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 Large Language Model


ATP: Enabling Fast LLM Serving via Attention on Top Principal Keys

arXiv.org Artificial Intelligence

We propose a new attention mechanism with linear complexity, ATP, that fixates \textbf{A}ttention on \textbf{T}op \textbf{P}rincipal keys, rather than on each individual token. Particularly, ATP is driven by an important observation that input sequences are typically low-rank, i.e., input sequences can be represented by a few principal bases. Therefore, instead of directly iterating over all the input tokens, ATP transforms inputs into an orthogonal space and computes attention only on the top principal bases (keys). Owing to the observed low-rank structure in input sequences, ATP is able to capture semantic relationships in input sequences with a few principal keys. Furthermore, the attention complexity is reduced from \emph{quadratic} to \emph{linear} without incurring a noticeable performance drop. ATP further reduces complexity for other linear layers with low-rank inputs, leading to more speedup compared to prior works that solely target the attention module. Our evaluations on various models (e.g., BERT and Llama) demonstrate that ATP achieves comparable accuracy with much lower computation and memory complexity than the standard attention mechanism. In particular, ATP barely loses accuracy with only $1/2$ principal keys, and only incurs around $2\%$ accuracy drops with $1/4$ principal keys.


AutoRD: An Automatic and End-to-End System for Rare Disease Knowledge Graph Construction Based on Ontologies-enhanced Large Language Models

arXiv.org Artificial Intelligence

Objectives: Our objective is to create an end-to-end system called AutoRD, which automates extracting information from clinical text about rare diseases. We have conducted various tests to evaluate the performance of AutoRD and highlighted its strengths and limitations in this paper. Materials and Methods: Our system, AutoRD, is a software pipeline involving data preprocessing, entity extraction, relation extraction, entity calibration, and knowledge graph construction. We implement this using large language models and medical knowledge graphs developed from open-source medical ontologies. We quantitatively evaluate our system on entity extraction, relation extraction, and the performance of knowledge graph construction. Results: AutoRD achieves an overall F1 score of 47.3%, a 14.4% improvement compared to the base LLM. In detail, AutoRD achieves an overall entity extraction F1 score of 56.1% (rare_disease: 83.5%, disease: 35.8%, symptom_and_sign: 46.1%, anaphor: 67.5%) and an overall relation extraction F1 score of 38.6% (produces: 34.7%, increases_risk_of: 12.4%, is_a: 37.4%, is_acronym: 44.1%, is_synonym: 16.3%, anaphora: 57.5%). Our qualitative experiment also demonstrates that the performance in constructing the knowledge graph is commendable. Discussion: AutoRD demonstrates the potential of LLM applications in rare disease detection. This improvement is attributed to several design, including the integration of ontologies-enhanced LLMs. Conclusion: AutoRD is an automated end-to-end system for extracting rare disease information from text to build knowledge graphs. It uses ontologies-enhanced LLMs for a robust medical knowledge base. The superior performance of AutoRD is validated by experimental evaluations, demonstrating the potential of LLMs in healthcare.


Multi-FAct: Assessing Multilingual LLMs' Multi-Regional Knowledge using FActScore

arXiv.org Artificial Intelligence

Large Language Models (LLMs) are prone to factuality hallucination, generating text that contradicts established knowledge. While extensive research has addressed this in English, little is known about multilingual LLMs. This paper systematically evaluates multilingual LLMs' factual accuracy across languages and geographic regions. We introduce a novel pipeline for multilingual factuality evaluation, adapting FActScore(Min et al., 2023) for diverse languages. Our analysis across nine languages reveals that English consistently outperforms others in factual accuracy and quantity of generated facts. Furthermore, multilingual models demonstrate a bias towards factual information from Western continents. These findings highlight the need for improved multilingual factuality assessment and underscore geographical biases in LLMs' fact generation.


