Representation Of Examples
Adaptive Discretization-based Non-Episodic Reinforcement Learning in Metric Spaces
We study non-episodic Reinforcement Learning for Lipschitz MDPs in which state-action space is a metric space, and the transition kernel and rewards are Lipschitz functions. We develop computationally efficient UCB-based algorithm, $\textit{ZoRL-}\epsilon$ that adaptively discretizes the state-action space and show that their regret as compared with $\epsilon$-optimal policy is bounded as $\mathcal{O}(\epsilon^{-(2 d_\mathcal{S} + d^\epsilon_z + 1)}\log{(T)})$, where $d^\epsilon_z$ is the $\epsilon$-zooming dimension. In contrast, if one uses the vanilla $\textit{UCRL-}2$ on a fixed discretization of the MDP, the regret w.r.t. a $\epsilon$-optimal policy scales as $\mathcal{O}(\epsilon^{-(2 d_\mathcal{S} + d + 1)}\log{(T)})$ so that the adaptivity gains are huge when $d^\epsilon_z \ll d$. Note that the absolute regret of any 'uniformly good' algorithm for a large family of continuous MDPs asymptotically scales as at least $\Omega(\log{(T)})$. Though adaptive discretization has been shown to yield $\mathcal{\tilde{O}}(H^{2.5}K^\frac{d_z + 1}{d_z + 2})$ regret in episodic RL, an attempt to extend this to the non-episodic case by employing constant duration episodes whose duration increases with $T$, is futile since $d_z \to d$ as $T \to \infty$. The current work shows how to obtain adaptivity gains for non-episodic RL. The theoretical results are supported by simulations on two systems where the performance of $\textit{ZoRL-}\epsilon$ is compared with that of '$\textit{UCRL-C}$,' the fixed discretization-based extension of $\textit{UCRL-}2$ for systems with continuous state-action spaces.
Bundle Neural Networks for message diffusion on graphs
Bamberger, Jacob, Barbero, Federico, Dong, Xiaowen, Bronstein, Michael
The dominant paradigm for learning on graph-structured data is message passing. Despite being a strong inductive bias, the local message passing mechanism suffers from pathological issues such as over-smoothing, over-squashing, and limited node-level expressivity. To address these limitations we propose Bundle Neural Networks (BuNN), a new type of GNN that operates via message diffusion over flat vector bundles - structures analogous to connections on Riemannian manifolds that augment the graph by assigning to each node a vector space and an orthogonal map. A BuNN layer evolves the features according to a diffusion-type partial differential equation. When discretized, BuNNs are a special case of Sheaf Neural Networks (SNNs), a recently proposed MPNN capable of mitigating over-smoothing. The continuous nature of message diffusion enables BuNNs to operate on larger scales of the graph and, therefore, to mitigate over-squashing. Finally, we prove that BuNN can approximate any feature transformation over nodes on any (potentially infinite) family of graphs given injective positional encodings, resulting in universal node-level expressivity. We support our theory via synthetic experiments and showcase the strong empirical performance of BuNNs over a range of real-world tasks, achieving state-of-the-art results on several standard benchmarks in transductive and inductive settings.
Canonical Variates in Wasserstein Metric Space
In this paper, we address the classification of instances each characterized not by a singular point, but by a distribution on a vector space. We employ the Wasserstein metric to measure distances between distributions, which are then used by distance-based classification algorithms such as k-nearest neighbors, k-means, and pseudo-mixture modeling. Central to our investigation is dimension reduction within the Wasserstein metric space to enhance classification accuracy. We introduce a novel approach grounded in the principle of maximizing Fisher's ratio, defined as the quotient of between-class variation to within-class variation. The directions in which this ratio is maximized are termed discriminant coordinates or canonical variates axes. In practice, we define both between-class and within-class variations as the average squared distances between pairs of instances, with the pairs either belonging to the same class or to different classes. This ratio optimization is achieved through an iterative algorithm, which alternates between optimal transport and maximization steps within the vector space. We conduct empirical studies to assess the algorithm's convergence and, through experimental validation, demonstrate that our dimension reduction technique substantially enhances classification performance. Moreover, our method outperforms well-established algorithms that operate on vector representations derived from distributional data. It also exhibits robustness against variations in the distributional representations of data clouds.
