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MobiLLM: Enabling LLM Fine-Tuning on the Mobile Device via Server Assisted Side Tuning

arXiv.org Artificial Intelligence

Large Language Model (LLM) at mobile devices and its potential applications never fail to fascinate. However, on-device LLM fine-tuning poses great challenges due to extremely high memory requirements and slow training speeds. Even with parameter-efficient fine-tuning (PEFT) methods that update only a small subset of parameters, resource-constrained mobile devices cannot afford them. In this paper, we propose MobiLLM to enable memory-efficient transformer LLM fine-tuning on a mobile device via server-assisted side-tuning. Particularly, MobiLLM allows the resource-constrained mobile device to retain merely a frozen backbone model, while offloading the memory and computation-intensive backpropagation of a trainable side-network to a high-performance server. Unlike existing fine-tuning methods that keep trainable parameters inside the frozen backbone, MobiLLM separates a set of parallel adapters from the backbone to create a backpropagation bypass, involving only one-way activation transfers from the mobile device to the server with low-width quantization during forward propagation. In this way, the data never leaves the mobile device while the device can remove backpropagation through the local backbone model and its forward propagation can be paralyzed with the server-side execution. Thus, MobiLLM preserves data privacy while significantly reducing the memory and computational burdens for LLM fine-tuning. Through extensive experiments, we demonstrate that MobiLLM can enable a resource-constrained mobile device, even a CPU-only one, to fine-tune LLMs and significantly reduce convergence time and memory usage.


Chitranuvad: Adapting Multi-Lingual LLMs for Multimodal Translation

arXiv.org Artificial Intelligence

In this work, we provide the system description of our submission as part of the English to Lowres Multimodal Translation Task at the Workshop on Asian Translation (WAT2024). We introduce Chitranuvad, a multimodal model that effectively integrates Multilingual LLM and a vision module for Multimodal Translation. Our method uses a ViT image encoder to extract visual representations as visual token embeddings which are projected to the LLM space by an adapter layer and generates translation in an autoregressive fashion. We participated in all the three tracks (Image Captioning, Text only and Multimodal translation tasks) for Indic languages (ie. English translation to Hindi, Bengali and Malyalam) and achieved SOTA results for Hindi in all of them on the Challenge set while remaining competitive for the other languages in the shared task.


Point Policy: Unifying Observations and Actions with Key Points for Robot Manipulation

arXiv.org Artificial Intelligence

Building robotic agents capable of operating across diverse environments and object types remains a significant challenge, often requiring extensive data collection. This is particularly restrictive in robotics, where each data point must be physically executed in the real world. Consequently, there is a critical need for alternative data sources for robotics and frameworks that enable learning from such data. In this work, we present Point Policy, a new method for learning robot policies exclusively from offline human demonstration videos and without any teleoperation data. Point Policy leverages state-of-the-art vision models and policy architectures to translate human hand poses into robot poses while capturing object states through semantically meaningful key points. This approach yields a morphology-agnostic representation that facilitates effective policy learning. Our experiments on 8 real-world tasks demonstrate an overall 75% absolute improvement over prior works when evaluated in identical settings as training. Further, Point Policy exhibits a 74% gain across tasks for novel object instances and is robust to significant background clutter. Videos of the robot are best viewed at https://point-policy.github.io/.


InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions

arXiv.org Artificial Intelligence

Achieving realistic simulations of humans interacting with a wide range of objects has long been a fundamental goal. Extending physics-based motion imitation to complex human-object interactions (HOIs) is challenging due to intricate human-object coupling, variability in object geometries, and artifacts in motion capture data, such as inaccurate contacts and limited hand detail. We introduce InterMimic, a framework that enables a single policy to robustly learn from hours of imperfect MoCap data covering diverse full-body interactions with dynamic and varied objects. Our key insight is to employ a curriculum strategy -- perfect first, then scale up. We first train subject-specific teacher policies to mimic, retarget, and refine motion capture data. Next, we distill these teachers into a student policy, with the teachers acting as online experts providing direct supervision, as well as high-quality references. Notably, we incorporate RL fine-tuning on the student policy to surpass mere demonstration replication and achieve higher-quality solutions. Our experiments demonstrate that InterMimic produces realistic and diverse interactions across multiple HOI datasets. The learned policy generalizes in a zero-shot manner and seamlessly integrates with kinematic generators, elevating the framework from mere imitation to generative modeling of complex human-object interactions.


