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Learning Multi-Agent Communication from Graph Modeling Perspective

arXiv.org Artificial Intelligence

In numerous artificial intelligence applications, the collaborative efforts of multiple intelligent agents are imperative for the successful attainment of target objectives. To enhance coordination among these agents, a distributed communication framework is often employed. However, information sharing among all agents proves to be resource-intensive, while the adoption of a manually pre-defined communication architecture imposes limitations on inter-agent communication, thereby constraining the potential for collaborative efforts. In this study, we introduce a novel approach wherein we conceptualize the communication architecture among agents as a learnable graph. We formulate this problem as the task of determining the communication graph while enabling the architecture parameters to update normally, thus necessitating a bi-level optimization process. Utilizing continuous relaxation of the graph representation and incorporating attention units, our proposed approach, CommFormer, efficiently optimizes the communication graph and concurrently refines architectural parameters through gradient descent in an end-to-end manner. Extensive experiments on a variety of cooperative tasks substantiate the robustness of our model across diverse cooperative scenarios, where agents are able to develop more coordinated and sophisticated strategies regardless of changes in the number of agents.


Safety Constrained Multi-Agent Reinforcement Learning for Active Voltage Control

arXiv.org Artificial Intelligence

Active voltage control presents a promising avenue for relieving power congestion and enhancing voltage quality, taking advantage of the distributed controllable generators in the power network, such as roof-top photovoltaics. While Multi-Agent Reinforcement Learning (MARL) has emerged as a compelling approach to address this challenge, existing MARL approaches tend to overlook the constrained optimization nature of this problem, failing in guaranteeing safety constraints. In this paper, we formalize the active voltage control problem as a constrained Markov game and propose a safety-constrained MARL algorithm. We expand the primal-dual optimization RL method to multi-agent settings, and augment it with a novel approach of double safety estimation to learn the policy and to update the Lagrange-multiplier. In addition, we proposed different cost functions and investigated their influences on the behavior of our constrained MARL method. We evaluate our approach in the power distribution network simulation environment with real-world scale scenarios. Experimental results demonstrate the effectiveness of the proposed method compared with the state-of-the-art MARL methods.


No-Regret Learning of Nash Equilibrium for Black-Box Games via Gaussian Processes

arXiv.org Artificial Intelligence

This paper investigates the challenge of learning in black-box games, where the underlying utility function is unknown to any of the agents. While there is an extensive body of literature on the theoretical analysis of algorithms for computing the Nash equilibrium with complete information about the game, studies on Nash equilibrium in black-box games are less common. In this paper, we focus on learning the Nash equilibrium when the only available information about an agent's payoff comes in the form of empirical queries. We provide a no-regret learning algorithm that utilizes Gaussian processes to identify the equilibrium in such games. Our approach not only ensures a theoretical convergence rate but also demonstrates effectiveness across a variety collection of games through experimental validation.


Vehicles Swarm Intelligence: Cooperation in both Longitudinal and Lateral Dimensions

arXiv.org Artificial Intelligence

Longitudinal-only platooning methods are facing great challenges on running mobility, since they may be impeded by slow-moving vehicles from time to time. To address this issue, this paper proposes a vehicles swarming method coupled both longitudinal and lateral cooperation. The proposed method bears the following contributions: i) enhancing driving mobility by swarming like a bee colony; ii) ensuring the success rate of overtaking; iii) cruising as a string of platoon to preserve sustainability. Evaluations indicate that the proposed method is capable of maneuvering a vehicle swarm to overtake slow-moving vehicles safely and successfully. The proposed method is confirmed to improve running mobility by 12.04%. Swarming safety is ensured by a safe following distance. The proposed method's influence on traffic is limited within five upstream vehicles.


Beyond Theorems: A Counterexample to Potential Markov Game Criteria

arXiv.org Artificial Intelligence

There are only limited classes of multi-player stochastic games in which independent learning is guaranteed to converge to a Nash equilibrium. Markov potential games are a key example of such classes. Prior work has outlined sets of sufficient conditions for a stochastic game to qualify as a Markov potential game. However, these conditions often impose strict limitations on the game's structure and tend to be challenging to verify. To address these limitations, Mguni et al. [12] introduce a relaxed notion of Markov potential games and offer an alternative set of necessary conditions for categorizing stochastic games as potential games. Under these conditions, the authors claim that a deterministic Nash equilibrium can be computed efficiently by solving a dual Markov decision process. In this paper, we offer evidence refuting this claim by presenting a counterexample.


