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The Human-or-Machine Matter: Turing-Inspired Reflections on an Everyday Issue

arXiv.org Artificial Intelligence

In his seminal paper ``Computing Machinery and Intelligence'', Alan Turing introduced the ``imitation game'' as part of exploring the concept of machine intelligence. The Turing Test has since been the subject of much analysis, debate, refinement and extension. Here we sidestep the question of whether a particular machine can be labeled intelligent, or can be said to match human capabilities in a given context. Instead, we first draw attention to the seemingly simpler question a person may ask themselves in an everyday interaction: ``Am I interacting with a human or with a machine?''. We then shift the focus from seeking a method for eliciting the answer, and, rather, reflect upon the importance and significance of this Human-or-Machine question and the use one may make of a reliable answer thereto. Whereas Turing's original test is widely considered to be more of a thought experiment, the Human-or-Machine matter as discussed here has obvious practical relevance. While it is still unclear if and when machines will be able to mimic human behavior with high fidelity in everyday contexts, we argue that near-term exploration of the issues raised here can contribute to refinement of methods for developing computerized systems, and may also lead to new insights into fundamental characteristics of human behavior.


Multi-Robot Planning on Dynamic Topological Graphs using Mixed-Integer Programming

arXiv.org Artificial Intelligence

Planning for multi-robot teams in complex environments is a challenging problem, especially when these teams must coordinate to accomplish a common objective. In general, optimal solutions to these planning problems are computationally intractable, since the decision space grows exponentially with the number of robots. In this paper, we present a novel approach for multi-robot planning on topological graphs using mixed-integer programming. Central to our approach is the notion of a dynamic topological graph, where edge weights vary dynamically based on the locations of the robots in the graph. We construct this graph using the critical features of the planning problem and the relationships between robots; we then leverage mixed-integer programming to minimize a shared cost that depends on the paths of all robots through the graph. To improve computational tractability, we formulated our optimization problem with a fully convex relaxation and designed our decision space around eliminating the exponential dependence on the number of robots. We test our approach on a multi-robot reconnaissance scenario, where robots must coordinate to minimize detectability and maximize safety while gathering information. We demonstrate that our approach is able to scale to a series of representative scenarios and is capable of computing optimal coordinated strategic behaviors for autonomous multi-robot teams in seconds.


An Auction-based Coordination Strategy for Task-Constrained Multi-Agent Stochastic Planning with Submodular Rewards

arXiv.org Artificial Intelligence

Abstract--In many domains such as transportation and logistics, search and rescue, or cooperative surveillance, tasks are pending to be allocated with the consideration of possible execution uncertainties. Existing task coordination algorithms either ignore the stochastic process or suffer from the computational intensity. Taking advantage of the'weakly coupled' feature of the problem and the opportunity for coordination in advance, we propose a decentralized auction-based coordination strategy using a newly formulated score function which is generated by forming the problem into task-constrained Markov decision processes (MDPs). The proposed method guarantees convergence and at least 50% optimality in the premise of a submodular reward function. Furthermore, for the implementation on large-scale applications, an approximate variant of the proposed method, namely Deep Auction, is also suggested with the use of neural networks, which is evasive of the troublesome for constructing MDPs. Inspired by the well-known actor-critic architecture, two Transformers are used to map observations to action probabilities and cumulative rewards respectively. Finally, we demonstrate the performance of the two proposed approaches in the context of drone deliveries, where the stochastic planning for the drone league is cast into a stochastic price-collecting Vehicle Routing Problem (VRP) with time windows. Simulation results are compared with state-of-the-art methods in terms of solution quality, planning efficiency and scalability. Cooperative systems of multiple agents, which features a flexible structure, parallel-processing ability, and scalability, are of great interest, especially for those operating on the unmanned aerial platform [1], such as cooperative surveillance, search and rescue [2][3], border patrolling, etc. Among its various instantiations, there is a specific but widespread category of assigning tasks among team members with a global goal, followed by an independent and possibly stochastic task execution. For example, in deliveries of parcels [4], tasks are allocated to individual vehicles, and the vehicles deliver their allocated items in sequence, without interference from other executors. However, the delivery may subject to stochastic travel delays between destinations. Also, in multi-target tracking [5], agents decide the tracking targets and the best action to track based on the estimation of targe manoeuvring.