Physics-Driven Data Generation for Contact-Rich Manipulation via Trajectory Optimization

arXiv.org Artificial Intelligence

Physics-Driven Data Generation for Contact-Rich Manipulation via Trajectory Optimization Lujie Y ang 1, 2, H.J. Terry Suh 1, Tong Zhao 2, Bernhard Paus Grรฆsdal 1, Tarik Kelestemur 2, Jiuguang Wang 2, Tao Pang 2, and Russ Tedrake 1 Abstract --We present a low-cost data generation pipeline that integrates physics-based simulation, human demonstrations, and model-based planning to efficiently generate large-scale, high-quality datasets for contact-rich robotic manipulation tasks. Starting with a small number of embodiment-flexible human demonstrations collected in a virtual reality simulation environment, the pipeline refines these demonstrations using optimization-based kinematic retargeting and trajectory optimization to adapt them across various robot embodiments and physical parameters. This process yields a diverse, physically consistent, contact-rich dataset that enables cross-embodiment data transfer, and offers the potential to reuse legacy datasets collected under different hardware configurations or physical parameters. We validate the pipeline's effectiveness by training diffusion policies from the generated datasets for challenging long-horizon contact-rich manipulation tasks across multiple robot embodiments, including a floating Allegro hand and bimanual robot arms. The trained policies are deployed zero-shot on hardware for bimanual iiwa arms, achieving high success rates with minimal human input. I NTRODUCTION The emergence of foundation models has transformed fields such as natural language processing and computer vision, where models trained on massive, internet-scale datasets demonstrate remarkable generalization across diverse reasoning tasks [1, 2, 3, 4, 5]. Motivated by this success, the robotics community is currently pursuing foundation models for generalist robot policies capable of flexible and robust decision-making across a wide range of tasks [6, 7, 8], leading to significant industrial investments in large-scale robot learning [9]. However, the pursuit for generalist robot policies remains constrained by the limited availability of high-quality datasets, especially for contact-rich robotic manipulation. Existing datasets [7, 10, 11, 12] are orders of magnitude smaller than those used to train foundation models in other domains, such as Large Language Models (LLMs). To address data scarcity, robot learning researchers often rely on a spectrum of data sources varying in cost, quality, and transferability.


Multi-Turn Code Generation Through Single-Step Rewards

arXiv.org Artificial Intelligence

We address the problem of code generation from multi-turn execution feedback. Existing methods either generate code without feedback or use complex, hierarchical reinforcement learning to optimize multi-turn rewards. We propose a simple yet scalable approach, $\mu$Code, that solves multi-turn code generation using only single-step rewards. Our key insight is that code generation is a one-step recoverable MDP, where the correct code can be recovered from any intermediate code state in a single turn. $\mu$Code iteratively trains both a generator to provide code solutions conditioned on multi-turn execution feedback and a verifier to score the newly generated code. Experimental evaluations show that our approach achieves significant improvements over the state-of-the-art baselines. We provide analysis of the design choices of the reward models and policy, and show the efficacy of $\mu$Code at utilizing the execution feedback. Our code is available at https://github.com/portal-cornell/muCode.


Multi-Agent Verification: Scaling Test-Time Compute with Multiple Verifiers

arXiv.org Artificial Intelligence

By utilizing more computational resources at test-time, large language models (LLMs) can improve without additional training. One common strategy uses verifiers to evaluate candidate outputs. In this work, we propose a novel scaling dimension for test-time compute: scaling the number of verifiers. We introduce Multi-Agent Verification (MAV) as a test-time compute paradigm that combines multiple verifiers to improve performance. We propose using Aspect Verifiers (AVs), off-the-shelf LLMs prompted to verify different aspects of outputs, as one possible choice for the verifiers in a MAV system. AVs are a convenient building block for MAV since they can be easily combined without additional training. Moreover, we introduce BoN-MAV, a simple multi-agent verification algorithm that combines best-of-n sampling with multiple verifiers. BoN-MAV demonstrates stronger scaling patterns than self-consistency and reward model verification, and we demonstrate both weak-to-strong generalization, where combining weak verifiers improves even stronger LLMs, and self-improvement, where the same base model is used to both generate and verify outputs. Our results establish scaling the number of verifiers as a promising new dimension for improving language model performance at test-time.


