Agents
Assume-Guarantee Verification of Strategic Ability
Mikulski, Łukasz, Jamroga, Wojciech, Kurpiewski, Damian
Model checking of strategic abilities is a notoriously hard problem, even more so in the realistic case of agents with imperfect information. Assume-guarantee reasoning can be of great help here, providing a way to decompose the complex problem into a small set of exponentially easier subproblems. In this paper, we propose two schemes for assume-guarantee verification of alternating-time temporal logic with imperfect information. We prove the soundness of both schemes, and discuss their completeness. We illustrate the method by examples based on known benchmarks, and show experimental results that demonstrate the practical benefits of the approach.
Emergent Communication in Interactive Sketch Question Answering
Lei, Zixing, Zhang, Yiming, Xiong, Yuxin, Chen, Siheng
Vision-based emergent communication (EC) aims to learn to communicate through sketches and demystify the evolution of human communication. Ironically, previous works neglect multi-round interaction, which is indispensable in human communication. To fill this gap, we first introduce a novel Interactive Sketch Question Answering (ISQA) task, where two collaborative players are interacting through sketches to answer a question about an image in a multi-round manner. To accomplish this task, we design a new and efficient interactive EC system, which can achieve an effective balance among three evaluation factors, including the question answering accuracy, drawing complexity and human interpretability. Our experimental results including human evaluation demonstrate that multi-round interactive mechanism facilitates targeted and efficient communication between intelligent agents with decent human interpretability. The code is available at here.
Symmetric Strategies for Multi-Access IoT Network Optimization: A Common Information Approach
In the context of IoT deployments, a multitude of devices concurrently require network access to transmit data over a shared communication channel. Employing symmetric strategies can effectively facilitate the collaborative use of the communication medium among these devices. By adopting such strategies, devices collectively optimize their transmission parameters, resulting in minimized collisions and enhanced overall network throughput. Our primary focus centers on the formulation of symmetric (i.e., identical) strategies for the sensors, aiming to optimize a finite horizon team objective. The imposition of symmetric strategies introduces novel facets and complexities into the team problem. To address this, we embrace the common information approach and adapt it to accommodate the use of symmetric strategies. This adaptation yields a dynamic programming framework grounded in common information, wherein each step entails the minimization of a single function mapping from an agent's private information space to the space of probability distributions over possible actions. Our proposed policy/method incurs a reduced cumulative cost compared to other methods employing symmetric strategies, a point substantiated by our simulation results.
Rule Enforcing Through Ordering
Sychrovský, David, Desai, Sameer, Loebl, Martin
In many real world situations, like minor traffic offenses in big cities, a central authority is tasked with periodic administering punishments to a large number of individuals. Common practice is to give each individual a chance to suffer a smaller fine and be guaranteed to avoid the legal process with probable considerably larger punishment. However, thanks to the large number of offenders and a limited capacity of the central authority, the individual risk is typically small and a rational individual will not choose to pay the fine. Here we show that if the central authority processes the offenders in a publicly known order, it properly incentives the offenders to pay the fine. We show analytically and on realistic experiments that our mechanism promotes non-cooperation and incentives individuals to pay. Moreover, the same holds for an arbitrary coalition. We quantify the expected total payment the central authority receives, and show it increases considerably.
Intent-based Deep Reinforcement Learning for Multi-agent Informative Path Planning
Yang, Tianze, Cao, Yuhong, Sartoretti, Guillaume
In multi-agent informative path planning (MAIPP), agents must collectively construct a global belief map of an underlying distribution of interest (e.g., gas concentration, light intensity, or pollution levels) over a given domain, based on measurements taken along their trajectory. They must frequently replan their path to balance the exploration of new areas with the exploitation of known high-interest areas, to maximize information gain within a predefined budget. Traditional approaches rely on reactive path planning conditioned on other agents' predicted future actions. However, as the belief is continuously updated, the predicted actions may not match the executed actions, introducing noise and reducing performance. We propose a decentralized, deep reinforcement learning (DRL) approach using an attention-based neural network, where agents optimize long-term individual and cooperative objectives by sharing their intent, represented as a distribution of medium-/long-term future positions obtained from their own policy. Intent sharing enables agents to learn to claim or avoid broader areas, while the use of attention mechanisms allows them to identify useful portions of imperfect predictions, maximizing cooperation even based on imperfect information. Our experiments compare the performance of our approach, its variants, and high-quality baselines across various MAIPP scenarios. We finally demonstrate the effectiveness of our approach under limited communication ranges, towards deployments under realistic communication constraints.
