Goto

Collaborating Authors

 Discourse & Dialogue


Advancing the State of the Art in Open Domain Dialog Systems through the Alexa Prize

arXiv.org Artificial Intelligence

Building open domain conversational systems that allow users to have engaging conversations on topics of their choice is a challenging task. Alexa Prize was launched in 2016 to tackle the problem of achieving natural, sustained, coherent and engaging open-domain dialogs. In the second iteration of the competition in 2018, university teams advanced the state of the art by using context in dialog models, leveraging knowledge graphs for language understanding, handling complex utterances, building statistical and hierarchical dialog managers, and leveraging model-driven signals from user responses. The 2018 competition also included the provision of a suite of tools and models to the competitors including the CoBot (conversational bot) toolkit, topic and dialog act detection models, conversation evaluators, and a sensitive content detection model so that the competing teams could focus on building knowledge-rich, coherent and engaging multi-turn dialog systems. This paper outlines the advances developed by the university teams as well as the Alexa Prize team to achieve the common goal of advancing the science of Conversational AI. We address several key open-ended problems such as conversational speech recognition, open domain natural language understanding, commonsense reasoning, statistical dialog management and dialog evaluation. These collaborative efforts have driven improved experiences by Alexa users to an average rating of 3.61, median duration of 2 mins 18 seconds, and average turns to 14.6, increases of 14%, 92%, 54% respectively since the launch of the 2018 competition. For conversational speech recognition, we have improved our relative Word Error Rate by 55% and our relative Entity Error Rate by 34% since the launch of the Alexa Prize. Socialbots improved in quality significantly more rapidly in 2018, in part due to the release of the CoBot toolkit, with new entrants attaining an average rating of 3.35 just 1 week into the semifinals, compared to 9 weeks in the 2017 competition.


Variational Cross-domain Natural Language Generation for Spoken Dialogue Systems

arXiv.org Artificial Intelligence

Cross-domain natural language generation (NLG) is still a difficult task within spoken dialogue modelling. Given a semantic representation provided by the dialogue manager, the language generator should generate sentences that convey desired information. Traditional template-based generators can produce sentences with all necessary information, but these sentences are not sufficiently diverse. With RNN-based models, the diversity of the generated sentences can be high, however, in the process some information is lost. In this work, we improve an RNN-based generator by considering latent information at the sentence level during generation using the conditional variational autoencoder architecture. We demonstrate that our model outperforms the original RNN-based generator, while yielding highly diverse sentences. In addition, our model performs better when the training data is limited.


Found in Translation: Learning Robust Joint Representations by Cyclic Translations Between Modalities

arXiv.org Machine Learning

Multimodal sentiment analysis is a core research area that studies speaker sentiment expressed from the language, visual, and acoustic modalities. The central challenge in multimodal learning involves inferring joint representations that can process and relate information from these modalities. However, existing work learns joint representations by requiring all modalities as input and as a result, the learned representations may be sensitive to noisy or missing modalities at test time. With the recent success of sequence to sequence (Seq2Seq) models in machine translation, there is an opportunity to explore new ways of learning joint representations that may not require all input modalities at test time. In this paper, we propose a method to learn robust joint representations by translating between modalities. Our method is based on the key insight that translation from a source to a target modality provides a method of learning joint representations using only the source modality as input. We augment modality translations with a cycle consistency loss to ensure that our joint representations retain maximal information from all modalities. Once our translation model is trained with paired multimodal data, we only need data from the source modality at test time for final sentiment prediction. This ensures that our model remains robust from perturbations or missing information in the other modalities. We train our model with a coupled translation-prediction objective and it achieves new state-of-the-art results on multimodal sentiment analysis datasets: CMU-MOSI, ICT-MMMO, and YouTube. Additional experiments show that our model learns increasingly discriminative joint representations with more input modalities while maintaining robustness to missing or perturbed modalities.


What's to know? Uncertainty as a Guide to Asking Goal-oriented Questions

arXiv.org Artificial Intelligence

One of the core challenges in Visual Dialogue problems is asking the question that will provide the most useful information towards achieving the required objective. Encouraging an agent to ask the right questions is difficult because we don't know a-priori what information the agent will need to achieve its task, and we don't have an explicit model of what it knows already. We propose a solution to this problem based on a Bayesian model of the uncertainty in the implicit model maintained by the visual dialogue agent, and in the function used to select an appropriate output. By selecting the question that minimises the predicted regret with respect to this implicit model the agent actively reduces ambiguity. The Bayesian model of uncertainty also enables a principled method for identifying when enough information has been acquired, and an action should be selected. We evaluate our approach on two goal-oriented dialogue datasets, one for visual-based collaboration task and the other for a negotiation-based task. Our uncertainty-aware information-seeking model outperforms its counterparts in these two challenging problems.


