Agents
CogEvo-Edu: Cognitive Evolution Educational Multi-Agent Collaborative System
Wu, Yefeng, Song, Yuchen, Zhao, Yecheng, Wu, Ling, Wan, Shan
Large language models (LLMs) are increasingly deployed as conversational tutors in STEM education, yet most systems still rely on a single LLM with a static retrieval-augmented generation (RAG) pipeline over course materials. This design struggles in complex domains such as digital signal processing (DSP), where tutors must maintain coherent long-term student models, manage heterogeneous knowledge bases, and adapt teaching strategies over extended interactions. We argue that retrieval, memory, and control should be treated as a coupled cognitive evolution process. We instantiate this view in CogEvo-Edu, a hierarchical educational multi-agent system comprising a Cognitive Perception Layer (CPL), a Knowledge Evolution Layer (KEL), and a Meta-Control Layer (MCL). CPL maintains dual memories and performs confidence-weighted consolidation to build structured, self-correcting student profiles under limited context. KEL assigns each knowledge chunk a spatiotemporal value that drives activation, semantic compression, and forgetting. MCL formulates tutoring as hierarchical sequential decision making, orchestrating specialized agents and jointly adapting CPL/KEL hyperparameters via a dual inner--outer loop. To evaluate CogEvo-Edu, we construct DSP-EduBench, a vertical benchmark for DSP tutoring with heterogeneous resources, simulated student profiles, and long-horizon interaction scripts. Using a three-model LLM-as-a-Judge ensemble, CogEvo-Edu raises the overall score from 5.32 to 9.23 and improves all six indicators over static RAG, simple memory, and a single-agent variant, demonstrating the value of jointly evolving student profiles, knowledge bases, and teaching policies.
Words into World: A Task-Adaptive Agent for Language-Guided Spatial Retrieval in AR
Guo, Lixing, Hรถllerer, Tobias
Traditional augmented reality (AR) systems predominantly rely on fixed class detectors or fiducial markers, limiting their ability to interpret complex, open-vocabulary natural language queries. We present a modular AR agent system that integrates multimodal large language models (MLLMs) with grounded vision models to enable relational reasoning in space and language-conditioned spatial retrieval in physical environments. Our adaptive task agent coordinates MLLMs and coordinate-aware perception tools to address varying query complexities, ranging from simple object identification to multi-object relational reasoning, while returning meter-accurate 3D anchors. It constructs dynamic AR scene graphs encoding nine typed relations (spatial, structural-semantic, causal-functional), enabling MLLMs to understand not just what objects exist, but how they relate and interact in 3D space. Through task-adaptive region-of-interest highlighting and contextual spatial retrieval, the system guides human attention to information-dense areas while supporting human-in-the-loop refinement. The agent dynamically invokes coordinate-aware tools for complex queries-selection, measurement, comparison, and actuation-grounding language understanding in physical operations. The modular architecture supports plug-and-use vision-language models without retraining, establishing AR agents as intermediaries that augment MLLMs with real-world spatial intelligence for interactive scene understanding. We also introduce GroundedAR-Bench, an evaluation framework for language-driven real world localization and relation grounding across diverse environments.
Dependent Reachable Sets for the Constant Bearing Pursuit Strategy
Makkapati, Venkata Ramana, Vechalapu, Tulasi Ram, Comandur, Vinodhini, Hutchinson, Seth
This paper introduces a novel reachability problem for the scenario where one agent follows another agent using the constant bearing pursuit strategy, and analyzes the geometry of the reachable set of the follower. Key theoretical results are derived, providing bounds for the associated dependent reachable set. Simulation results are presented to empirically establish the shape of the dependent reachable set. In the process, an original optimization problem for the constant bearing strategy is formulated and analyzed.
Trification: A Comprehensive Tree-based Strategy Planner and Structural Verification for Fact-Checking
Barik, Anab Maulana, Ziyi, Shou, Kaiwen, Yang, Qi, Yang, Xin, Shen
Technological advancement allows information to be shared in just a single click, which has enabled the rapid spread of false information. This makes automated fact-checking system necessary to ensure the safety and integrity of our online media ecosystem. Previous methods have demonstrated the effectiveness of decomposing the claim into simpler sub-tasks and utilizing LLM-based multi agent system to execute them. However, those models faces two limitations: they often fail to verify every component in the claim and lack of structured framework to logically connect the results of sub-tasks for a final prediction. In this work, we propose a novel automated fact-checking framework called Trification. Our framework begins by generating a comprehensive set of verification actions to ensure complete coverage of the claim. It then structured these actions into a dependency graph to model the logical interaction between actions. Furthermore, the graph can be dynamically modified, allowing the system to adapt its verification strategy. Experimental results on two challenging benchmarks demonstrate that our framework significantly enhances fact-checking accuracy, thereby advancing current state-of-the-art in automated fact-checking system.
