Agents
Aligned Textual Scoring Rules
Lu, Yuxuan, Wu, Yifan, Hartline, Jason, Curry, Michael J.
Scoring rules elicit probabilistic predictions from a strategic agent by scoring the prediction against a ground truth state. A scoring rule is proper if, from the agent's perspective, reporting the true belief maximizes the expected score. With the development of language models, Wu and Hartline (2024) proposes a reduction from textual information elicitation to the numerical (i.e. probabilistic) information elicitation problem, which achieves provable properness for textual elicitation. However, not all proper scoring rules are well aligned with human preference over text. Our paper designs the Aligned Scoring rule (ASR) for text by optimizing and minimizing the mean squared error between a proper scoring rule and a reference score (e.g. human score). Our experiments show that our ASR outperforms previous methods in aligning with human preference while maintaining properness.
OpenAgentSafety: A Comprehensive Framework for Evaluating Real-World AI Agent Safety
Vijayvargiya, Sanidhya, Soni, Aditya Bharat, Zhou, Xuhui, Wang, Zora Zhiruo, Dziri, Nouha, Neubig, Graham, Sap, Maarten
Recent advances in AI agents capable of solving complex, everyday tasks, from scheduling to customer service, have enabled deployment in real-world settings, but their possibilities for unsafe behavior demands rigorous evaluation. While prior benchmarks have attempted to assess agent safety, most fall short by relying on simulated environments, narrow task domains, or unrealistic tool abstractions. We introduce OpenAgentSafety, a comprehensive and modular framework for evaluating agent behavior across eight critical risk categories. Unlike prior work, our framework evaluates agents that interact with real tools, including web browsers, code execution environments, file systems, bash shells, and messaging platforms; and supports over 350 multi-turn, multi-user tasks spanning both benign and adversarial user intents. OpenAgentSafety is designed for extensibility, allowing researchers to add tools, tasks, websites, and adversarial strategies with minimal effort. It combines rule-based analysis with LLM-as-judge assessments to detect both overt and subtle unsafe behaviors. Empirical analysis of five prominent LLMs in agentic scenarios reveals unsafe behavior in 51.2% of safety-vulnerable tasks with Claude-Sonnet-3.7, to 72.7% with o3-mini, highlighting critical safety vulnerabilities and the need for stronger safeguards before real-world deployment.
Learning-Augmented Model-Based Multi-Robot Planning for Time-Critical Search and Inspection Under Uncertainty
Khanal, Abhish, Mathew, Joseph Prince, Nowzari, Cameron, Stein, Gregory J.
-- In disaster response or surveillance operations, quickly identifying areas needing urgent attention is critical, but deploying response teams to every location is inefficient or often impossible. Effective performance in this domain requires coordinating a multi-robot inspection team to prioritize inspecting locations more likely to need immediate response, while also minimizing travel time. This is particularly challenging because robots must directly observe the locations to determine which ones require additional attention. This work introduces a multi-robot planning framework for coordinated time-critical multi-robot search under uncertainty. Our approach uses a graph neural network to estimate the likelihood of PoIs needing attention from noisy sensor data and then uses those predictions to guide a multi-robot model-based planner to determine the cost-effective plan. Simulated experiments demonstrate that our planner improves performance at least by 16.3%, 26.7%, and 26.2% for 1, 3, and 5 robots, respectively, compared to non-learned and learned baselines. In scenarios like disaster aftermath inspection or critical surveillance operations, quickly traveling to and inspecting affected areas is crucial for an efficient response.