PhantomWiki: On-Demand Datasets for Reasoning and Retrieval Evaluation

arXiv.org Artificial Intelligence

High-quality benchmarks are essential for evaluating reasoning and retrieval capabilities of large language models (LLMs). However, curating datasets for this purpose is not a permanent solution as they are prone to data leakage and inflated performance results. To address these challenges, we propose PhantomWiki: a pipeline to generate unique, factually consistent document corpora with diverse question-answer pairs. Unlike prior work, PhantomWiki is neither a fixed dataset, nor is it based on any existing data. Instead, a new PhantomWiki instance is generated on demand for each evaluation. We vary the question difficulty and corpus size to disentangle reasoning and retrieval capabilities respectively, and find that PhantomWiki datasets are surprisingly challenging for frontier LLMs. Thus, we contribute a scalable and data leakage-resistant framework for disentangled evaluation of reasoning, retrieval, and tool-use abilities. Our code is available at https://github.com/kilian-group/phantom-wiki.


Bridging Legal Knowledge and AI: Retrieval-Augmented Generation with Vector Stores, Knowledge Graphs, and Hierarchical Non-negative Matrix Factorization

arXiv.org Artificial Intelligence

Agentic Generative AI, powered by Large Language Models (LLMs) with Retrieval-Augmented Generation (RAG), Knowledge Graphs (KGs), and Vector Stores (VSs), represents a transformative technology applicable to specialized domains such as legal systems, research, recommender systems, cybersecurity, and global security, including proliferation research. This technology excels at inferring relationships within vast unstructured or semi-structured datasets. The legal domain here comprises complex data characterized by extensive, interrelated, and semi-structured knowledge systems with complex relations. It comprises constitutions, statutes, regulations, and case law. Extracting insights and navigating the intricate networks of legal documents and their relations is crucial for effective legal research. Here, we introduce a generative AI system that integrates RAG, VS, and KG, constructed via Non-Negative Matrix Factorization (NMF), to enhance legal information retrieval and AI reasoning and minimize hallucinations. In the legal system, these technologies empower AI agents to identify and analyze complex connections among cases, statutes, and legal precedents, uncovering hidden relationships and predicting legal trends-challenging tasks that are essential for ensuring justice and improving operational efficiency. Our system employs web scraping techniques to systematically collect legal texts, such as statutes, constitutional provisions, and case law, from publicly accessible platforms like Justia. It bridges the gap between traditional keyword-based searches and contextual understanding by leveraging advanced semantic representations, hierarchical relationships, and latent topic discovery. This framework supports legal document clustering, summarization, and cross-referencing, for scalable, interpretable, and accurate retrieval for semi-structured data while advancing computational law and AI.


Bridging the Creativity Understanding Gap: Small-Scale Human Alignment Enables Expert-Level Humor Ranking in LLMs

arXiv.org Artificial Intelligence

Large Language Models (LLMs) have shown significant limitations in understanding creative content, as demonstrated by Hessel et al. (2023)'s influential work on the New Yorker Cartoon Caption Contest (NYCCC). Their study exposed a substantial gap between LLMs and humans in humor comprehension, establishing that understanding and evaluating creative content is key challenge in AI development. We revisit this challenge by decomposing humor understanding into three components and systematically improve each: enhancing visual understanding through improved annotation, utilizing LLM-generated humor reasoning and explanations, and implementing targeted alignment with human preference data. Our refined approach achieves 82.4% accuracy in caption ranking, singificantly improving upon the previous 67% benchmark and matching the performance of world-renowned human experts in this domain. Notably, while attempts to mimic subgroup preferences through various persona prompts showed minimal impact, model finetuning with crowd preferences proved remarkably effective. These findings reveal that LLM limitations in creative judgment can be effectively addressed through focused alignment to specific subgroups and individuals. Lastly, we propose the position that achieving artificial general intelligence necessitates systematic collection of human preference data across creative domains. We advocate that just as human creativity is deeply influenced by individual and cultural preferences, training LLMs with diverse human preference data may be essential for developing true creative understanding.