Agents
Enabling Regulatory Multi-Agent Collaboration: Architecture, Challenges, and Solutions
Hu, Qinnan, Wang, Yuntao, Gao, Yuan, Su, Zhou, Du, Linkang
Large language models (LLMs)-empowered autonomous agents are transforming both digital and physical environments by enabling adaptive, multi-agent collaboration. While these agents offer significant opportunities across domains such as finance, healthcare, and smart manufacturing, their unpredictable behaviors and heterogeneous capabilities pose substantial governance and accountability challenges. In this paper, we propose a blockchain-enabled layered architecture for regulatory agent collaboration, comprising an agent layer, a blockchain data layer, and a regulatory application layer. Within this framework, we design three key modules: (i) an agent behavior tracing and arbitration module for automated accountability, (ii) a dynamic reputation evaluation module for trust assessment in collaborative scenarios, and (iii) a malicious behavior forecasting module for early detection of adversarial activities. Our approach establishes a systematic foundation for trustworthy, resilient, and scalable regulatory mechanisms in large-scale agent ecosystems. Finally, we discuss the future research directions for blockchain-enabled regulatory frameworks in multi-agent systems.
Uncertainty Awareness and Trust in Explainable AI- On Trust Calibration using Local and Global Explanations
Newen, Carina, Bodemer, Daniel, Glantz, Sonja, Mรผller, Emmanuel, Wischnewski, Magdalena, Schnaubert, Lenka
Explainable AI has become a common term in the literature, scrutinized by computer scientists and statisticians and highlighted by psychological or philosophical researchers. One major effort many researchers tackle is constructing general guidelines for XAI schemes, which we derived from our study. While some areas of XAI are well studied, we focus on uncertainty explanations and consider global explanations, which are often left out. We chose an algorithm that covers various concepts simultaneously, such as uncertainty, robustness, and global XAI, and tested its ability to calibrate trust. We then checked whether an algorithm that aims to provide more of an intuitive visual understanding, despite being complicated to understand, can provide higher user satisfaction and human interpretability.
Multi Robot Coordination in Highly Dynamic Environments: Tackling Asymmetric Obstacles and Limited Communication
Suriani, Vincenzo, Affinita, Daniele, Bloisi, Domenico D., Nardi, Daniele
Coordinating a fully distributed multi-agent system (MAS) can be challenging when the communication channel has very limited capabilities in terms of sending rate and packet payload. When the MAS has to deal with active obstacles in a highly partially observable environment, the communication channel acquires considerable relevance. In this paper, we present an approach to deal with task assignments in extremely active scenarios, where tasks need to be frequently reallocated among the agents participating in the coordination process. Inspired by market-based task assignments, we introduce a novel distributed coordination method to orchestrate autonomous agents' actions efficiently in low communication scenarios. In particular, our algorithm takes into account asymmetric obstacles. While in the real world, the majority of obstacles are asymmetric, they are usually treated as symmetric ones, thus limiting the applicability of existing methods. To summarize, the presented architecture is designed to tackle scenarios where the obstacles are active and asymmetric, the communication channel is poor and the environment is partially observable. Our approach has been validated in simulation and in the real world, using a team of NAO robots during official RoboCup competitions. Experimental results show a notable reduction in task overlaps in limited communication settings, with a decrease of 52% in the most frequent reallocated task.
Symmetry-Guided Multi-Agent Inverse Reinforcement Learning
Tian, Yongkai, Qi, Yirong, Yu, Xin, Wu, Wenjun, Luo, Jie
In robotic systems, the performance of reinforcement learning depends on the rationality of predefined reward functions. However, manually designed reward functions often lead to policy failures due to inaccuracies. Inverse Reinforcement Learning (IRL) addresses this problem by inferring implicit reward functions from expert demonstrations. Nevertheless, existing methods rely heavily on large amounts of expert demonstrations to accurately recover the reward function. The high cost of collecting expert demonstrations in robotic applications, particularly in multi-robot systems, severely hinders the practical deployment of IRL. Consequently, improving sample efficiency has emerged as a critical challenge in multi-agent inverse reinforcement learning (MIRL). Inspired by the symmetry inherent in multi-agent systems, this work theoretically demonstrates that leveraging symmetry enables the recovery of more accurate reward functions. Building upon this insight, we propose a universal framework that integrates symmetry into existing multi-agent adversarial IRL algorithms, thereby significantly enhancing sample efficiency. Experimental results from multiple challenging tasks have demonstrated the effectiveness of this framework. Further validation in physical multi-robot systems has shown the practicality of our method.