From General Relation Patterns to Task-Specific Decision-Making in Continual Multi-Agent Coordination
Yao, Chang, Lin, Youfang, Song, Shoucheng, Wu, Hao, Ma, Yuqing, Han, Shang, Lv, Kai
Continual Multi-Agent Reinforcement Learning (Co-MARL) requires agents to address catastrophic forgetting issues while learning new coordination policies with the dynamics team. In this paper, we delve into the core of Co-MARL, namely Relation Patterns, which refer to agents' general understanding of interactions. In addition to generality, relation patterns exhibit task-specificity when mapped to different action spaces. To this end, we propose a novel method called General Relation Patterns-Guided Task-Specific Decision-Maker (RPG). In RPG, agents extract relation patterns from dynamic observation spaces using a relation capturer. These task-agnostic relation patterns are then mapped to different action spaces via a task-specific decision-maker generated by a conditional hypernetwork. To combat forgetting, we further introduce regularization items on both the relation capturer and the conditional hypernetwork. Results on SMAC and LBF demonstrate that RPG effectively prevents catastrophic forgetting when learning new tasks and achieves zero-shot generalization to unseen tasks.
MobileGUI-RL: Advancing Mobile GUI Agent through Reinforcement Learning in Online Environment
Shi, Yucheng, Yu, Wenhao, Li, Zaitang, Wang, Yonglin, Zhang, Hongming, Liu, Ninghao, Mi, Haitao, Yu, Dong
Recently, there has been a surge of vision-based GUI agents designed to automate everyday mobile and web tasks. These agents interpret raw GUI screenshots and autonomously decide where to click, scroll, or type, which bypasses handcrafted rules and app-specific APIs. However, most existing methods trained GUI agent in the offline environment using pre-collected trajectories. This approach limits scalability, causes overfitting to specific UI templates, and leads to brittle policies when faced with unseen environment. We present MobileGUI-RL, a scalable framework that trains GUI agent in online environment. MobileGUI-RL contains two key components. It (i) synthesizes a curriculum of learnable tasks through self-exploration and filtering, and (ii) adapts GRPO to GUI navigation with trajectory-aware advantages and composite rewards that balance task success and execution efficiency. Experiments on three online mobile-agent benchmarks show consistent gains, validating the effectiveness of our approach.
LLMs are Introvert
Zhang, Litian, Zhang, Xiaoming, Yan, Bingyu, Zhou, Ziyi, Zhang, Bo, Guan, Zhenyu, Zhang, Xi, Li, Chaozhuo
The exponential growth of social media and generative AI has transformed information dissemination, fostering connectivity but also accelerating the spread of misinformation. Understanding information propagation dynamics and developing effective control strategies is essential to mitigate harmful content. Traditional models, such as SIR, provide basic insights but inadequately capture the complexities of online interactions. Advanced methods, including attention mechanisms and graph neural networks, enhance accuracy but typically overlook user psychology and behavioral dynamics. Large language models (LLMs), with their human-like reasoning, offer new potential for simulating psychological aspects of information spread. We introduce an LLM-based simulation environment capturing agents' evolving attitudes, emotions, and responses. Initial experiments, however, revealed significant gaps between LLM-generated behaviors and authentic human dynamics, especially in stance detection and psychological realism. A detailed evaluation through Social Information Processing Theory identified major discrepancies in goal-setting and feedback evaluation, stemming from the lack of emotional processing in standard LLM training. To address these issues, we propose the Social Information Processing-based Chain of Thought (SIP-CoT) mechanism enhanced by emotion-guided memory. This method improves the interpretation of social cues, personalization of goals, and evaluation of feedback. Experimental results confirm that SIP-CoT-enhanced LLM agents more effectively process social information, demonstrating behaviors, attitudes, and emotions closer to real human interactions. In summary, this research highlights critical limitations in current LLM-based propagation simulations and demonstrates how integrating SIP-CoT and emotional memory significantly enhances the social intelligence and realism of LLM agents.