Adversarial Machine Learning Threats to Spacecraft

arXiv.org Artificial Intelligence

Spacecraft are among the earliest autonomous systems. Their ability to function without a human in the loop have afforded some of humanity's grandest achievements. As reliance on autonomy grows, space vehicles will become increasingly vulnerable to attacks designed to disrupt autonomous processes-especially probabilistic ones based on machine learning. This paper aims to elucidate and demonstrate the threats that adversarial machine learning (AML) capabilities pose to spacecraft. First, an AML threat taxonomy for spacecraft is introduced. Next, we demonstrate the execution of AML attacks against spacecraft through experimental simulations using NASA's Core Flight System (cFS) and NASA's On-board Artificial Intelligence Research (OnAIR) Platform. Our findings highlight the imperative for incorporating AML-focused security measures in spacecraft that engage autonomy.


Scaling Motion Forecasting Models with Ensemble Distillation

arXiv.org Artificial Intelligence

Motion forecasting has become an increasingly critical component of autonomous robotic systems. Onboard compute budgets typically limit the accuracy of real-time systems. In this work we propose methods of improving motion forecasting systems subject to limited compute budgets by combining model ensemble and distillation techniques. The use of ensembles of deep neural networks has been shown to improve generalization accuracy in many application domains. We first demonstrate significant performance gains by creating a large ensemble of optimized single models. We then develop a generalized framework to distill motion forecasting model ensembles into small student models which retain high performance with a fraction of the computing cost. For this study we focus on the task of motion forecasting using real world data from autonomous driving systems. We develop ensemble models that are very competitive on the Waymo Open Motion Dataset (WOMD) and Argoverse leaderboards. From these ensembles, we train distilled student models which have high performance at a fraction of the compute costs. These experiments demonstrate distillation from ensembles as an effective method for improving accuracy of predictive models for robotic systems with limited compute budgets.


Adaptive Human-Swarm Interaction based on Workload Measurement using Functional Near-Infrared Spectroscopy

arXiv.org Artificial Intelligence

One of the challenges of human-swarm interaction (HSI) is how to manage the operator's workload. In order to do this, we propose a novel neurofeedback technique for the real-time measurement of workload using functional near-infrared spectroscopy (fNIRS). The objective is to develop a baseline for workload measurement in human-swarm interaction using fNIRS and to develop an interface that dynamically adapts to the operator's workload. The proposed method consists of using fNIRS device to measure brain activity, process this through a machine learning algorithm, and pass it on to the HSI interface. By dynamically adapting the HSI interface, the swarm operator's workload could be reduced and the performance improved.


Collective Decision-Making on Task Allocation Feasibility

arXiv.org Artificial Intelligence

Robot swarms offer the potential to bring several advantages to the real-world applications but deploying them presents challenges in ensuring feasibility across diverse environments. Assessing the feasibility of new tasks for swarms is crucial to ensure the effective utilisation of resources, as well as to provide awareness of the suitability of a swarm solution for a particular task. In this paper, we introduce the concept of distributed feasibility, where the swarm collectively assesses the feasibility of task allocation based on local observations and interactions. We apply Direct Modulation of Majority-based Decisions as our collective decision-making strategy and show that, in a homogeneous setting, the swarm is able to collectively decide whether a given setup has a high or low feasibility as long as the robot-to-task ratio is not near one.


Halfway Escape Optimization: A Quantum-Inspired Solution for Complex Optimization Problems

arXiv.org Artificial Intelligence

This paper first proposes the Halfway Escape Optimization (HEO) algorithm, a novel quantum-inspired metaheuristic designed to address complex optimization problems characterized by rugged landscapes and high-dimensionality with an efficient convergence rate. The study presents a comprehensive comparative evaluation of HEO's performance against established optimization algorithms, including Particle Swarm Optimization (PSO), Genetic Algorithm (GA), Artificial Fish Swarm Algorithm (AFSA), Grey Wolf Optimizer (GWO), and Quantum behaved Particle Swarm Optimization (QPSO). The primary analysis encompasses 14 benchmark functions with dimension 30, demonstrating HEO's effectiveness and adaptability in navigating complex optimization landscapes and providing valuable insights into its performance. The simple test of HEO in Traveling Salesman Problem (TSP) also infers its feasibility in real-time applications.