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Exploring the Potential of Conversational AI Support for Agent-Based Social Simulation Model Design

arXiv.org Artificial Intelligence

ChatGPT, the AI-powered chatbot with a massive user base of hundreds of millions, has become a global phenomenon. However, the use of Conversational AI Systems (CAISs) like ChatGPT for research in the field of Social Simulation is still limited. Specifically, there is no evidence of its usage in Agent-Based Social Simulation (ABSS) model design. While scepticism towards anything new is inherent to human nature, we firmly believe it is imperative to initiate the use of this innovative technology to support ABSS model design. This paper presents a proof-of-concept that demonstrates how CAISs can facilitate the development of innovative conceptual ABSS models in a concise timeframe and with minimal required upfront case-based knowledge. By employing advanced prompt engineering techniques and adhering to the Engineering ABSS framework, we have constructed a comprehensive prompt script that enables the design of ABSS models with or by the CAIS. The effectiveness of the script is demonstrated through an illustrative case study concerning the use of adaptive architecture in museums. Despite occasional inaccuracies and divergences in conversation, the CAIS proved to be a valuable companion for ABSS modellers.


VALID: a Validated Algorithm for Learning in Decentralized Networks with Possible Adversarial Presence

arXiv.org Artificial Intelligence

We introduce the paradigm of validated decentralized learning for undirected networks with heterogeneous data and possible adversarial infiltration. We require (a) convergence to a global empirical loss minimizer when adversaries are absent, and (b) either detection of adversarial presence or convergence to an admissible consensus model in their presence. This contrasts sharply with the traditional byzantine-robustness requirement of convergence to an admissible consensus irrespective of the adversarial configuration. A distinctive aspect of our study is a heterogeneity metric based on the norms of individual agents' gradients computed at the global empirical loss minimizer. Machine learning is increasingly reliant on data from a variety of distributed sources. As such, it may be difficult to ensure that the data which originates from these sources is trustworthy. Thus, there is a need to develop distributed and decentralized learning strategies that can respond to bad or even malicious data. However, worst-case or Byzantine resilience is an extremely strong requirement, that performance be maintained if a malicious adversary controls a subset of the processing nodes and takes any conceivable action. In practice, an adversary launching such an attack against a learning process requires tremendous resources which may not be worth the cost to influence the learned model. Thus, even though malicious adversaries are a threat, for the vast majority of the time, they are not present. An algorithm that maintains Byzantine robustness necessarily sacrifices performance when no adversaries are present.


Liquid Ensemble Selection for Continual Learning

arXiv.org Artificial Intelligence

Continual learning aims to enable machine learning models to continually learn from a shifting data distribution without forgetting what has already been learned. Such shifting distributions can be broken into disjoint subsets of related examples; by training each member of an ensemble on a different subset it is possible for the ensemble as a whole to achieve much higher accuracy with less forgetting than a naive model. We address the problem of selecting which models within an ensemble should learn on any given data, and which should predict. By drawing on work from delegative voting we develop an algorithm for using delegation to dynamically select which models in an ensemble are active. We explore a variety of delegation methods and performance metrics, ultimately finding that delegation is able to provide a significant performance boost over naive learning in the face of distribution shifts.


Automating Data Annotation under Strategic Human Agents: Risks and Potential Solutions

arXiv.org Artificial Intelligence

As machine learning (ML) models are increasingly used in social domains to make consequential decisions about humans, they often have the power to reshape data distributions. Humans, as strategic agents, continuously adapt their behaviors in response to the learning system. As populations change dynamically, ML systems may need frequent updates to ensure high performance. However, acquiring high-quality human-annotated samples can be highly challenging and even infeasible in social domains. A common practice to address this issue is using the model itself to annotate unlabeled data samples. This paper investigates the long-term impacts when ML models are retrained with model-annotated samples when they incorporate human strategic responses. We first formalize the interactions between strategic agents and the model and then analyze how they evolve under such dynamic interactions. We find that agents are increasingly likely to receive positive decisions as the model gets retrained, whereas the proportion of agents with positive labels may decrease over time. We thus propose a refined retraining process to stabilize the dynamics. Last, we examine how algorithmic fairness can be affected by these retraining processes and find that enforcing common fairness constraints at every round may not benefit the disadvantaged group in the long run. Experiments on (semi-)synthetic and real data validate the theoretical findings.


Unconstraining Multi-Robot Manipulation: Enabling Arbitrary Constraints in ECBS with Bounded Sub-Optimality

arXiv.org Artificial Intelligence

Multi-Robot-Arm Motion Planning (M-RAMP) is a challenging problem featuring complex single-agent planning and multi-agent coordination. Recent advancements in extending the popular Conflict-Based Search (CBS) algorithm have made large strides in solving Multi-Agent Path Finding (MAPF) problems. However, fundamental challenges remain in applying CBS to M-RAMP. A core challenge is the existing reliance of the CBS framework on conservative "complete" constraints. These constraints ensure solution guarantees but often result in slow pruning of the search space -- causing repeated expensive single-agent planning calls. Therefore, even though it is possible to leverage domain knowledge and design incomplete M-RAMP-specific CBS constraints to more efficiently prune the search, using these constraints would render the algorithm itself incomplete. This forces practitioners to choose between efficiency and completeness. In light of these challenges, we propose a novel algorithm, Generalized ECBS, aimed at removing the burden of choice between completeness and efficiency in MAPF algorithms. Our approach enables the use of arbitrary constraints in conflict-based algorithms while preserving completeness and bounding sub-optimality. This enables practitioners to capitalize on the benefits of arbitrary constraints and opens a new space for constraint design in MAPF that has not been explored. We provide a theoretical analysis of our algorithms, propose new "incomplete" constraints, and demonstrate their effectiveness through experiments in M-RAMP.