Multi-Robot Navigation in Social Mini-Games: Definitions, Taxonomy, and Algorithms
Chandra, Rohan, Singh, Shubham, Luo, Wenhao, Sycara, Katia
The ``Last Mile Challenge'' has long been considered an important, yet unsolved, challenge for autonomous vehicles, public service robots, and delivery robots. A central issue in this challenge is the ability of robots to navigate constrained and cluttered environments that have high agency (e.g., doorways, hallways, corridor intersections), often while competing for space with other robots and humans. We refer to these environments as ``Social Mini-Games'' (SMGs). Traditional navigation approaches designed for MRN do not perform well in SMGs, which has led to focused research on dedicated SMG solvers. However, publications on SMG navigation research make different assumptions (on centralized versus decentralized, observability, communication, cooperation, etc.), and have different objective functions (safety versus liveness). These assumptions and objectives are sometimes implicitly assumed or described informally. This makes it difficult to establish appropriate baselines for comparison in research papers, as well as making it difficult for practitioners to find the papers relevant to their concrete application. Such ad-hoc representation of the field also presents a barrier to new researchers wanting to start research in this area. SMG navigation research requires its own taxonomy, definitions, and evaluation protocols to guide effective research moving forward. This survey is the first to catalog SMG solvers using a well-defined and unified taxonomy and to classify existing methods accordingly. It also discusses the essential properties of SMG solvers, defines what SMGs are and how they appear in practice, outlines how to evaluate SMG solvers, and highlights the differences between SMG solvers and general navigation systems. The survey concludes with an overview of future directions and open challenges in the field. Our project is open-sourced at https://socialminigames.github.io/.
Human-in-the-loop Learning Through Decentralized Communication Mechanisms
Information sharing platforms like TripAdvisor and Waze involve human agents as both information producers and consumers. All these platforms operate in a centralized way to collect agents' latest observations of new options (e.g., restaurants, hotels, travel routes) and share such information with all in real time. However, after hearing the central platforms' live updates, many human agents are found selfish and unwilling to further explore unknown options for the benefit of others in the long run. To regulate the human-in-the-loop learning (HILL) game against selfish agents' free-riding, this paper proposes a paradigm shift from centralized to decentralized way of operation that forces agents' local explorations through restricting information sharing. When game theory meets distributed learning, we formulate our decentralized communication mechanism's design as a new multi-agent Markov decision process (MA-MDP), and derive its analytical condition to outperform today's centralized operation. As the optimal decentralized communication mechanism in MA-MDP is NP-hard to solve, we present an asymptotically optimal algorithm with linear complexity to determine the mechanism's timing of intermittent information sharing. Then we turn to non-myopic agents who may revert to even over-explore, and adapt our mechanism design to work. Simulation experiments using real-world dataset demonstrate the effectiveness of our decentralized mechanisms for various scenarios.
MagicGUI: A Foundational Mobile GUI Agent with Scalable Data Pipeline and Reinforcement Fine-tuning
Tang, Liujian, Dong, Shaokang, Huang, Yijia, Xiang, Minqi, Ruan, Hongtao, Wang, Bin, Li, Shuo, Xi, Zhiheng, Cao, Zhihui, Pang, Hailiang, Kong, Heng, Yang, He, Chai, Mingxu, Gao, Zhilin, Liu, Xingyu, Fu, Yingnan, Liu, Jiaming, Huang, Xuanjing, Jiang, Yu-Gang, Gui, Tao, Zhang, Qi, Wang, Kang, Zhang, Yunke, Wang, Yuran
This paper presents MagicGUI, a foundational mobile GUI agent designed to address critical challenges in perception, grounding, and reasoning within real-world mobile GUI environments. The framework is underpinned by following six key components: (1) a comprehensive and accurate dataset, constructed via the scalable GUI Data Pipeline, which aggregates the largest and most diverse GUI-centric multimodal data to date from open-source repositories, automated crawling, and targeted manual annotation; (2) enhanced perception and grounding capabilities, facilitating fine-grained multimodal alignment for UI element referencing, grounding, and screen comprehension; (3) a comprehensive and unified action space, encompassing both fundamental UI operations and complex interactive intents to support human-agent interactions; (4) planning-oriented reasoning mechanisms that enable the model to decompose complex user instructions into sequential actions with explicit intermediate meta-paln reasoning; (5) an iterative two-stage training procedure, combining large-scale continue pre-training on 7.8M samples with reinforcement fine-tuning utilizing a spatially enhanced composite reward and dual filtering strategy; and (6) competitive performance on both the proprietary Magic-RICH benchmark and over a dozen public benchmarks, achieving superior performance across GUI perception and agent tasks, while demonstrating robust generalization and real-world deployment potential in practical mobile GUI scenarios, as detailed in Figure 1.
