningFlow: Automated Policy Learning Workflow for Urban Driving with Large Language Models
Peng, Zengqi, Wang, Yubin, Han, Xu, Zheng, Lei, Ma, Jun
Recent advancements in reinforcement learning (RL) demonstrate the significant potential in autonomous driving. Despite this promise, challenges such as the manual design of reward functions and low sample efficiency in complex environments continue to impede the development of safe and effective driving policies. To tackle these issues, we introduce LearningFlow, an innovative automated policy learning workflow tailored to urban driving. This framework leverages the collaboration of multiple large language model (LLM) agents throughout the RL training process. LearningFlow includes a curriculum sequence generation process and a reward generation process, which work in tandem to guide the RL policy by generating tailored training curricula and reward functions. Particularly, each process is supported by an analysis agent that evaluates training progress and provides critical insights to the generation agent. Through the collaborative efforts of these LLM agents, LearningFlow automates policy learning across a series of complex driving tasks, and it significantly reduces the reliance on manual reward function design while enhancing sample efficiency. Comprehensive experiments are conducted in the high-fidelity CARLA simulator, along with comparisons with other existing methods, to demonstrate the efficacy of our proposed approach. The results demonstrate that LearningFlow excels in generating rewards and curricula. It also achieves superior performance and robust generalization across various driving tasks, as well as commendable adaptation to different RL algorithms.
CoMAL: Collaborative Multi-Agent Large Language Models for Mixed-Autonomy Traffic
Yao, Huaiyuan, Da, Longchao, Nandam, Vishnu, Turnau, Justin, Liu, Zhiwei, Pang, Linsey, Wei, Hua
The integration of autonomous vehicles into urban traffic has great potential to improve efficiency by reducing congestion and optimizing traffic flow systematically. In this paper, we introduce CoMAL (Collaborative Multi-Agent LLMs), a framework designed to address the mixed-autonomy traffic problem by collaboration among autonomous vehicles to optimize traffic flow. CoMAL is built upon large language models, operating in an interactive traffic simulation environment. It utilizes a Perception Module to observe surrounding agents and a Memory Module to store strategies for each agent. The overall workflow includes a Collaboration Module that encourages autonomous vehicles to discuss the effective strategy and allocate roles, a reasoning engine to determine optimal behaviors based on assigned roles, and an Execution Module that controls vehicle actions using a hybrid approach combining rule-based models. Experimental results demonstrate that CoMAL achieves superior performance on the Flow benchmark. Additionally, we evaluate the impact of different language models and compare our framework with reinforcement learning approaches. It highlights the strong cooperative capability of LLM agents and presents a promising solution to the mixed-autonomy traffic challenge. The code is available at https://github.com/Hyan-Yao/CoMAL.
Multiagent Finetuning: Self Improvement with Diverse Reasoning Chains
Subramaniam, Vighnesh, Du, Yilun, Tenenbaum, Joshua B., Torralba, Antonio, Li, Shuang, Mordatch, Igor
Large language models (LLMs) have achieved remarkable performance in recent years but are fundamentally limited by the underlying training data. To improve models beyond the training data, recent works have explored how LLMs can be used to generate synthetic data for autonomous self-improvement. However, successive steps of self-improvement can reach a point of diminishing returns. In this work, we propose a complementary approach towards self-improvement where finetuning is applied to a multiagent society of language models. A group of language models, all starting from the same base model, are independently specialized by updating each one using data generated through multiagent interactions among the models. By training each model on independent sets of data, we illustrate how this approach enables specialization across models and diversification over the set of models. As a result, our overall system is able to preserve diverse reasoning chains and autonomously improve over many more rounds of fine-tuning than single-agent self-improvement methods. We quantitatively illustrate the efficacy of the approach across a wide suite of reasoning tasks.