Delay-Aware Multi-Agent Reinforcement Learning for Cooperative Adaptive Cruise Control with Model-based Stability Enhancement

arXiv.org Artificial Intelligence

Cooperative Adaptive Cruise Control (CACC) represents a quintessential control strategy for orchestrating vehicular platoon movement within Connected and Automated Vehicle (CAV) systems, significantly enhancing traffic efficiency and reducing energy consumption. In recent years, the data-driven methods, such as reinforcement learning (RL), have been employed to address this task due to their significant advantages in terms of efficiency and flexibility. However, the delay issue, which often arises in real-world CACC systems, is rarely taken into account by current RL-based approaches. To tackle this problem, we propose a Delay-Aware Multi-Agent Reinforcement Learning (DAMARL) framework aimed at achieving safe and stable control for CACC. We model the entire decision-making process using a Multi-Agent Delay-Aware Markov Decision Process (MADA-MDP) and develop a centralized training with decentralized execution (CTDE) MARL framework for distributed control of CACC platoons. An attention mechanism-integrated policy network is introduced to enhance the performance of CAV communication and decision-making. Additionally, a velocity optimization model-based action filter is incorporated to further ensure the stability of the platoon. Experimental results across various delay conditions and platoon sizes demonstrate that our approach consistently outperforms baseline methods in terms of platoon safety, stability and overall performance.


Optimal Multilayered Motion Planning for Multiple Differential Drive Mobile Robots with Hierarchical Prioritization (OM-MP)

arXiv.org Artificial Intelligence

We present a novel framework for addressing the challenges of multi-Agent planning and formation control within intricate and dynamic environments. This framework transforms the Multi-Agent Path Finding (MAPF) problem into a Multi-Agent Trajectory Planning (MATP) problem. Unlike traditional MAPF solutions, our multilayer optimization scheme consists of a global planner optimization solver, which is dedicated to determining concise global paths for each individual robot, and a local planner with an embedded optimization solver aimed at ensuring the feasibility of local robot trajectories. By implementing a hierarchical prioritization strategy, we enhance robots' efficiency and approximate the global optimal solution. Specifically, within the global planner, we employ the Augmented Graph Search (AGS) algorithm, which significantly improves the speed of solutions. Meanwhile, within the local planner optimization solver, we utilize Control Barrier functions (CBFs) and introduced an oblique cylindrical obstacle bounding box based on the time axis for obstacle avoidance and construct a single-robot locally aware-communication circle to ensure the simplicity, speed, and accuracy of locally optimized solutions. Additionally, we integrate the weight and priority of path traces to prevent deadlocks in limiting scenarios. Compared to the other state-of-the-art methods, including CBS, ECBS and other derivative algorithms, our proposed method demonstrates superior performance in terms of capacity, flexible scalability and overall task optimality in theory, as validated through simulations and experiments.


Multi-agent Traffic Prediction via Denoised Endpoint Distribution

arXiv.org Artificial Intelligence

The exploration of high-speed movement by robots or road traffic agents is crucial for autonomous driving and navigation. Trajectory prediction at high speeds requires considering historical features and interactions with surrounding entities, a complexity not as pronounced in lower-speed environments. Prior methods have assessed the spatio-temporal dynamics of agents but often neglected intrinsic intent and uncertainty, thereby limiting their effectiveness. We present the Denoised Endpoint Distribution model for trajectory prediction, which distinctively models agents' spatio-temporal features alongside their intrinsic intentions and uncertainties. By employing Diffusion and Transformer models to focus on agent endpoints rather than entire trajectories, our approach significantly reduces model complexity and enhances performance through endpoint information. Our experiments on open datasets, coupled with comparison and ablation studies, demonstrate our model's efficacy and the importance of its components. This approach advances trajectory prediction in high-speed scenarios and lays groundwork for future developments.


Fairness in Reinforcement Learning: A Survey

arXiv.org Artificial Intelligence

While our understanding of fairness in machine learning has significantly progressed, our understanding of fairness in reinforcement learning (RL) remains nascent. Most of the attention has been on fairness in one-shot classification tasks; however, real-world, RL-enabled systems (e.g., autonomous vehicles) are much more complicated in that agents operate in dynamic environments over a long period of time. To ensure the responsible development and deployment of these systems, we must better understand fairness in RL. In this paper, we survey the literature to provide the most up-to-date snapshot of the frontiers of fairness in RL. We start by reviewing where fairness considerations can arise in RL, then discuss the various definitions of fairness in RL that have been put forth thus far. We continue to highlight the methodologies researchers used to implement fairness in single- and multi-agent RL systems before showcasing the distinct application domains that fair RL has been investigated in. Finally, we critically examine gaps in the literature, such as understanding fairness in the context of RLHF, that still need to be addressed in future work to truly operationalize fair RL in real-world systems.


MAxPrototyper: A Multi-Agent Generation System for Interactive User Interface Prototyping

arXiv.org Artificial Intelligence

In automated user interactive design, designers face key challenges, including accurate representation of user intent, crafting high-quality components, and ensuring both aesthetic and semantic consistency. Addressing these challenges, we introduce MAxPrototyper, our human-centered, multi-agent system for interactive design generation. The core of MAxPrototyper is a theme design agent. It coordinates with specialized sub-agents, each responsible for generating specific parts of the design. Through an intuitive online interface, users can control the design process by providing text descriptions and layout. Enhanced by improved language and image generation models, MAxPrototyper generates each component with careful detail and contextual understanding. Its multi-agent architecture enables a multi-round interaction capability between the system and users, facilitating precise and customized design adjustments throughout the creation process.