Conformal Prediction for Federated Uncertainty Quantification Under Label Shift
Plassier, Vincent, Makni, Mehdi, Rubashevskii, Aleksandr, Moulines, Eric, Panov, Maxim
Federated Learning (FL) is a machine learning framework where many clients collaboratively train models while keeping the training data decentralized. Despite recent advances in FL, the uncertainty quantification topic (UQ) remains partially addressed. Among UQ methods, conformal prediction (CP) approaches provides distribution-free guarantees under minimal assumptions. We develop a new federated conformal prediction method based on quantile regression and take into account privacy constraints. This method takes advantage of importance weighting to effectively address the label shift between agents and provides theoretical guarantees for both valid coverage of the prediction sets and differential privacy. Extensive experimental studies demonstrate that this method outperforms current competitors.
Diverse Conventions for Human-AI Collaboration
Sarkar, Bidipta, Shih, Andy, Sadigh, Dorsa
Conventions are crucial for strong performance in cooperative multi-agent games, because they allow players to coordinate on a shared strategy without explicit communication. Unfortunately, standard multi-agent reinforcement learning techniques, such as self-play, converge to conventions that are arbitrary and non-diverse, leading to poor generalization when interacting with new partners. In this work, we present a technique for generating diverse conventions by (1) maximizing their rewards during self-play, while (2) minimizing their rewards when playing with previously discovered conventions (cross-play), stimulating conventions to be semantically different. To ensure that learned policies act in good faith despite the adversarial optimization of cross-play, we introduce \emph{mixed-play}, where an initial state is randomly generated by sampling self-play and cross-play transitions and the player learns to maximize the self-play reward from this initial state. We analyze the benefits of our technique on various multi-agent collaborative games, including Overcooked, and find that our technique can adapt to the conventions of humans, surpassing human-level performance when paired with real users.
The Self 2.0: How AI-Enhanced Self-Clones Transform Self-Perception and Improve Presentation Skills
This study explores the impact of AI-generated digital self-clones on improving online presentation skills. We carried out a mixed-design experiment involving 44 international students, comparing self-recorded videos (control) with self-clone videos (AI group) for English presentation practice. The AI videos utilized voice cloning, face swapping, lip-sync, and body-language simulation to refine participants' original presentations in terms of repetition, filler words, and pronunciation. Machine-rated scores indicated enhancements in speech performance for both groups. Though the groups didn't significantly differ, the AI group exhibited a heightened depth of reflection, self-compassion, and a meaningful transition from a corrective to an enhancive approach to self-critique. Within the AI group, congruence between self-perception and AI self-clones resulted in diminished speech anxiety and increased enjoyment. Our findings recommend the ethical employment of digital self-clones to enhance the emotional and cognitive facets of skill development.
LLM-Based Agent Society Investigation: Collaboration and Confrontation in Avalon Gameplay
Lan, Yihuai, Hu, Zhiqiang, Wang, Lei, Wang, Yang, Ye, Deheng, Zhao, Peilin, Lim, Ee-Peng, Xiong, Hui, Wang, Hao
This paper aims to investigate the open research problem of uncovering the social behaviors of LLM-based agents. To achieve this goal, we adopt Avalon, a representative communication game, as the environment and use system prompts to guide LLM agents to play the game. While previous studies have conducted preliminary investigations into gameplay with LLM agents, there lacks research on their social behaviors. In this paper, we present a novel framework designed to seamlessly adapt to Avalon gameplay. The core of our proposed framework is a multi-agent system that enables efficient communication and interaction among agents. We evaluate the performance of our framework based on metrics from two perspectives: winning the game and analyzing the social behaviors of LLM agents. Our results demonstrate the effectiveness of our framework in generating adaptive and intelligent agents and highlight the potential of LLM-based agents in addressing the challenges associated with dynamic social environment interaction. By analyzing the social behaviors of LLM agents from the aspects of both collaboration and confrontation, we provide insights into the research and applications of this domain.