Batched Stochastic Bandit for Nondegenerate Functions
Liu, Yu, Shu, Yunlu, Wang, Tianyu
This paper studies batched bandit learning problems for nondegenerate functions. We introduce an algorithm that solves the batched bandit problem for nondegenerate functions near-optimally. More specifically, we introduce an algorithm, called Geometric Narrowing (GN), whose regret bound is of order $\widetilde{{\mathcal{O}}} ( A_{+}^d \sqrt{T} )$. In addition, GN only needs $\mathcal{O} (\log \log T)$ batches to achieve this regret. We also provide lower bound analysis for this problem. More specifically, we prove that over some (compact) doubling metric space of doubling dimension $d$: 1. For any policy $\pi$, there exists a problem instance on which $\pi$ admits a regret of order ${\Omega} ( A_-^d \sqrt{T})$; 2. No policy can achieve a regret of order $ A_-^d \sqrt{T} $ over all problem instances, using less than $ \Omega ( \log \log T ) $ rounds of communications. Our lower bound analysis shows that the GN algorithm achieves near optimal regret with minimal number of batches.
Generating Feature Vectors from Phonetic Transcriptions in Cross-Linguistic Data Formats
Rubehn, Arne, Nieder, Jessica, Forkel, Robert, List, Johann-Mattis
When comparing speech sounds across languages, scholars often make use of feature representations of individual sounds in order to determine fine-grained sound similarities. Although binary feature systems for large numbers of speech sounds have been proposed, large-scale computational applications often face the challenges that the proposed feature systems -- even if they list features for several thousand sounds -- only cover a smaller part of the numerous speech sounds reflected in actual cross-linguistic data. In order to address the problem of missing data for attested speech sounds, we propose a new approach that can create binary feature vectors dynamically for all sounds that can be represented in the the standardized version of the International Phonetic Alphabet proposed by the Cross-Linguistic Transcription Systems (CLTS) reference catalog. Since CLTS is actively used in large data collections, covering more than 2,000 distinct language varieties, our procedure for the generation of binary feature vectors provides immediate access to a very large collection of multilingual wordlists. Testing our feature system in different ways on different datasets proves that the system is not only useful to provide a straightforward means to compare the similarity of speech sounds, but also illustrates its potential to be used in future cross-linguistic machine learning applications.
TK-Planes: Tiered K-Planes with High Dimensional Feature Vectors for Dynamic UAV-based Scenes
Maxey, Christopher, Choi, Jaehoon, Lee, Yonghan, Lee, Hyungtae, Manocha, Dinesh, Kwon, Heesung
In this paper, we present a new approach to bridge the domain gap between synthetic and real-world data for un- manned aerial vehicle (UAV)-based perception. Our formu- lation is designed for dynamic scenes, consisting of moving objects or human actions, where the goal is to recognize the pose or actions. We propose an extension of K-Planes Neural Radiance Field (NeRF), wherein our algorithm stores a set of tiered feature vectors. The tiered feature vectors are generated to effectively model conceptual information about a scene as well as an image decoder that transforms output feature maps into RGB images. Our technique leverages the information amongst both static and dynamic objects within a scene and is able to capture salient scene attributes of high altitude videos. We evaluate its performance on challenging datasets, including Okutama Action and UG2, and observe considerable improvement in accuracy over state of the art aerial perception algorithms.