Asynchronous, Option-Based Multi-Agent Policy Gradient: A Conditional Reasoning Approach

arXiv.org Artificial Intelligence

Cooperative multi-agent problems often require coordination between agents, which can be achieved through a centralized policy that considers the global state. Multi-agent policy gradient (MAPG) methods are commonly used to learn such policies, but they are often limited to problems with low-level action spaces. In complex problems with large state and action spaces, it is advantageous to extend MAPG methods to use higher-level actions, also known as options, to improve the policy search efficiency. However, multi-robot option executions are often asynchronous, that is, agents may select and complete their options at different time steps. This makes it difficult for MAPG methods to derive a centralized policy and evaluate its gradient, as centralized policy always select new options at the same time. In this work, we propose a novel, conditional reasoning approach to address this problem and demonstrate its effectiveness on representative option-based multi-agent cooperative tasks through empirical validation. Find code and videos at: \href{https://sites.google.com/view/mahrlsupp/}{https://sites.google.com/view/mahrlsupp/}


Towards More Human-like AI Communication: A Review of Emergent Communication Research

arXiv.org Artificial Intelligence

In the initial phase of AI research following the second AI winter, the focus was on identifying new areas where AI could outperform humans, with famous examples including chess [Silver et al., 2018], Go [Silver et al., 2016], and Starcraft [Vinyals et al., 2019]. While this was a limited application to games, it set the tone for research to prioritize building AI agents with superhuman capabilities. However, over the last decade, the research community has witnessed a shift towards a human-centric approach that aims to leverage AI to aid humans in everyday tasks and relieve them of repetitive duties [Xu, 2019, Riedl, 2019, Shneiderman, 2021]. The interaction between humans and machines is a crucial aspect of human-centric AI [Mikolov et al., 2016], and it should take place in domains where humans are already familiar and require little to no training. Therefore, applications that involve niche practices, such as coding and mathematics, should be avoided in favor of language-based applications. In particular, human-machine communication should be grounded in natural language, which presents the challenge of teaching artificial agents to communicate in multiple languages. Recent advances in natural language processing (NLP) have led to the emergence of the transformer architecture [Vaswani et al., 2017], which has become the preferred approach for language-based applications, as exemplified by Language Models (LMs) such as GPT3 [Brown et al., 2020], LLaMA [Touvron et al., 2023], and Lamda [Thoppilan et al., 2022]. One of the challenges for language model architectures is their focus on predicting the next word in a sentence rather than comprehending the broader context and purpose of language usage. While humans use language as a tool for coordination and communication to thrive in a shared environment, artificial intelligence may struggle to understand the subtleties and complexities of language fully.


Differentially Private Distributed Estimation and Learning

arXiv.org Artificial Intelligence

We study distributed estimation and learning problems in a networked environment in which agents exchange information to estimate unknown statistical properties of random variables from their privately observed samples. By exchanging information about their private observations, the agents can collectively estimate the unknown quantities, but they also face privacy risks. The goal of our aggregation schemes is to combine the observed data efficiently over time and across the network, while accommodating the privacy needs of the agents and without any coordination beyond their local neighborhoods. Our algorithms enable the participating agents to estimate a complete sufficient statistic from private signals that are acquired offline or online over time, and to preserve the privacy of their signals and network neighborhoods. This is achieved through linear aggregation schemes with adjusted randomization schemes that add noise to the exchanged estimates subject to differential privacy (DP) constraints. In every case, we demonstrate the efficiency of our algorithms by proving convergence to the estimators of a hypothetical, omniscient observer that has central access to all of the signals. We also provide convergence rate analysis and finite-time performance guarantees and show that the noise that minimizes the convergence time to the best estimates is the Laplace noise, with parameters corresponding to each agent's sensitivity to their signal and network characteristics. Finally, to supplement and validate our theoretical results, we run experiments on real-world data from the US Power Grid Network and electric consumption data from German Households to estimate the average power consumption of power stations and households under all privacy regimes.