A Hierarchical Hybrid AI Approach: Integrating Deep Reinforcement Learning and Scripted Agents in Combat Simulations
Black, Scotty, Darken, Christian
In the domain of combat simulations in support of wargaming, the development of intelligent agents has predominantly been characterized by rule-based, scripted methodologies with deep reinforcement learning (RL) approaches only recently being introduced. While scripted agents offer predictability and consistency in controlled environments, they fall short in dynamic, complex scenarios due to their inherent inflexibility. Conversely, RL agents excel in adaptability and learning, offering potential improvements in handling unforeseen situations, but suffer from significant challenges such as black-box decision-making processes and scalability issues in larger simulation environments. This paper introduces a novel hierarchical hybrid artificial intelligence (AI) approach that synergizes the reliability and predictability of scripted agents with the dynamic, adaptive learning capabilities of RL. By structuring the AI system hierarchically, the proposed approach aims to utilize scripted agents for routine, tactical-level decisions and RL agents for higher-level, strategic decision-making, thus addressing the limitations of each method while leveraging their individual strengths. This integration is shown to significantly improve overall performance, providing a robust, adaptable, and effective solution for developing and training intelligent agents in complex simulation environments.
Tool-RoCo: An Agent-as-Tool Self-organization Large Language Model Benchmark in Multi-robot Cooperation
Zhang, Ke, Zhao, Xiaoning, Zheng, Ce, Ning, Jiahong, Zhu, Dandan, Zhang, Wenqi, Sun, Chen, Sugawara, Toshiharu
This study proposes Tool-RoCo, a novel benchmark for evaluating large language models (LLMs) in long-term multi-agent cooperation based on RoCo, a multi-robot cooperative benchmark. Recent research on LLM-based multi-agent systems has relied on predefined orchestration, while ignoring agent autonomy. Tool-RoCo treats other agents as tools and introduces cooperative tools, leveraging tool usage to evaluate multi-agent cooperation and self-organization. Tool usage means that each agent (LLM) selects a tool from a candidate set based on the current state, receives feedback, and adjusts its selection in subsequent rounds. To evaluate different autonomy levels, we propose four LLM paradigms: (1) centralized cooperation, where a single LLM allocates tools to all agents; (2) centralized self-organization, where a central LLM autonomously activates agents while keeping others inactive; (3) decentralized cooperation, where each agent has its own LLM and calls tools based on local information; and (4) self-organization, where a randomly chosen initial agent can request collaboration, activating additional agents via tool calls. Tool-RoCo includes three multi-robot tasks, SORT, P ACK, and CABINET, to measure format and parameter accuracy and agent coordination through tool usage. The results using several LLMs showed that cooperative tools accounted for only 7.09% of all tools, indicating that LLM-based agents rarely invoked others as assistants. Moreover, activation tools accounted for 96.42%, suggesting that current LLMs tend to maintain active agents while seldom deactivating them for adaptive coordination. Tool-RoCo provides a systematic benchmark to evaluate LLM autonomy and cooperation in multi-agent tasks.
AerialMind: Towards Referring Multi-Object Tracking in UAV Scenarios
Chen, Chenglizhao, Liang, Shaofeng, Guan, Runwei, Sun, Xiaolou, Zhao, Haocheng, Jiang, Haiyun, Huang, Tao, Ding, Henghui, Han, Qing-Long
Referring Multi-Object Tracking (RMOT) aims to achieve precise object detection and tracking through natural language instructions, representing a fundamental capability for intelligent robotic systems. However, current RMOT research remains mostly confined to ground-level scenarios, which constrains their ability to capture broad-scale scene contexts and perform comprehensive tracking and path planning. In contrast, Unmanned Aerial Vehicles (UAVs) leverage their expansive aerial perspectives and superior maneuverability to enable wide-area surveillance. Moreover, UAVs have emerged as critical platforms for Embodied Intelligence, which has given rise to an unprecedented demand for intelligent aerial systems capable of natural language interaction. To this end, we introduce AerialMind, the first large-scale RMOT benchmark in UAV scenarios, which aims to bridge this research gap. To facilitate its construction, we develop an innovative semi-automated collaborative agent-based labeling assistant (COALA) framework that significantly reduces labor costs while maintaining annotation quality. Furthermore, we propose HawkEyeTrack (HETrack), a novel method that collaboratively enhances vision-language representation learning and improves the perception of UAV scenarios. Comprehensive experiments validated the challenging nature of our dataset and the effectiveness of our method.