Machine Learning for Quantum Computing Specialists
Goldsmith, Daniel, Mahmud, M M Hassan
Quantum machine learning (QML) is a promising early use case for quantum computing. There has been progress in the last five years from theoretical studies and numerical simulations to proof of concepts. Use cases demonstrated on contemporary quantum devices include classifying medical images and items from the Iris dataset, classifying and generating handwritten images, toxicity screening, and learning a probability distribution. Potential benefits of QML include faster training and identification of feature maps not found classically. Although, these examples lack the scale for commercial exploitation, and it may be several years before QML algorithms replace the classical solutions, QML is an exciting area. This article is written for those who already have a sound knowledge of quantum computing and now wish to gain a basic overview of the terminology and some applications of classical machine learning ready to study quantum machine learning. The reader will already understand the relevant relevant linear algebra, including Hilbert spaces, a vector space with an inner product.
Contrastive Gaussian Clustering: Weakly Supervised 3D Scene Segmentation
Silva, Myrna C., Dahaghin, Mahtab, Toso, Matteo, Del Bue, Alessio
We introduce Contrastive Gaussian Clustering, a novel approach capable of provide segmentation masks from any viewpoint and of enabling 3D segmentation of the scene. Recent works in novel-view synthesis have shown how to model the appearance of a scene via a cloud of 3D Gaussians, and how to generate accurate images from a given viewpoint by projecting on it the Gaussians before $\alpha$ blending their color. Following this example, we train a model to include also a segmentation feature vector for each Gaussian. These can then be used for 3D scene segmentation, by clustering Gaussians according to their feature vectors; and to generate 2D segmentation masks, by projecting the Gaussians on a plane and $\alpha$ blending over their segmentation features. Using a combination of contrastive learning and spatial regularization, our method can be trained on inconsistent 2D segmentation masks, and still learn to generate segmentation masks consistent across all views. Moreover, the resulting model is extremely accurate, improving the IoU accuracy of the predicted masks by $+8\%$ over the state of the art. Code and trained models will be released soon.
EMC$^2$: Efficient MCMC Negative Sampling for Contrastive Learning with Global Convergence
Yau, Chung-Yiu, Wai, Hoi-To, Raman, Parameswaran, Sarkar, Soumajyoti, Hong, Mingyi
Contrastive representation learning has been instrumental in self-supervised learning for large-scale pretraining of foundation models Radford et al. (2021); Cherti et al. (2023) as well as in the fine-tuning stage on downstream tasks Xiong et al. (2020); Lindgren et al. (2021). It helps encode real-world data into lowdimensional feature vectors that abstract the important attributes about the data, and generalize well outside of the training distribution. More recently, contrastive learning with multi-modal data has helped embed different data modalities into the same feature space Li et al. (2023), such as the studies with visual-language models Radford et al. (2021); Alayrac et al. (2022); Cherti et al. (2023) and document understanding Xu et al. (2020); Lee et al. (2023). Contrastive learning uses pairwise comparison of representations in the training objective, with the goal of learning representations of data where positive pairs are drawn closer while negative pairs move apart in the representation space. It is well known that generating a large dataset of pairwise samples such as image-text pairs of the same semantics costs much lower than manual labeling, e.g., the WebImageText dataset used for training CLIP originates from Wikipedia articles Radford et al. (2021).
Rapid and Precise Topological Comparison with Merge Tree Neural Networks
Qin, Yu, Fasy, Brittany Terese, Wenk, Carola, Summa, Brian
Merge trees are a valuable tool in scientific visualization of scalar fields; however, current methods for merge tree comparisons are computationally expensive, primarily due to the exhaustive matching between tree nodes. To address this challenge, we introduce the merge tree neural networks (MTNN), a learned neural network model designed for merge tree comparison. The MTNN enables rapid and high-quality similarity computation. We first demonstrate how graph neural networks (GNNs), which emerged as an effective encoder for graphs, can be trained to produce embeddings of merge trees in vector spaces that enable efficient similarity comparison. Next, we formulate the novel MTNN model that further improves the similarity comparisons by integrating the tree and node embeddings with a new topological attention mechanism. We demonstrate the effectiveness of our model on real-world data in different domains and examine our model's generalizability across various datasets. Our experimental analysis demonstrates our approach's superiority in accuracy and efficiency. In particular, we speed up the prior state-of-the-art by more than 100x on the benchmark datasets while maintaining an error rate below 0.1%.