An Exploratory Study of (#)Exercise in the Twittersphere

arXiv.org Machine Learning

Social media analytics allows us to extract, analyze, and establish semantic from user-generated contents in social media platforms. This study utilized a mixed method including a three-step process of data collection, topic modeling, and data annotation for recognizing exercise related patterns. Based on the findings, 86% of the detected topics were identified as meaningful topics after conducting the data annotation process. The most discussed exercise-related topics were physical activity (18.7%), lifestyle behaviors (6.6%), and dieting (4%). The results from our experiment indicate that the exploratory data analysis is a practical approach to summarizing the various characteristics of text data for different health and medical applications.


Tartan: A retrieval-based socialbot powered by a dynamic finite-state machine architecture

arXiv.org Artificial Intelligence

This paper describes the Tartan conversational agent built for the 2018 Alexa Prize Competition. Tartan is a non-goal-oriented socialbot focused around providing users with an engaging and fluent casual conversation. Tartan's key features include an emphasis on structured conversation based on flexible finite-state models and an approach focused on understanding and using conversational acts. To provide engaging conversations, Tartan blends script-like yet dynamic responses with data-based generative and retrieval models. Unique to Tartan is that our dialog manager is modeled as a dynamic Finite State Machine. To our knowledge, no other conversational agent implementation has followed this specific structure.


Back to the Future for Dialogue Research: A Position Paper

arXiv.org Artificial Intelligence

This short position paper is intended to provide a critique of current approaches to dialogue, as well as a roadmap for collaborative dialogueresearch. It is unapologetically opinionated, but informed by 40 years of dialogue research. No attempt is made to be comprehensive. The paper will discuss currentresearch into building so-called "chatbots", slot-filling dialogue systems, and plan-based dialogue systems. Forfurther discussion of some of these issues, please see (Allen et al., in press). The currently dominant approach to building dialogue systems, particularlythose commonly referred to as "chatbots", is to train a neural network-based system "end-to-end" based on a large corpus of human-human dialogues, potentially supplementedwith other information.


A Study on Dialogue Reward Prediction for Open-Ended Conversational Agents

arXiv.org Artificial Intelligence

The amount of dialogue history to include in a conversational agent is often underestimated and/or set in an empirical and thus possibly naive way. This suggests that principled investigations into optimal context windows are urgently needed given that the amount of dialogue history and corresponding representations can play an important role in the overall performance of a conversational system. This paper studies the amount of history required by conversational agents for reliably predicting dialogue rewards. The task of dialogue reward prediction is chosen for investigating the effects of varying amounts of dialogue history and their impact on system performance. Experimental results using a dataset of 18K human-human dialogues report that lengthy dialogue histories of at least 10 sentences are preferred (25 sentences being the best in our experiments) over short ones, and that lengthy histories are useful for training dialogue reward predictors with strong positive correlations between target dialogue rewards and predicted ones.


A Deep Sequential Model for Discourse Parsing on Multi-Party Dialogues

arXiv.org Artificial Intelligence

Discourse structures are beneficial for various NLP tasks such as dialogue understanding, question answering, sentiment analysis, and so on. This paper presents a deep sequential model for parsing discourse dependency structures of multi-party dialogues. The proposed model aims to construct a discourse dependency tree by predicting dependency relations and constructing the discourse structure jointly and alternately. It makes a sequential scan of the Elementary Discourse Units (EDUs) in a dialogue. For each EDU, the model decides to which previous EDU the current one should link and what the corresponding relation type is. The predicted link and relation type are then used to build the discourse structure incrementally with a structured encoder. During link prediction and relation classification, the model utilizes not only local information that represents the concerned EDUs, but also global information that encodes the EDU sequence and the discourse structure that is already built at the current step. Experiments show that the proposed model outperforms all the state-of-the-art baselines.


Flexible and Scalable State Tracking Framework for Goal-Oriented Dialogue Systems

arXiv.org Artificial Intelligence

Goal-oriented dialogue systems typically rely on components specifically developed for a single task or domain. This limits such systems in two different ways: If there is an update in the task domain, the dialogue system usually needs to be updated or completely re-trained. It is also harder to extend such dialogue systems to different and multiple domains. The dialogue state tracker in conventional dialogue systems is one such component - it is usually designed to fit a well-defined application domain. For example, it is common for a state variable to be a categorical distribution over a manually-predefined set of entities (Henderson et al., 2013), resulting in an inflexible and hard-to-extend dialogue system. In this paper, we propose a new approach for dialogue state tracking that can generalize well over multiple domains without incorporating any domain-specific knowledge. Under this framework, discrete dialogue state variables are learned independently and the information of a predefined set of possible values for dialogue state variables is not required. Furthermore, it enables adding arbitrary dialogue context as features and allows for multiple values to be associated with a single state variable. These characteristics make it much easier to expand the dialogue state space. We evaluate our framework using the widely used dialogue state tracking challenge data set (DSTC2) and show that our framework yields competitive results with other state-of-the-art results despite incorporating little domain knowledge. We also show that this framework can benefit from widely available external resources such as pre-trained word embeddings.