Going Beyond Heuristics by Imposing Policy Improvement as a Constraint
Lee, Chi-Chang, Hong, Zhang-Wei, Agrawal, Pulkit
In many reinforcement learning (RL) applications, augmenting the task rewards with heuristic rewards that encode human priors about how a task should be solved is crucial for achieving desirable performance. However, because such heuristics are usually not optimal, much human effort and computational resources are wasted in carefully balancing tasks and heuristic rewards. Theoretically rigorous ways of incorporating heuristics rely on the idea of \textit{policy invariance}, which guarantees that the performance of a policy obtained by maximizing heuristic rewards is the same as the optimal policy with respect to the task reward. However, in practice, policy invariance doesn't result in policy improvement, and such methods are known to empirically perform poorly. We propose a new paradigm to mitigate reward hacking and effectively use heuristics based on the practical goal of maximizing policy improvement instead of policy improvement. Our framework, Heuristic Enhanced Policy Optimization (HEPO), effectively leverages heuristics while avoiding the pitfall of prior methods for mitigating reward hacking. HEPO achieves superior performance on standard benchmarks with well-engineered reward functions. More surprisingly, HEPO allows policy optimization to achieve good performance even when heuristics are not well-engineered and designed by non-expert humans, showcasing HEPO's ability to reduce human effort in reward design. % HEPO is a plug-and-play optimization method for leveraging heuristics in reinforcement learning. Code is available at https://github.com/Improbable-AI/hepo.
MOD-X: A Modular Open Decentralized eXchange Framework proposal for Heterogeneous Interoperable Artificial Intelligence Agents
Ioannides, Georgios, Constantinou, Christos, Jain, Vinija, Chadha, Aman, Elkins, Aaron
As Artificial Intelligence systems evolve from monolithic models to ecosystems of specialized agents, the need for standardized communication protocols becomes increasingly critical. This paper introduces MOD-X (Modular Open Decentralized eXchange), a novel architectural framework proposal for agent interoperability that addresses key limitations of existing protocols. Unlike current approaches, MOD-X proposes a layered architecture with a Universal Message Bus, thorough state management, translation capabilities, and blockchain-based security mechanisms. We present MOD-X's architecture, compare it with existing protocols, and demonstrate its application through a worked example how it enables integration between heterogeneous specialist agents (agents with different architectures, vendors, capabilities, and knowledge representations--including rule-based systems, neural networks, symbolic reasoning engines, and legacy software with agent wrappers). MOD-X's key innovations include a publish-subscribe communication model, semantic capability discovery, and dynamic workflow orchestration--providing a framework that bridges theoretical formalism with practical implementation. This architecture addresses the growing need for truly decentralized, interoperable agent ecosystems that can scale effectively without the need for central coordination.
'Flashes of brilliance and frustration': I let an AI agent run my day
Stone, who is the founder and director of the Learning Agents Research Group at his university, has spent decades thinking about the possibility of AI agents. They are, he says, systems that "sense the environment, decide what to do and take an action". Put in those terms, it may feel as if AI agents have been with us for years. For instance, IBM's Deep Blue computer appeared to have reacted to events on a real-world chessboard to beat former World Chess Champion Garry Kasparov in 1997. But Deep Blue wasn't an agentic AI, says Stone. "It was decision-making, but it wasn't sensing or acting," he says.
MalVol-25: A Diverse, Labelled and Detailed Volatile Memory Dataset for Malware Detection and Response Testing and Validation
Dunsin, Dipo, Ghanem, Mohamed Chahine, Palmieri, Eduardo Almeida
This paper addresses the critical need for high-quality malware datasets that support advanced analysis techniques, particularly machine learning and agentic AI frameworks. Existing datasets often lack diversity, comprehensive labelling, and the complexity necessary for effective machine learning and agent-based AI training. To fill this gap, we developed a systematic approach for generating a dataset that combines automated malware execution in controlled virtual environments with dynamic monitoring tools. The resulting dataset comprises clean and infected memory snapshots across multiple malware families and operating systems, capturing detailed behavioural and environmental features. Key design decisions include applying ethical and legal compliance, thorough validation using both automated and manual methods, and comprehensive documentation to ensure replicability and integrity. The dataset's distinctive features enable modelling system states and transitions, facilitating RL-based malware detection and response strategies. This resource is significant for advancing adaptive cybersecurity defences and digital forensic research. Its scope supports diverse malware scenarios and offers potential for broader applications in incident response and automated threat mitigation.