DFIN-SQL: Integrating Focused Schema with DIN-SQL for Superior Accuracy in Large-Scale Databases

arXiv.org Artificial Intelligence

The task of converting natural language queries into SQL queries is intricate, necessitating a blend of precise techniques for an accurate translation. The DIN-SQL (Decomposed-In-Context SQL) methodology represents a significant development in this domain. This paper introduces DFIN (Decomposed Focused-In-Context), an innovative extension of DIN-SQL that enhances Text-to-SQL conversion by addressing schema linking errors, which are a major source of inaccuracies. DFIN uniquely alternates between prompting techniques and Retrieval-Augmented Generation (RAG), adapting to the size and complexity of the database schema. A preprocessing phase embeds database definitions and leverages annotated files, akin to those in the BIRD dataset, facilitating the runtime retrieval of pertinent schema information. This strategy significantly reduces the token count for schema linking prompts, enabling the use of a standard GPT-4 model over its larger context variant, thus handling large-scale databases more effectively and economically. Our evaluation on the BIRD dataset, a challenging real-world benchmark, demonstrates that DFIN not only scales efficiently but also improves accuracy, achieving a score of 51.69. This improvement surpasses DIN-SQL method (the current third-place), which is the highest-ranked model employing in-context learning rather than fine-tuning, previously scoring 50.72. The advancement of DFIN underscores the evolving capabilities of in-context learning methodologies combined with advanced language models, offering a promising avenue for future research in complex Text-to-SQL conversion tasks.


Rethinking Tokenization: Crafting Better Tokenizers for Large Language Models

arXiv.org Artificial Intelligence

Tokenization significantly influences language models(LMs)' performance. This paper traces the evolution of tokenizers from word-level to subword-level, analyzing how they balance tokens and types to enhance model adaptability while controlling complexity. Despite subword tokenizers like Byte Pair Encoding (BPE) overcoming many word tokenizer limitations, they encounter difficulties in handling non-Latin languages and depend heavily on extensive training data and computational resources to grasp the nuances of multiword expressions (MWEs). This article argues that tokenizers, more than mere technical tools, should drawing inspiration from the cognitive science about human language processing. This study then introduces the "Principle of Least Effort" from cognitive science, that humans naturally seek to reduce cognitive effort, and discusses the benefits of this principle for tokenizer development. Based on this principle, the paper proposes that the Less-is-Better (LiB) model could be a new approach for LLM tokenizer. The LiB model can autonomously learn an integrated vocabulary consisting of subwords, words, and MWEs, which effectively reduces both the numbers of tokens and types. Comparative evaluations show that the LiB tokenizer outperforms existing word and BPE tokenizers, presenting an innovative method for tokenizer development, and hinting at the possibility of future cognitive science-based tokenizers being more efficient.


Playing NetHack with LLMs: Potential & Limitations as Zero-Shot Agents

arXiv.org Artificial Intelligence

Large Language Models (LLMs) have shown great success as high-level planners for zero-shot game-playing agents. However, these agents are primarily evaluated on Minecraft, where long-term planning is relatively straightforward. In contrast, agents tested in dynamic robot environments face limitations due to simplistic environments with only a few objects and interactions. To fill this gap in the literature, we present NetPlay, the first LLM-powered zero-shot agent for the challenging roguelike NetHack. NetHack is a particularly challenging environment due to its diverse set of items and monsters, complex interactions, and many ways to die. NetPlay uses an architecture designed for dynamic robot environments, modified for NetHack. Like previous approaches, it prompts the LLM to choose from predefined skills and tracks past interactions to enhance decision-making. Given NetHack's unpredictable nature, NetPlay detects important game events to interrupt running skills, enabling it to react to unforeseen circumstances. While NetPlay demonstrates considerable flexibility and proficiency in interacting with NetHack's mechanics, it struggles with ambiguous task descriptions and a lack of explicit feedback. Our findings demonstrate that NetPlay performs best with detailed context information, indicating the necessity for dynamic methods in supplying context information for complex games such as NetHack.