Towards Adaptive Memory-Based Optimization for Enhanced Retrieval-Augmented Generation
Qin, Qitao, Luo, Yucong, Lu, Yihang, Chu, Zhibo, Liu, Xiaoman, Meng, Xianwei
Retrieval-Augmented Generation (RAG), by integrating non-parametric knowledge from external knowledge bases into models, has emerged as a promising approach to enhancing response accuracy while mitigating factual errors and hallucinations. This method has been widely applied in tasks such as Question Answering (QA). However, existing RAG methods struggle with open-domain QA tasks because they perform independent retrieval operations and directly incorporate the retrieved information into generation without maintaining a summarizing memory or using adaptive retrieval strategies, leading to noise from redundant information and insufficient information integration. To address these challenges, we propose Adaptive memory-based optimization for enhanced RAG (Amber) for open-domain QA tasks, which comprises an Agent-based Memory Updater, an Adaptive Information Collector, and a Multi-granular Content Filter, working together within an iterative memory updating paradigm. Specifically, Amber integrates and optimizes the language model's memory through a multi-agent collaborative approach, ensuring comprehensive knowledge integration from previous retrieval steps. It dynamically adjusts retrieval queries and decides when to stop retrieval based on the accumulated knowledge, enhancing retrieval efficiency and effectiveness. Additionally, it reduces noise by filtering irrelevant content at multiple levels, retaining essential information to improve overall model performance. We conduct extensive experiments on several open-domain QA datasets, and the results demonstrate the superiority and effectiveness of our method and its components. The source code is available \footnote{https://anonymous.4open.science/r/Amber-B203/}.
Towards Adaptive ML Benchmarks: Web-Agent-Driven Construction, Domain Expansion, and Metric Optimization
Jia, Hangyi, Qian, Yuxi, Tong, Hanwen, Wu, Xinhui, Chen, Lin, Wei, Feng
Recent advances in large language models (LLMs) have enabled the emergence of general-purpose agents for automating end-to-end machine learning (ML) workflows, including data analysis, feature engineering, model training, and competition solving. However, existing benchmarks remain limited in task coverage, domain diversity, difficulty modeling, and evaluation rigor, failing to capture the full capabilities of such agents in realistic settings. We present TAM Bench, a diverse, realistic, and structured benchmark for evaluating LLM-based agents on end-to-end ML tasks. TAM Bench features three key innovations: (1) A browser automation and LLM-based task acquisition system that automatically collects and structures ML challenges from platforms such as Kaggle, AIcrowd, and Biendata, spanning multiple task types and data modalities (e.g., tabular, text, image, graph, audio); (2) A leaderboard-driven difficulty modeling mechanism that estimates task complexity using participant counts and score dispersion, enabling scalable and objective task calibration; (3) A multi-dimensional evaluation framework incorporating performance, format compliance, constraint adherence, and task generalization. Based on 150 curated AutoML tasks, we construct three benchmark subsets of different sizes -- Lite, Medium, and Full -- designed for varying evaluation scenarios. The Lite version, with 18 tasks and balanced coverage across modalities and difficulty levels, serves as a practical testbed for daily benchmarking and comparative studies.
LightAgent: Production-level Open-source Agentic AI Framework
Cai, Weige, Zhu, Tong, Niu, Jinyi, Hu, Ruiqi, Li, Lingyao, Wang, Tenglong, Dai, Xiaowu, Shen, Weining, Zhang, Liwen
With the rapid advancement of large language models (LLMs), Multi-agent Systems (MAS) have achieved significant progress in various application scenarios. However, substantial challenges remain in designing versatile, robust, and efficient platforms for agent deployment. To address these limitations, we propose \textbf{LightAgent}, a lightweight yet powerful agentic framework, effectively resolving the trade-off between flexibility and simplicity found in existing frameworks. LightAgent integrates core functionalities such as Memory (mem0), Tools, and Tree of Thought (ToT), while maintaining an extremely lightweight structure. As a fully open-source solution, it seamlessly integrates with mainstream chat platforms, enabling developers to easily build self-learning agents. We have released LightAgent at \href{https://github.com/wxai-space/LightAgent}{https://github.com/wxai-space/LightAgent}