Learning Robust Social Strategies with Large Language Models
Piche, Dereck, Muqeeth, Mohammed, Aghajohari, Milad, Duque, Juan, Noukhovitch, Michael, Courville, Aaron
As agentic AI becomes more widespread, agents with distinct and possibly conflicting goals will interact in complex ways. These multi-agent interactions pose a fundamental challenge, particularly in social dilemmas, where agents' individual incentives can undermine collective welfare. While reinforcement learning (RL) has been effective for aligning large language models (LLMs) in the single-agent regime, prior small-network results suggest that standard RL in multi-agent settings often converges to defecting, self-interested policies. We show the same effect in LLMs: despite cooperative priors, RL-trained LLM agents develop opportunistic behavior that can exploit even advanced closed-source models. To address this tendency of RL to converge to poor equilibria, we adapt a recent opponent-learning awareness algorithm, Advantage Alignment, to fine-tune LLMs toward multi-agent cooperation and non-exploitability. We then introduce a group-relative baseline that simplifies advantage computation in iterated games, enabling multi-agent training at LLM scale. We also contribute a novel social dilemma environment, Trust-and-Split, which requires natural language communication to achieve high collective welfare. Across a wide range of social dilemmas, policies learned with Advantage Alignment achieve higher collective payoffs while remaining robust against exploitation by greedy agents. We release all of our code to support future work on multi-agent RL training for LLMs. LLMs undergo large-scale pretraining, instruction tuning, and reinforcement learning, and continue to exhibit increasingly advanced capabilities (Guo et al., 2025). Coupled with decreasing deployment costs and improved adaptability to downstream tasks, these trends enhance the commercial and practical viability of LLM agents across a wide range of applications.
Tractable Weighted First-Order Model Counting with Bounded Treewidth Binary Evidence
Kลฏla, Vรกclav, Kuang, Qipeng, Wang, Yuyi, Wang, Yuanhong, Kuลพelka, Ondลej
The Weighted First-Order Model Counting Problem (WFOMC) asks to compute the weighted sum of models of a given first-order logic sentence over a given domain. Conditioning WFOMC on evidence -- fixing the truth values of a set of ground literals -- has been shown impossible in time polynomial in the domain size (unless $\mathsf{\#P \subseteq FP}$) even for fragments of logic that are otherwise tractable for WFOMC without evidence. In this work, we address the barrier by restricting the binary evidence to the case where the underlying Gaifman graph has bounded treewidth. We present a polynomial-time algorithm in the domain size for computing WFOMC for the two-variable fragments $\text{FO}^2$ and $\text{C}^2$ conditioned on such binary evidence. Furthermore, we show the applicability of our algorithm in combinatorial problems by solving the stable seating arrangement problem on bounded-treewidth graphs of bounded degree, which was an open problem. We also conducted experiments to show the scalability of our algorithm compared to the existing model counting solvers.
The Station: An Open-World Environment for AI-Driven Discovery
We introduce the STATION, an open-world multi-agent environment for autonomous scientific discovery. The Station simulates a complete scientific ecosystem, where agents can engage in long scientific journeys that include reading papers from peers, formulating hypotheses, collaborating with peers, submitting experiments, and publishing results. Importantly, there is no centralized system coordinating their activities. Utilizing their long context, agents are free to choose their own actions and develop their own narratives within the Station. Experiments demonstrate that AI agents in the Station achieve new state-of-the-art performance on a wide range of benchmarks, spanning mathematics, computational biology, and machine learning, notably surpassing AlphaEvolve in circle packing. A rich tapestry of unscripted narratives emerges, such as agents collaborating and analyzing other works rather than pursuing myopic optimization. From these emergent narratives, novel methods arise organically, such as a new density-adaptive algorithm for scRNA-seq batch integration that borrows concepts from another domain. The Station marks a first step towards autonomous scientific discovery driven by emergent behavior in an open-world environment, representing a new paradigm that moves beyond rigid pipelines.