Designing a Communication Bridge between Communities: Participatory Design for a Question-Answering AI Agent

arXiv.org Artificial Intelligence

How do we design an AI system that is intended to act as a communication bridge between two user communities with different mental models and vocabularies? Skillsync is an interactive environment that engages employers (companies) and training providers (colleges) in a sustained dialogue to help them achieve the goal of building a training proposal that successfully meets the needs of the employers and employees. We used a variation of participatory design to elicit requirements for developing AskJill, a question-answering agent that explains how Skillsync works and thus acts as a communication bridge between company and college users. Our study finds that participatory design was useful in guiding the requirements gathering and eliciting user questions for the development of AskJill. Our results also suggest that the two Skillsync user communities perceived glossary assistance as a key feature that AskJill needs to offer, and they would benefit from such a shared vocabulary.


Graph Attention Multi-Agent Fleet Autonomy for Advanced Air Mobility

arXiv.org Artificial Intelligence

Autonomous mobility is emerging as a new disruptive mode of urban transportation for moving cargo and passengers. However, designing scalable autonomous fleet coordination schemes to accommodate fast-growing mobility systems is challenging primarily due to the increasing heterogeneity of the fleets, time-varying demand patterns, service area expansions, and communication limitations. We introduce the concept of partially observable advanced air mobility games to coordinate a fleet of aerial vehicles by accounting for the heterogeneity of the interacting agents and the self-interested nature inherent to commercial mobility fleets. To model the complex interactions among the agents and the observation uncertainty in the mobility networks, we propose a novel heterogeneous graph attention encoder-decoder (HetGAT Enc-Dec) neural network-based stochastic policy. We train the policy by leveraging deep multi-agent reinforcement learning, allowing decentralized decision-making for the agents using their local observations. Through extensive experimentation, we show that the learned policy generalizes to various fleet compositions, demand patterns, and observation topologies. Further, fleets operating under the HetGAT Enc-Dec policy outperform other state-of-the-art graph neural network policies by achieving the highest fleet reward and fulfillment ratios in on-demand mobility networks.


Simulating the social influence in transport mode choices

arXiv.org Artificial Intelligence

Agent-based simulations have been used in modeling transportation systems for traffic management and passenger flows. In this work, we hope to shed light on the complex factors that influence transportation mode decisions within developing countries, using Colombia as a case study. We model an ecosystem of human agents that decide at each time step on the mode of transportation they would take to work. Their decision is based on a combination of their personal satisfaction with the journey they had just taken, which is evaluated across a personal vector of needs, the information they crowdsource from their prevailing social network, and their personal uncertainty about the experience of trying a new transport solution. We simulate different network structures to analyze the social influence for different decision-makers. We find that in low/medium connected groups inquisitive people actively change modes cyclically over the years while imitators cluster rapidly and change less frequently.


SurveyLM: A platform to explore emerging value perspectives in augmented language models' behaviors

arXiv.org Artificial Intelligence

This white paper presents our work on SurveyLM, a platform for analyzing augmented language models' (ALMs) emergent alignment behaviors through their dynamically evolving attitude and value perspectives in complex social contexts. Social Artificial Intelligence (AI) systems, like ALMs, often function within nuanced social scenarios where there is no singular correct response, or where an answer is heavily dependent on contextual factors, thus necessitating an in-depth understanding of their alignment dynamics. To address this, we apply survey and experimental methodologies, traditionally used in studying social behaviors, to evaluate ALMs systematically, thus providing unprecedented insights into their alignment and emergent behaviors. Moreover, the SurveyLM platform leverages the ALMs' own feedback to enhance survey and experiment designs, exploiting an underutilized aspect of ALMs, which accelerates the development and testing of high-quality survey frameworks while conserving resources. Through SurveyLM, we aim to shed light on factors influencing ALMs' emergent behaviors, facilitate their alignment with human intentions and expectations, and thereby contributed to the responsible development and deployment of advanced social AI systems. This white paper underscores the platform's potential to deliver robust results, highlighting its significance to alignment research and its implications for future social AI systems.