Incentive Compatibility for AI Alignment in Sociotechnical Systems: Positions and Prospects

arXiv.org Artificial Intelligence

The burgeoning integration of artificial intelligence (AI) into human society brings forth significant implications for societal governance and safety. While considerable strides have been made in addressing AI alignment challenges, existing methodologies primarily focus on technical facets, often neglecting the intricate sociotechnical nature of AI systems, which can lead to a misalignment between the development and deployment contexts. To this end, we posit a new problem worth exploring: Incentive Compatibility Sociotechnical Alignment Problem (ICSAP). We hope this can call for more researchers to explore how to leverage the principles of Incentive Compatibility (IC) from game theory to bridge the gap between technical and societal components to maintain AI consensus with human societies in different contexts. We further discuss three classical game problems for achieving IC: mechanism design, contract theory, and Bayesian persuasion, in addressing the perspectives, potentials, and challenges of solving ICSAP, and provide preliminary implementation conceptions.


MediSwift: Efficient Sparse Pre-trained Biomedical Language Models

arXiv.org Artificial Intelligence

Large language models (LLMs) are typically trained on general source data for various domains, but a recent surge in domain-specific LLMs has shown their potential to outperform general-purpose models in domain-specific tasks (e.g., biomedicine). Although domain-specific pre-training enhances efficiency and leads to smaller models, the computational costs of training these LLMs remain high, posing budgeting challenges. We introduce MediSwift, a suite of biomedical LMs that leverage sparse pre-training on domain-specific biomedical text data. By inducing up to 75% weight sparsity during the pre-training phase, MediSwift achieves a 2-2.5x reduction in training FLOPs. Notably, all sparse pre-training was performed on the Cerebras CS-2 system, which is specifically designed to realize the acceleration benefits from unstructured weight sparsity, thereby significantly enhancing the efficiency of the MediSwift models. Through subsequent dense fine-tuning and strategic soft prompting, MediSwift models outperform existing LLMs up to 7B parameters on biomedical tasks, setting new benchmarks w.r.t efficiency-accuracy on tasks such as PubMedQA. Our results show that sparse pre-training, along with dense fine-tuning and soft prompting, offers an effective method for creating high-performing, computationally efficient models in specialized domains.


A Regularization-based Transfer Learning Method for Information Extraction via Instructed Graph Decoder

arXiv.org Artificial Intelligence

Information extraction (IE) aims to extract complex structured information from the text. Numerous datasets have been constructed for various IE tasks, leading to time-consuming and labor-intensive data annotations. Nevertheless, most prevailing methods focus on training task-specific models, while the common knowledge among different IE tasks is not explicitly modeled. Moreover, the same phrase may have inconsistent labels in different tasks, which poses a big challenge for knowledge transfer using a unified model. In this study, we propose a regularization-based transfer learning method for IE (TIE) via an instructed graph decoder. Specifically, we first construct an instruction pool for datasets from all well-known IE tasks, and then present an instructed graph decoder, which decodes various complex structures into a graph uniformly based on corresponding instructions. In this way, the common knowledge shared with existing datasets can be learned and transferred to a new dataset with new labels. Furthermore, to alleviate the label inconsistency problem among various IE tasks, we introduce a task-specific regularization strategy, which does not update the gradients of two tasks with'opposite direction'. We conduct extensive experiments on 12 datasets spanning four IE tasks, and the results demonstrate the great advantages of our proposed method.


Formulation Comparison for Timeline Construction using LLMs

arXiv.org Artificial Intelligence

Constructing a timeline requires identifying the chronological order of events in an article. In prior timeline construction datasets, temporal orders are typically annotated by either event-to-time anchoring or event-to-event pairwise ordering, both of which suffer from missing temporal information. To mitigate the issue, we develop a new evaluation dataset, TimeSET, consisting of single-document timelines with document-level order annotation. TimeSET features saliency-based event selection and partial ordering, which enable a practical annotation workload. Aiming to build better automatic timeline construction systems, we propose a novel evaluation framework to compare multiple task formulations with TimeSET by prompting open LLMs, i.e., Llama 2 and Flan-T5. Considering that identifying temporal orders of events is a core subtask in timeline construction, we further benchmark open LLMs on existing event temporal ordering datasets to gain a robust understanding of their capabilities. Our experiments show that (1) NLI formulation with Flan-T5 demonstrates a strong performance among others, while (2) timeline construction and event temporal ordering are still challenging tasks for few-shot LLMs. Our code and data are available at https://github.com/kimihiroh/timeset.